d516aab8fa
Also enhance RigidBody docs as per https://github.com/godotengine/godot-docs/pull/1018 and fix the version tag in all files (not really stable yet, but it makes no sense to hardcode rc3 at this stage).
159 lines
3.8 KiB
XML
159 lines
3.8 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
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<class name="MeshLibrary" inherits="Resource" category="Core" version="3.0-stable">
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<brief_description>
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Library of meshes.
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</brief_description>
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<description>
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Library of meshes. Contains a list of [Mesh] resources, each with name and ID. Useful for GridMap or painting Terrain.
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</description>
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<tutorials>
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</tutorials>
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<demos>
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</demos>
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<methods>
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<method name="clear">
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<return type="void">
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</return>
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<description>
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Clear the library.
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</description>
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</method>
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<method name="create_item">
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<return type="void">
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</return>
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<argument index="0" name="id" type="int">
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</argument>
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<description>
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Create a new item in the library, supplied an id.
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</description>
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</method>
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<method name="find_item_by_name" qualifiers="const">
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<return type="int">
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</return>
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<argument index="0" name="name" type="String">
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</argument>
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<description>
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</description>
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</method>
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<method name="get_item_list" qualifiers="const">
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<return type="PoolIntArray">
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</return>
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<description>
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Return the list of items.
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</description>
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</method>
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<method name="get_item_mesh" qualifiers="const">
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<return type="Mesh">
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</return>
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<argument index="0" name="id" type="int">
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</argument>
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<description>
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Return the mesh of the item.
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</description>
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</method>
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<method name="get_item_name" qualifiers="const">
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<return type="String">
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</return>
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<argument index="0" name="id" type="int">
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</argument>
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<description>
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Return the name of the item.
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</description>
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</method>
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<method name="get_item_navmesh" qualifiers="const">
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<return type="NavigationMesh">
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</return>
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<argument index="0" name="id" type="int">
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</argument>
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<description>
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</description>
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</method>
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<method name="get_item_preview" qualifiers="const">
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<return type="Texture">
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</return>
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<argument index="0" name="id" type="int">
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</argument>
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<description>
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</description>
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</method>
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<method name="get_item_shapes" qualifiers="const">
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<return type="Array">
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</return>
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<argument index="0" name="id" type="int">
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</argument>
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<description>
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</description>
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</method>
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<method name="get_last_unused_item_id" qualifiers="const">
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<return type="int">
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</return>
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<description>
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Get an unused id for a new item.
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</description>
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</method>
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<method name="remove_item">
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<return type="void">
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</return>
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<argument index="0" name="id" type="int">
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</argument>
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<description>
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Remove the item.
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</description>
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</method>
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<method name="set_item_mesh">
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<return type="void">
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</return>
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<argument index="0" name="id" type="int">
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</argument>
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<argument index="1" name="mesh" type="Mesh">
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</argument>
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<description>
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Set the mesh of the item.
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</description>
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</method>
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<method name="set_item_name">
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<return type="void">
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</return>
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<argument index="0" name="id" type="int">
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</argument>
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<argument index="1" name="name" type="String">
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</argument>
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<description>
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Set the name of the item.
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</description>
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</method>
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<method name="set_item_navmesh">
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<return type="void">
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</return>
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<argument index="0" name="id" type="int">
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</argument>
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<argument index="1" name="navmesh" type="NavigationMesh">
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</argument>
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<description>
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</description>
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</method>
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<method name="set_item_preview">
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<return type="void">
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</return>
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<argument index="0" name="id" type="int">
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</argument>
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<argument index="1" name="texture" type="Texture">
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</argument>
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<description>
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</description>
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</method>
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<method name="set_item_shapes">
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<return type="void">
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</return>
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<argument index="0" name="id" type="int">
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</argument>
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<argument index="1" name="shapes" type="Array">
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</argument>
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<description>
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</description>
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</method>
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</methods>
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<constants>
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</constants>
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</class>
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