1753 lines
47 KiB
Plaintext
1753 lines
47 KiB
Plaintext
/*************************************************************************/
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/* os_osx.mm */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* http://www.godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
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/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#include "os_osx.h"
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#include "dir_access_osx.h"
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#include "drivers/gles3/rasterizer_gles3.h"
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#include "main/main.h"
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#include "os/keyboard.h"
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#include "print_string.h"
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#include "sem_osx.h"
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#include "servers/physics/physics_server_sw.h"
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#include "servers/visual/visual_server_raster.h"
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#include <Carbon/Carbon.h>
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#import <Cocoa/Cocoa.h>
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#include <IOKit/IOCFPlugIn.h>
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#include <IOKit/IOKitLib.h>
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#include <IOKit/hid/IOHIDKeys.h>
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#include <IOKit/hid/IOHIDLib.h>
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#include <fcntl.h>
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#include <libproc.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <sys/stat.h>
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#include <sys/types.h>
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#include <unistd.h>
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#if MAC_OS_X_VERSION_MAX_ALLOWED < 101200
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#define NSWindowStyleMaskBorderless NSBorderlessWindowMask
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#endif
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static NSRect convertRectToBacking(NSRect contentRect) {
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#if MAC_OS_X_VERSION_MAX_ALLOWED >= 1070
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if (floor(NSAppKitVersionNumber) > NSAppKitVersionNumber10_6)
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return [OS_OSX::singleton->window_view convertRectToBacking:contentRect];
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else
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#endif /*MAC_OS_X_VERSION_MAX_ALLOWED*/
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return contentRect;
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}
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static void get_key_modifier_state(unsigned int p_osx_state, Ref<InputEventWithModifiers> state) {
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state->set_shift((p_osx_state & NSShiftKeyMask));
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state->set_control((p_osx_state & NSControlKeyMask));
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state->set_alt((p_osx_state & NSAlternateKeyMask));
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state->set_metakey((p_osx_state & NSCommandKeyMask));
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}
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static int mouse_x = 0;
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static int mouse_y = 0;
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static int prev_mouse_x = 0;
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static int prev_mouse_y = 0;
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static int button_mask = 0;
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static bool mouse_down_control = false;
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@interface GodotApplication : NSApplication
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@end
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@implementation GodotApplication
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// From http://cocoadev.com/index.pl?GameKeyboardHandlingAlmost
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// This works around an AppKit bug, where key up events while holding
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// down the command key don't get sent to the key window.
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- (void)sendEvent:(NSEvent *)event {
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if ([event type] == NSKeyUp && ([event modifierFlags] & NSCommandKeyMask))
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[[self keyWindow] sendEvent:event];
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else
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[super sendEvent:event];
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}
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@end
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@interface GodotApplicationDelegate : NSObject
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@end
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@implementation GodotApplicationDelegate
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- (NSApplicationTerminateReply)applicationShouldTerminate:(NSApplication *)sender {
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if (OS_OSX::singleton->get_main_loop())
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OS_OSX::singleton->get_main_loop()->notification(MainLoop::NOTIFICATION_WM_QUIT_REQUEST);
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return NSTerminateCancel;
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}
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- (void)applicationDidHide:(NSNotification *)notification {
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/*
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_Godotwindow* window;
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for (window = _Godot.windowListHead; window; window = window->next)
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_GodotInputWindowVisibility(window, GL_FALSE);
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*/
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}
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- (void)applicationDidUnhide:(NSNotification *)notification {
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/*
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_Godotwindow* window;
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for (window = _Godot.windowListHead; window; window = window->next) {
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if ([window_object isVisible])
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_GodotInputWindowVisibility(window, GL_TRUE);
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}
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*/
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}
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- (void)applicationDidChangeScreenParameters:(NSNotification *)notification {
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//_GodotInputMonitorChange();
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}
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@end
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@interface GodotWindowDelegate : NSObject {
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//_Godotwindow* window;
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}
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@end
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@implementation GodotWindowDelegate
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- (BOOL)windowShouldClose:(id)sender {
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//_GodotInputWindowCloseRequest(window);
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if (OS_OSX::singleton->get_main_loop())
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OS_OSX::singleton->get_main_loop()->notification(MainLoop::NOTIFICATION_WM_QUIT_REQUEST);
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return NO;
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}
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#if MAC_OS_X_VERSION_MAX_ALLOWED >= 1070
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- (void)windowDidEnterFullScreen:(NSNotification *)notification {
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OS_OSX::singleton->zoomed = true;
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}
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- (void)windowDidExitFullScreen:(NSNotification *)notification {
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OS_OSX::singleton->zoomed = false;
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}
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#endif // MAC_OS_X_VERSION_MAX_ALLOWED
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- (void)windowDidResize:(NSNotification *)notification {
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[OS_OSX::singleton->context update];
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const NSRect contentRect = [OS_OSX::singleton->window_view frame];
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const NSRect fbRect = contentRect; //convertRectToBacking(contentRect);
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OS_OSX::singleton->window_size.width = fbRect.size.width * OS_OSX::singleton->display_scale;
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OS_OSX::singleton->window_size.height = fbRect.size.height * OS_OSX::singleton->display_scale;
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if (OS_OSX::singleton->main_loop) {
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Main::force_redraw();
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//Event retrieval blocks until resize is over. Call Main::iteration() directly.
