godot/platform
Adam Scott 5dd7623ecc
Set what were default values for some emscripten linkflags
- Set `-sSTACK_SIZE` to what it was before emscripten 3.1.27.
  It was renamed in 3.1.25 so also set `-sTOTAL_SIZE` for older
  versions for consistency.
- Set `-sDEFAULT_PTHREAD_STACK_SIZE` to what it was before 3.1.30.

Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
(cherry picked from commit 8e5fbd4348)
2023-12-11 20:26:44 +01:00
..
android Fix an issue causing the running project window to loop-restart when closed with the back button 2023-11-27 23:43:19 -08:00
ios [iOS] Use mdfind to check if Xcode is installed in one-click deploy code. 2023-12-07 10:27:08 +01:00
linuxbsd X11: Send IME update notification deferred 2023-12-07 10:27:08 +01:00
macos [macOS] Switch ANGLE backend to ANGLE over OpenGL, switch default compatibility renderer back to native. 2023-12-07 10:27:09 +01:00
web Set what were default values for some emscripten linkflags 2023-12-11 20:26:44 +01:00
windows Fix invalid Python escape sequences 2023-12-07 10:27:09 +01:00
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00
register_platform_apis.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00