..
export
Reorganized core/ directory, it was too fatty already
2020-11-07 20:17:12 -03:00
SCsub
Remove `debug_symbols=full` in favor of `debug_symbols=yes`
2020-11-09 15:48:30 +01:00
context_gl_osx.h
Reorganized core/ directory, it was too fatty already
2020-11-07 20:17:12 -03:00
context_gl_osx.mm
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2020-05-14 16:54:55 +02:00
crash_handler_osx.h
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2020-05-14 16:54:55 +02:00
crash_handler_osx.mm
Reorganized core/ directory, it was too fatty already
2020-11-07 20:17:12 -03:00
detect.py
Remove `debug_symbols=full` in favor of `debug_symbols=yes`
2020-11-09 15:48:30 +01:00
dir_access_osx.h
Hides special folders in FileDialog for macOS
2020-09-28 14:36:21 +08:00
dir_access_osx.mm
Hides special folders in FileDialog for macOS
2020-09-28 14:36:21 +08:00
display_server_osx.h
Add window click-through support.
2020-09-17 12:36:18 +03:00
display_server_osx.mm
[macOS] Suppress momentum scrolling after key press or modifier change to prevent unexpected change of action.
2020-10-13 18:58:55 +03:00
godot_main_osx.mm
t Add unit testing to Godot using DocTest and added to GitHub Actions CI
2020-07-24 13:05:33 +01:00
joypad_osx.cpp
Update OSX GUID to SDL uid conversion.
2020-05-30 17:38:39 +01:00
joypad_osx.h
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2020-05-14 16:54:55 +02:00
logo.png
platform: Update metadata for export platforms
2020-08-01 23:43:14 -07:00
os_osx.h
Port ClassDB tests to use doctest
2020-08-16 16:41:02 +03:00
os_osx.mm
Port ClassDB tests to use doctest
2020-08-16 16:41:02 +03:00
platform_config.h
Remove obsolete GLES2 backend code
2020-08-13 10:04:53 +02:00
platform_osx_builders.py
…
vulkan_context_osx.h
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2020-05-14 16:54:55 +02:00
vulkan_context_osx.mm
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2020-05-14 16:54:55 +02:00