godot/modules/mono/editor/GodotTools/GodotTools.IdeMessaging/ClientMessageHandler.cs

53 lines
1.8 KiB
C#

using System.Collections.Generic;
using System.Threading.Tasks;
using GodotTools.IdeMessaging.Requests;
using Newtonsoft.Json;
namespace GodotTools.IdeMessaging
{
// ReSharper disable once UnusedType.Global
public abstract class ClientMessageHandler : IMessageHandler
{
private readonly Dictionary<string, Peer.RequestHandler> requestHandlers;
protected ClientMessageHandler()
{
requestHandlers = InitializeRequestHandlers();
}
public async Task<MessageContent> HandleRequest(Peer peer, string id, MessageContent content, ILogger logger)
{
if (!requestHandlers.TryGetValue(id, out var handler))
{
logger.LogError($"Received unknown request: {id}");
return new MessageContent(MessageStatus.RequestNotSupported, "null");
}
try
{
var response = await handler(peer, content);
return new MessageContent(response.Status, JsonConvert.SerializeObject(response));
}
catch (JsonException)
{
logger.LogError($"Received request with invalid body: {id}");
return new MessageContent(MessageStatus.InvalidRequestBody, "null");
}
}
private Dictionary<string, Peer.RequestHandler> InitializeRequestHandlers()
{
return new Dictionary<string, Peer.RequestHandler>
{
[OpenFileRequest.Id] = async (peer, content) =>
{
var request = JsonConvert.DeserializeObject<OpenFileRequest>(content.Body);
return await HandleOpenFile(request);
}
};
}
protected abstract Task<Response> HandleOpenFile(OpenFileRequest request);
}
}