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Main::iteration();
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}
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/*
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_GodotInputFramebufferSize(window, fbRect.size.width, fbRect.size.height);
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_GodotInputWindowSize(window, contentRect.size.width, contentRect.size.height);
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_GodotInputWindowDamage(window);
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if (window->cursorMode == Godot_CURSOR_DISABLED)
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centerCursor(window);
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*/
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}
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- (void)windowDidMove:(NSNotification *)notification {
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/*
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[window->nsgl.context update];
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int x, y;
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_GodotPlatformGetWindowPos(window, &x, &y);
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_GodotInputWindowPos(window, x, y);
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if (window->cursorMode == Godot_CURSOR_DISABLED)
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centerCursor(window);
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*/
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}
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- (void)windowDidBecomeKey:(NSNotification *)notification {
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//_GodotInputWindowFocus(window, GL_TRUE);
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//_GodotPlatformSetCursorMode(window, window->cursorMode);
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if (OS_OSX::singleton->get_main_loop())
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OS_OSX::singleton->get_main_loop()->notification(MainLoop::NOTIFICATION_WM_FOCUS_IN);
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}
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- (void)windowDidResignKey:(NSNotification *)notification {
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//_GodotInputWindowFocus(window, GL_FALSE);
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//_GodotPlatformSetCursorMode(window, Godot_CURSOR_NORMAL);
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if (OS_OSX::singleton->get_main_loop())
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OS_OSX::singleton->get_main_loop()->notification(MainLoop::NOTIFICATION_WM_FOCUS_OUT);
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}
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- (void)windowDidMiniaturize:(NSNotification *)notification {
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OS_OSX::singleton->wm_minimized(true);
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if (OS_OSX::singleton->get_main_loop())
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OS_OSX::singleton->get_main_loop()->notification(MainLoop::NOTIFICATION_WM_FOCUS_OUT);
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};
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- (void)windowDidDeminiaturize:(NSNotification *)notification {
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OS_OSX::singleton->wm_minimized(false);
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if (OS_OSX::singleton->get_main_loop())
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OS_OSX::singleton->get_main_loop()->notification(MainLoop::NOTIFICATION_WM_FOCUS_IN);
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};
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@end
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@interface GodotContentView : NSView {
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NSTrackingArea *trackingArea;
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}
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@end
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@implementation GodotContentView
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+ (void)initialize {
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if (self == [GodotContentView class]) {
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// nothing left to do here at the moment..
