godot/modules/mono/glue/cs_files/RPCAttributes.cs

26 lines
882 B
C#

using System;
namespace Godot
{
[AttributeUsage(AttributeTargets.Method | AttributeTargets.Field)]
public class RemoteAttribute : Attribute {}
[AttributeUsage(AttributeTargets.Method | AttributeTargets.Field)]
public class SyncAttribute : Attribute {}
[AttributeUsage(AttributeTargets.Method | AttributeTargets.Field)]
public class MasterAttribute : Attribute {}
[AttributeUsage(AttributeTargets.Method | AttributeTargets.Field)]
public class SlaveAttribute : Attribute {}
[AttributeUsage(AttributeTargets.Method | AttributeTargets.Field)]
public class RemoteSyncAttribute : Attribute {}
[AttributeUsage(AttributeTargets.Method | AttributeTargets.Field)]
public class MasterSyncAttribute : Attribute {}
[AttributeUsage(AttributeTargets.Method | AttributeTargets.Field)]
public class SlaveSyncAttribute : Attribute {}
}