godot/scene
Daeil Kim 24b7f08892 Ensure non-emitting particles not processed on entering tree
Also removed non-active CPUParticles(3d) from render list
Fixes #27066
2019-03-20 21:54:00 +09:00
..
2d Ensure non-emitting particles not processed on entering tree 2019-03-20 21:54:00 +09:00
3d Ensure non-emitting particles not processed on entering tree 2019-03-20 21:54:00 +09:00
animation Removed some prints 2019-03-02 12:15:48 -03:00
audio Pause AudioStreamPlayer on SceneTree pause 2019-03-05 15:04:29 +01:00
gui Merge pull request #26788 from mo7sener/master 2019-03-16 11:08:29 -07:00
main Merge pull request #26484 from Andrettin/Configurable-Tooltip-Offset 2019-03-13 20:12:22 +01:00
resources Merge pull request #26308 from bojidar-bg/11722-meshlibrary-transforms 2019-03-16 11:15:15 -07:00
SCsub
register_scene_types.cpp Scene: Ensure classes match their header filename 2019-02-12 17:21:48 +01:00
register_scene_types.h
scene_string_names.cpp -Fixes to undo redo to avoid crash, closes #24251 2019-02-14 10:22:34 -03:00
scene_string_names.h -Fixes to undo redo to avoid crash, closes #24251 2019-02-14 10:22:34 -03:00