8997084831
-=-=-=-=-=-=-=-=-=- -Moved drawing code to a single function that takes linked list (should make it easier to optimize in the future). -Implemented Z ordering of 2D nodes. Node2D and those that inherit have a visibility/Z property that affects drawing order (besides the tree order) -Removed OpenGL ES 1.x support. Good riddance!
15 lines
495 B
C++
15 lines
495 B
C++
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#include "global_defaults.h"
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#include "globals.h"
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void register_android_global_defaults() {
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GLOBAL_DEF("rasterizer.Android/use_fragment_lighting",false);
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GLOBAL_DEF("rasterizer.Android/fp16_framebuffer",false);
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GLOBAL_DEF("display.Android/driver","GLES2");
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// GLOBAL_DEF("rasterizer.Android/trilinear_mipmap_filter",false);
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Globals::get_singleton()->set_custom_property_info("display.Android/driver",PropertyInfo(Variant::STRING,"display.Android/driver",PROPERTY_HINT_ENUM,"GLES2"));
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}
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