godot/platform/linuxbsd
A Thousand Ships 955d5affa8
Reduce and prevent unnecessary random-access to `List`
Random-access access to `List` when iterating is `O(n^2)` (`O(n)` when
accessing a single element)

* Removed subscript operator, in favor of a more explicit `get`
* Added conversion from `Iterator` to `ConstIterator`
* Remade existing operations into other solutions when applicable
2024-05-04 16:08:55 +02:00
..
doc_classes Export: Unify settings for PC texture formats 2024-02-14 17:16:43 +01:00
export [.NET] Disable output embedding on macOS, move it to the advanced options on other platforms. 2024-04-09 17:47:39 +03:00
wayland Reduce and prevent unnecessary random-access to `List` 2024-05-04 16:08:55 +02:00
x11 [Core] Add scalar versions of `Vector*` `min/max/clamp/snap(ped)` 2024-05-02 10:31:13 +02:00
README.md
SCsub SCons: Convert remaining `run_in_subprocess` to `env.Run` 2024-03-10 14:01:23 -05:00
crash_handler_linuxbsd.cpp Disable the crash handler if execinfo=no scons option is set 2024-02-18 21:42:05 +01:00
crash_handler_linuxbsd.h
dbus-so_wrap.c
dbus-so_wrap.h
detect.py SCons: Colorize warnings/errors during generation 2024-04-28 16:24:48 -05:00
fontconfig-so_wrap.c
fontconfig-so_wrap.h
freedesktop_portal_desktop.cpp [DBus] Process file dialog callback in the main event loop instead of using deferred call. 2024-04-23 19:32:35 +03:00
freedesktop_portal_desktop.h [DBus] Process file dialog callback in the main event loop instead of using deferred call. 2024-04-23 19:32:35 +03:00
freedesktop_screensaver.cpp
freedesktop_screensaver.h
godot_linuxbsd.cpp Refactor OS exit code to be `EXIT_SUCCESS` by default 2024-03-08 23:31:24 +01:00
joypad_linux.cpp [Linux/Freedesktop] Implement native file selection dialog support. 2023-08-17 10:56:16 +03:00
joypad_linux.h
libudev-so_wrap.c
libudev-so_wrap.h
os_linuxbsd.cpp Make sysctl calls on FreeBSD 2024-04-08 19:18:03 +09:30
os_linuxbsd.h Wayland: suspend window after frame timeout or suspend state 2024-02-15 23:48:56 +01:00
platform_config.h [macOS/Windows] Add optional ANGLE backed OpenGL renderer support. Add EGL_ANDROID_blob_cache caching. 2023-09-21 14:21:00 +03:00
platform_gl.h [X11] Add support for using EGL/GLES instead of GLX. 2023-10-04 14:15:36 +03:00
platform_linuxbsd_builders.py SCons: Remove `run_in_subprocess` dependency 2024-03-11 13:20:09 -05:00
speechd-so_wrap.c
speechd-so_wrap.h
tts_linux.cpp TTS_Linux: Fix size_t template issue on OpenBSD by using int consistently 2023-10-27 12:23:39 -04:00
tts_linux.h TTS_Linux: Fix size_t template issue on OpenBSD by using int consistently 2023-10-27 12:23:39 -04:00
xkbcommon-so_wrap.c
xkbcommon-so_wrap.h

README.md

Linux/*BSD platform port

This folder contains the C++ code for the Linux/*BSD platform port.

See also misc/dist/linux folder for additional files used by this platform.

Documentation

Artwork license

logo.png is derived from the Linux logo:

Permission to use and/or modify this image is granted provided you acknowledge me lewing@isc.tamu.edu and The GIMP if someone asks.