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}
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}
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- (id)init {
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self = [super init];
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trackingArea = nil;
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[self updateTrackingAreas];
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[self registerForDraggedTypes:[NSArray arrayWithObject:NSFilenamesPboardType]];
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return self;
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}
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- (void)dealloc {
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[trackingArea release];
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[super dealloc];
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}
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- (NSDragOperation)draggingEntered:(id<NSDraggingInfo>)sender {
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return NSDragOperationCopy;
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}
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- (NSDragOperation)draggingUpdated:(id<NSDraggingInfo>)sender {
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return NSDragOperationCopy;
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}
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- (BOOL)performDragOperation:(id<NSDraggingInfo>)sender {
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NSPasteboard *pboard = [sender draggingPasteboard];
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NSArray *filenames = [pboard propertyListForType:NSFilenamesPboardType];
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Vector<String> files;
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for (int i = 0; i < filenames.count; i++) {
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NSString *ns = [filenames objectAtIndex:i];
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char *utfs = strdup([ns UTF8String]);
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String ret;
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ret.parse_utf8(utfs);
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free(utfs);
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files.push_back(ret);
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}
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if (files.size()) {
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OS_OSX::singleton->main_loop->drop_files(files, 0);
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OS_OSX::singleton->move_window_to_foreground();
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}
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return NO;
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}
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- (BOOL)isOpaque {
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return YES;
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}
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- (BOOL)canBecomeKeyView {
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return YES;
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}
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- (BOOL)acceptsFirstResponder {
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return YES;
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}
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- (void)cursorUpdate:(NSEvent *)event {
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//setModeCursor(window, window->cursorMode);
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}
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static void _mouseDownEvent(NSEvent *event, int index, int mask, bool pressed) {
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if (pressed) {
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button_mask |= mask;
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} else {
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button_mask &= ~mask;
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}
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Ref<InputEventMouseButton> mb;
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mb.instance();
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get_key_modifier_state([event modifierFlags], mb);
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mb->set_button_index(index);
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mb->set_pressed(pressed);
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mb->set_position(Vector2(mouse_x, mouse_y));
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mb->set_global_position(Vector2(mouse_x, mouse_y));
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mb->set_button_mask(button_mask);
