godot/scene
DualMatrix 251282d2cf Made Debugger's Video Memory tab show correct resource paths.
Made Debugger's Video Memory tab show correct resource paths.

The Icons are still missing but that is due to the get_icon(type, "EditorIcons") for type = "Texture" being missing. Adding that icon would fix it.

(cherry picked from commit 8f89e2b490)
2019-07-03 14:26:28 +02:00
..
2d Fix operator precedence in PhysicsBody2D::set_weight 2019-07-03 14:05:52 +02:00
3d Fix property hint for ReflectionProbe extents 2019-07-03 12:33:25 +02:00
animation Update copyright statements to 2019 2019-01-03 11:41:35 +01:00
audio Update copyright statements to 2019 2019-01-03 11:41:35 +01:00
gui Fixed !is_inside_tree() errors in file dialog 2019-07-03 13:57:37 +02:00
main Add missing NULL checks for add_child_below_node 2019-07-03 12:33:25 +02:00
resources Made Debugger's Video Memory tab show correct resource paths. 2019-07-03 14:26:28 +02:00
SCsub disable caching for targets using helper functions 2017-11-28 23:24:12 -04:00
register_scene_types.cpp Update copyright statements to 2019 2019-01-03 11:41:35 +01:00
register_scene_types.h Update copyright statements to 2019 2019-01-03 11:41:35 +01:00
scene_string_names.cpp Update copyright statements to 2019 2019-01-03 11:41:35 +01:00
scene_string_names.h Update copyright statements to 2019 2019-01-03 11:41:35 +01:00