..
godot_area_2d.cpp
Merge pull request #83003 from AThousandShips/null_check_extra
2023-10-09 15:37:14 +02:00
godot_area_2d.h
Clear monitoring in Area*
when its space changes to invalid
2023-12-15 20:54:54 +01:00
godot_area_pair_2d.cpp
Fix body leaving area gravity influence
2023-12-21 16:10:02 +01:00
godot_area_pair_2d.h
Fix body leaving area gravity influence
2023-12-21 16:10:02 +01:00
godot_body_2d.cpp
Clear monitoring in Area*
when its space changes to invalid
2023-12-15 20:54:54 +01:00
godot_body_2d.h
PhysicsDirectBodyState2D: add get_contact_local_velocity_at_position
2023-04-14 11:40:06 +02:00
godot_body_direct_state_2d.cpp
PhysicsDirectBodyState2D: add get_contact_local_velocity_at_position
2023-04-14 11:40:06 +02:00
godot_body_direct_state_2d.h
PhysicsDirectBodyState2D: add get_contact_local_velocity_at_position
2023-04-14 11:40:06 +02:00
godot_body_pair_2d.cpp
Merge pull request #76138 from rburing/ccd_against_moving
2023-06-19 22:34:16 +02:00
godot_body_pair_2d.h
Add get_contact_impulse method to PhysicsDirectBodyState2D
2023-01-10 23:28:02 +01:00
godot_broad_phase_2d_bvh.cpp
[Servers] Replace ERR_FAIL_COND
with ERR_FAIL_NULL
where applicable
2023-09-25 18:45:30 +02:00
godot_broad_phase_2d_bvh.h
Enforce template syntax typename
over class
2024-03-07 22:39:09 -06:00
godot_broad_phase_2d.cpp
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
godot_broad_phase_2d.h
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
godot_collision_object_2d.cpp
Clear monitoring in Area*
when its space changes to invalid
2023-12-15 20:54:54 +01:00
godot_collision_object_2d.h
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
godot_collision_solver_2d_sat.cpp
Enforce template syntax typename
over class
2024-03-07 22:39:09 -06:00
godot_collision_solver_2d_sat.h
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
godot_collision_solver_2d.cpp
GodotCollisionSolver2D::solve_concave: fix culling in case of motion
2024-02-13 14:42:09 +01:00
godot_collision_solver_2d.h
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
godot_constraint_2d.h
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
godot_joints_2d.cpp
Merge pull request #82313 from AThousandShips/null_check_servers
2023-09-26 13:45:31 +02:00
godot_joints_2d.h
Update PinJoint2D API with angle limits and motor speed
2023-09-26 10:29:23 +02:00
godot_physics_server_2d.cpp
Replace ERR_FAIL_COND
with ERR_FAIL_NULL
where applicable
2023-10-08 17:23:33 +02:00
godot_physics_server_2d.h
Update PinJoint2D API with angle limits and motor speed
2023-09-26 10:29:23 +02:00
godot_shape_2d.cpp
Increase size of WorldBoundaryShape to be much larger
2024-04-16 18:26:46 +02:00
godot_shape_2d.h
Fix precision in physics supports generation
2023-04-29 12:12:10 +01:00
godot_space_2d.cpp
[Servers] Replace ERR_FAIL_COND
with ERR_FAIL_NULL
where applicable
2023-09-25 18:45:30 +02:00
godot_space_2d.h
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
godot_step_2d.cpp
Move some worker_thread_pool.h includes out of header files
2023-02-13 14:02:01 -05:00
godot_step_2d.h
Move some worker_thread_pool.h includes out of header files
2023-02-13 14:02:01 -05:00
SCsub
SCons: Format buildsystem files with psf/black
2020-03-30 09:05:53 +02:00