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if (index == BUTTON_LEFT && pressed) {
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mb->set_doubleclick([event clickCount] == 2);
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}
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OS_OSX::singleton->push_input(mb);
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}
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- (void)mouseDown:(NSEvent *)event {
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if (([event modifierFlags] & NSControlKeyMask)) {
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mouse_down_control = true;
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_mouseDownEvent(event, BUTTON_RIGHT, BUTTON_MASK_RIGHT, true);
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} else {
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mouse_down_control = false;
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_mouseDownEvent(event, BUTTON_LEFT, BUTTON_MASK_LEFT, true);
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}
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}
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- (void)mouseDragged:(NSEvent *)event {
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[self mouseMoved:event];
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}
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- (void)mouseUp:(NSEvent *)event {
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if (mouse_down_control) {
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_mouseDownEvent(event, BUTTON_RIGHT, BUTTON_MASK_RIGHT, false);
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} else {
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_mouseDownEvent(event, BUTTON_LEFT, BUTTON_MASK_LEFT, false);
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}
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}
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- (void)mouseMoved:(NSEvent *)event {
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Ref<InputEventMouseMotion> mm;
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mm.instance();
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mm->set_button_mask(button_mask);
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prev_mouse_x = mouse_x;
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prev_mouse_y = mouse_y;
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const NSRect contentRect = [OS_OSX::singleton->window_view frame];
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const NSPoint p = [event locationInWindow];
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mouse_x = p.x * OS_OSX::singleton->_mouse_scale([[event window] backingScaleFactor]);
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mouse_y = (contentRect.size.height - p.y) * OS_OSX::singleton->_mouse_scale([[event window] backingScaleFactor]);
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mm->set_position(Vector2(mouse_x, mouse_y));
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mm->set_global_position(Vector2(mouse_x, mouse_y));
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Vector2 relativeMotion = Vector2();
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relativeMotion.x = [event deltaX] * OS_OSX::singleton->_mouse_scale([[event window] backingScaleFactor]);
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relativeMotion.y = [event deltaY] * OS_OSX::singleton->_mouse_scale([[event window] backingScaleFactor]);
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mm->set_relative(relativeMotion);
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get_key_modifier_state([event modifierFlags], mm);
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OS_OSX::singleton->input->set_mouse_position(Point2(mouse_x, mouse_y));
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OS_OSX::singleton->push_input(mm);
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}
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- (void)rightMouseDown:(NSEvent *)event {
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_mouseDownEvent(event, BUTTON_RIGHT, BUTTON_MASK_RIGHT, true);
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}
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- (void)rightMouseDragged:(NSEvent *)event {
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[self mouseMoved:event];
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}
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- (void)rightMouseUp:(NSEvent *)event {
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_mouseDownEvent(event, BUTTON_RIGHT, BUTTON_MASK_RIGHT, false);
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}
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- (void)otherMouseDown:(NSEvent *)event {
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if ((int)[event buttonNumber] != 2)
