godot/scene/animation
lawnjelly 522bce1159 Fixed Timestep Interpolation (3D)
Adds fixed timestep interpolation to the visual server.
Switchable on and off with project setting.

This version does not add new API for set_transform etc, when nodes have the interpolated flag set they will always use interpolation.
2022-02-16 09:41:23 +00:00
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SCsub
animation_blend_space_1d.cpp Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
animation_blend_space_1d.h Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
animation_blend_space_2d.cpp Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
animation_blend_space_2d.h Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
animation_blend_tree.cpp Expose AnimationNodeOneShot::mix_mode as a property 2022-01-25 18:55:51 +01:00
animation_blend_tree.h Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
animation_cache.cpp Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
animation_cache.h Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
animation_node_state_machine.cpp Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
animation_node_state_machine.h Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
animation_player.cpp Fix typos with codespell 2022-02-11 09:50:59 +01:00
animation_player.h Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
animation_tree.cpp Fix typos with codespell 2022-02-11 09:50:59 +01:00
animation_tree.h Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
animation_tree_player.cpp Add editor vital redraws only option 2022-02-02 11:26:45 +00:00
animation_tree_player.h Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
root_motion_view.cpp Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
root_motion_view.h Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
skeleton_ik.cpp Fixed Timestep Interpolation (3D) 2022-02-16 09:41:23 +00:00
skeleton_ik.h Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
tween.cpp Dont set elapsed to 0 when a tween is finished. 2022-01-15 08:00:43 -06:00
tween.h Update copyright statements to 2022 2022-01-13 15:54:13 +01:00