godot/scene
Markus Sauermann 3cae980c17 Fix some ways to create inconsistent Viewport sizes
In the editor, it was possible to set the size of a `SubViewport` even
in cases where a parent `SubViewportContainer` had stretch enabled.

This PR disables editing a `SubViewport.size` while the parent disallows
it and it makes necessary adjustments during `NOTIFICATION_ENTER_TREE`.

(cherry picked from commit 34a7fc7447)
2023-03-27 16:34:05 +02:00
..
2d Allow negative NavigationAgent2D path debug line_width for thin lines 2023-03-16 16:45:07 +01:00
3d Fix NavigationAgent3D debug path duplicated points 2023-03-16 16:45:16 +01:00
animation Check for type mismatch in PropertyTweener.from() 2023-03-13 21:45:34 +01:00
audio Merge pull request #70515 from stmSi/fix-hanging-audio-pitch-scale 2023-02-17 14:06:55 +01:00
debugger One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
gui Fix some ways to create inconsistent Viewport sizes 2023-03-27 16:34:05 +02:00
main Fix some ways to create inconsistent Viewport sizes 2023-03-27 16:34:05 +02:00
resources Use linear filtering without mipmaps for ProceduralSkyMaterial and PhysicalSkyMaterial 2023-03-14 13:59:05 +01:00
theme Merge pull request #68429 from KoBeWi/PropertySettings 2023-01-06 22:59:29 +01:00
SCsub
property_utils.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
property_utils.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
register_scene_types.cpp Updates VideoDecoder plugin API to GDExtension. 2023-01-30 18:39:29 -08:00
register_scene_types.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
scene_string_names.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
scene_string_names.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00