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return;
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_mouseDownEvent(event, BUTTON_MIDDLE, BUTTON_MASK_MIDDLE, true);
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}
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- (void)otherMouseDragged:(NSEvent *)event {
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[self mouseMoved:event];
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}
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- (void)otherMouseUp:(NSEvent *)event {
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if ((int)[event buttonNumber] != 2)
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return;
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_mouseDownEvent(event, BUTTON_MIDDLE, BUTTON_MASK_MIDDLE, false);
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}
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- (void)mouseExited:(NSEvent *)event {
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if (!OS_OSX::singleton)
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return;
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if (OS_OSX::singleton->main_loop && OS_OSX::singleton->mouse_mode != OS::MOUSE_MODE_CAPTURED)
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OS_OSX::singleton->main_loop->notification(MainLoop::NOTIFICATION_WM_MOUSE_EXIT);
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if (OS_OSX::singleton->input)
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OS_OSX::singleton->input->set_mouse_in_window(false);
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}
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- (void)mouseEntered:(NSEvent *)event {
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if (!OS_OSX::singleton)
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return;
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if (OS_OSX::singleton->main_loop && OS_OSX::singleton->mouse_mode != OS::MOUSE_MODE_CAPTURED)
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OS_OSX::singleton->main_loop->notification(MainLoop::NOTIFICATION_WM_MOUSE_ENTER);
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if (OS_OSX::singleton->input)
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OS_OSX::singleton->input->set_mouse_in_window(true);
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}
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- (void)viewDidChangeBackingProperties {
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// nothing left to do here
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}
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- (void)updateTrackingAreas {
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if (trackingArea != nil) {
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[self removeTrackingArea:trackingArea];
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[trackingArea release];
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}
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NSTrackingAreaOptions options =
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NSTrackingMouseEnteredAndExited |
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NSTrackingActiveInKeyWindow |
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NSTrackingCursorUpdate |
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NSTrackingInVisibleRect;
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trackingArea = [[NSTrackingArea alloc]
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initWithRect:[self bounds]
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options:options
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owner:self
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userInfo:nil];
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[self addTrackingArea:trackingArea];
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[super updateTrackingAreas];
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}
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// Translates a OS X keycode to a Godot keycode
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//
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static int translateKey(unsigned int key) {
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// Keyboard symbol translation table
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static const unsigned int table[128] = {
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/* 00 */ KEY_A,
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/* 01 */ KEY_S,
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/* 02 */ KEY_D,
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/* 03 */ KEY_F,
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/* 04 */ KEY_H,
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/* 05 */ KEY_G,
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/* 06 */ KEY_Z,
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/* 07 */ KEY_X,
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/* 08 */ KEY_C,
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/* 09 */ KEY_V,
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/* 0a */ KEY_UNKNOWN,
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/* 0b */ KEY_B,
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/* 0c */ KEY_Q,
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/* 0d */ KEY_W,
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/* 0e */ KEY_E,
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/* 0f */ KEY_R,
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/* 10 */ KEY_Y,
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/* 11 */ KEY_T,
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/* 12 */ KEY_1,
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/* 13 */ KEY_2,
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/* 14 */ KEY_3,
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/* 15 */ KEY_4,
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/* 16 */ KEY_6,
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/* 17 */ KEY_5,
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/* 18 */ KEY_EQUAL,
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/* 19 */ KEY_9,
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/* 1a */ KEY_7,
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/* 1b */ KEY_MINUS,
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/* 1c */ KEY_8,
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/* 1d */ KEY_0,
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/* 1e */ KEY_BRACERIGHT,
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/* 1f */ KEY_O,
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/* 20 */ KEY_U,
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/* 21 */ KEY_BRACELEFT,
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/* 22 */ KEY_I,
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/* 23 */ KEY_P,
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/* 24 */ KEY_RETURN,
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/* 25 */ KEY_L,
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/* 26 */ KEY_J,
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/* 27 */ KEY_APOSTROPHE,
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/* 28 */ KEY_K,
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/* 29 */ KEY_SEMICOLON,
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/* 2a */ KEY_BACKSLASH,
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/* 2b */ KEY_COMMA,
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/* 2c */ KEY_SLASH,
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/* 2d */ KEY_N,
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/* 2e */ KEY_M,
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/* 2f */ KEY_PERIOD,
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/* 30 */ KEY_TAB,
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/* 31 */ KEY_SPACE,
|
|
/* 32 */ KEY_QUOTELEFT,
|
|
/* 33 */ KEY_BACKSPACE,
|
|
/* 34 */ KEY_UNKNOWN,
|
|
/* 35 */ KEY_ESCAPE,
|
|
/* 36 */ KEY_META,
|
|
/* 37 */ KEY_META,
|
|
/* 38 */ KEY_SHIFT,
|
|
/* 39 */ KEY_CAPSLOCK,
|
|
/* 3a */ KEY_ALT,
|
|
/* 3b */ KEY_CONTROL,
|
|
/* 3c */ KEY_SHIFT,
|
|
/* 3d */ KEY_ALT,
|
|
/* 3e */ KEY_CONTROL,
|
|
/* 3f */ KEY_UNKNOWN, /* Function */
|
|
/* 40 */ KEY_UNKNOWN,
|
|
/* 41 */ KEY_KP_PERIOD,
|
|
/* 42 */ KEY_UNKNOWN,
|
|
/* 43 */ KEY_KP_MULTIPLY,
|
|
/* 44 */ KEY_UNKNOWN,
|
|
/* 45 */ KEY_KP_ADD,
|
|
/* 46 */ KEY_UNKNOWN,
|
|
/* 47 */ KEY_NUMLOCK, /* Really KeypadClear... */
|
|
/* 48 */ KEY_UNKNOWN, /* VolumeUp */
|
|
/* 49 */ KEY_UNKNOWN, /* VolumeDown */
|
|
/* 4a */ KEY_UNKNOWN, /* Mute */
|
|
/* 4b */ KEY_KP_DIVIDE,
|
|
/* 4c */ KEY_ENTER,
|
|
/* 4d */ KEY_UNKNOWN,
|
|
/* 4e */ KEY_KP_SUBTRACT,
|
|
/* 4f */ KEY_UNKNOWN,
|
|
/* 50 */ KEY_UNKNOWN,
|
|
/* 51 */ KEY_EQUAL, //wtf equal?
|
|
/* 52 */ KEY_KP_0,
|
|
/* 53 */ KEY_KP_1,
|
|
/* 54 */ KEY_KP_2,
|
|
/* 55 */ KEY_KP_3,
|
|
/* 56 */ KEY_KP_4,
|
|
/* 57 */ KEY_KP_5,
|
|
/* 58 */ KEY_KP_6,
|
|
/* 59 */ KEY_KP_7,
|
|
/* 5a */ KEY_UNKNOWN,
|
|
/* 5b */ KEY_KP_8,
|
|
/* 5c */ KEY_KP_9,
|
|
/* 5d */ KEY_UNKNOWN,
|
|
/* 5e */ KEY_UNKNOWN,
|
|
/* 5f */ KEY_UNKNOWN,
|
|
/* 60 */ KEY_F5,
|
|
/* 61 */ KEY_F6,
|
|
/* 62 */ KEY_F7,
|
|
/* 63 */ KEY_F3,
|
|
/* 64 */ KEY_F8,
|
|
/* 65 */ KEY_F9,
|
|
/* 66 */ KEY_UNKNOWN,
|
|
/* 67 */ KEY_F11,
|
|
/* 68 */ KEY_UNKNOWN,
|
|
/* 69 */ KEY_F13,
|
|
/* 6a */ KEY_F16,
|
|
/* 6b */ KEY_F14,
|
|
/* 6c */ KEY_UNKNOWN,
|
|
/* 6d */ KEY_F10,
|
|
/* 6e */ KEY_UNKNOWN,
|
|
/* 6f */ KEY_F12,
|
|
/* 70 */ KEY_UNKNOWN,
|
|
/* 71 */ KEY_F15,
|
|
/* 72 */ KEY_INSERT, /* Really Help... */
|
|
/* 73 */ KEY_HOME,
|
|
/* 74 */ KEY_PAGEUP,
|
|
/* 75 */ KEY_DELETE,
|
|
/* 76 */ KEY_F4,
|
|
/* 77 */ KEY_END,
|
|
/* 78 */ KEY_F2,
|
|
/* 79 */ KEY_PAGEDOWN,
|
|
/* 7a */ KEY_F1,
|
|
/* 7b */ KEY_LEFT,
|
|
/* 7c */ KEY_RIGHT,
|
|
/* 7d */ KEY_DOWN,
|
|
/* 7e */ KEY_UP,
|
|
/* 7f */ KEY_UNKNOWN,
|
|
};
|
|
|
|
if (key >= 128)
|
|
return KEY_UNKNOWN;
|
|
|
|
return table[key];
|
|
}
|
|
|
|
- (void)keyDown:(NSEvent *)event {
|
|
|
|
Ref<InputEventKey> k;
|
|
k.instance();
|
|
|
|
get_key_modifier_state([event modifierFlags], k);
|
|
k->set_pressed(true);
|
|
k->set_scancode(latin_keyboard_keycode_convert(translateKey([event keyCode])));
|
|
k->set_echo([event isARepeat]);
|
|
|
|
NSString *characters = [event characters];
|
|
NSUInteger i, length = [characters length];
|
|
|
|
if (length > 0 && keycode_has_unicode(k->get_scancode())) {
|
|
for (i = 0; i < length; i++) {
|
|
k->set_unicode([characters characterAtIndex:i]);
|
|
OS_OSX::singleton->push_input(k);
|
|
k->set_scancode(0);
|
|
}
|
|
} else {
|
|
OS_OSX::singleton->push_input(k);
|
|
}
|
|
}
|
|
|
|
- (void)flagsChanged:(NSEvent *)event {
|
|
Ref<InputEventKey> k;
|
|
k.instance();
|
|
|
|
int key = [event keyCode];
|
|
int mod = [event modifierFlags];
|
|
|
|
if (key == 0x36 || key == 0x37) {
|
|
if (mod & NSCommandKeyMask) {
|
|
mod &= ~NSCommandKeyMask;
|
|
k->set_pressed(true);
|
|
} else {
|
|
k->set_pressed(false);
|
|
}
|
|
} else if (key == 0x38 || key == 0x3c) {
|
|
if (mod & NSShiftKeyMask) {
|
|
mod &= ~NSShiftKeyMask;
|
|
k->set_pressed(true);
|
|
} else {
|
|
k->set_pressed(false);
|
|
}
|
|
} else if (key == 0x3a || key == 0x3d) {
|
|
if (mod & NSAlternateKeyMask) {
|
|
mod &= ~NSAlternateKeyMask;
|
|
k->set_pressed(true);
|
|
} else {
|
|
k->set_pressed(false);
|
|
}
|
|
} else if (key == 0x3b || key == 0x3e) {
|
|
if (mod & NSControlKeyMask) {
|
|
mod &= ~NSControlKeyMask;
|
|
k->set_pressed(true);
|
|
} else {
|
|
k->set_pressed(false);
|
|
}
|
|
} else {
|
|
return;
|
|
}
|
|
|
|
get_key_modifier_state(mod, k);
|
|
k->set_scancode(latin_keyboard_keycode_convert(translateKey(key)));
|
|
|
|
OS_OSX::singleton->push_input(k);
|
|
}
|
|
|
|
- (void)keyUp:(NSEvent *)event {
|
|
|
|
Ref<InputEventKey> k;
|
|
k.instance();
|
|
|
|
get_key_modifier_state([event modifierFlags], k);
|
|
k->set_pressed(false);
|
|
k->set_scancode(latin_keyboard_keycode_convert(translateKey([event keyCode])));
|
|
|
|
OS_OSX::singleton->push_input(k);
|
|
}
|
|
|
|
inline void sendScrollEvent(int button, double factor, int modifierFlags) {
|
|
|
|
Ref<InputEventMouseButton> sc;
|
|
sc.instance();
|
|
|
|
get_key_modifier_state(modifierFlags, sc);
|
|
sc->set_button_index(button);
|
|
sc->set_factor(factor);
|
|
sc->set_pressed(true);
|
|
Vector2 mouse_pos = Vector2(mouse_x, mouse_y);
|
|
sc->set_position(mouse_pos);
|
|
sc->set_global_position(mouse_pos);
|
|
sc->set_button_mask(button_mask);
|
|
OS_OSX::singleton->push_input(sc);
|
|
sc->set_pressed(false);
|
|
OS_OSX::singleton->push_input(sc);
|
|
}
|
|
|
|
- (void)scrollWheel:(NSEvent *)event {
|
|
double deltaX, deltaY;
|
|
|
|
#if MAC_OS_X_VERSION_MAX_ALLOWED >= 1070
|
|
if (floor(NSAppKitVersionNumber) > NSAppKitVersionNumber10_6) {
|
|
deltaX = [event scrollingDeltaX];
|
|
deltaY = [event scrollingDeltaY];
|
|
|
|
if ([event hasPreciseScrollingDeltas]) {
|
|
deltaX *= 0.03;
|
|
deltaY *= 0.03;
|
|
}
|
|
} else
|
|
#endif // MAC_OS_X_VERSION_MAX_ALLOWED
|
|
{
|
|
deltaX = [event deltaX];
|
|
deltaY = [event deltaY];
|
|
}
|
|
if (fabs(deltaX)) {
|
|
sendScrollEvent(0 > deltaX ? BUTTON_WHEEL_RIGHT : BUTTON_WHEEL_LEFT, fabs(deltaX * 0.3), [event modifierFlags]);
|
|
}
|
|
if (fabs(deltaY)) {
|
|
sendScrollEvent(0 < deltaY ? BUTTON_WHEEL_UP : BUTTON_WHEEL_DOWN, fabs(deltaY * 0.3), [event modifierFlags]);
|
|
}
|
|
}
|
|
|
|
@end
|
|
|
|
@interface GodotWindow : NSWindow {
|
|
}
|
|
@end
|
|
|
|
@implementation GodotWindow
|
|
|
|
- (BOOL)canBecomeKeyWindow {
|
|
// Required for NSBorderlessWindowMask windows
|
|
return YES;
|
|
}
|
|
|
|
@end
|
|
|
|
int OS_OSX::get_video_driver_count() const {
|
|
return 1;
|
|
}
|
|
|
|
const char *OS_OSX::get_video_driver_name(int p_driver) const {
|
|
|
|
return "GLES2";
|
|
}
|
|
|
|
OS::VideoMode OS_OSX::get_default_video_mode() const {
|
|
|
|
VideoMode vm;
|
|
vm.width = 1024;
|
|
vm.height = 600;
|
|
vm.fullscreen = false;
|
|
vm.resizable = true;
|
|
return vm;
|
|
}
|
|
|
|
void OS_OSX::initialize_core() {
|
|
|
|
OS_Unix::initialize_core();
|
|
|
|
DirAccess::make_default<DirAccessOSX>(DirAccess::ACCESS_RESOURCES);
|
|
DirAccess::make_default<DirAccessOSX>(DirAccess::ACCESS_USERDATA);
|
|
DirAccess::make_default<DirAccessOSX>(DirAccess::ACCESS_FILESYSTEM);
|
|
|
|
SemaphoreOSX::make_default();
|
|
}
|
|
|
|
static bool keyboard_layout_dirty = true;
|
|
static void keyboardLayoutChanged(CFNotificationCenterRef center, void *observer, CFStringRef name, const void *object, CFDictionaryRef userInfo) {
|
|
keyboard_layout_dirty = true;
|
|
}
|
|
|
|
void OS_OSX::initialize(const VideoMode &p_desired, int p_video_driver, int p_audio_driver) {
|
|
|
|
/*** OSX INITIALIZATION ***/
|
|
/*** OSX INITIALIZATION ***/
|
|
/*** OSX INITIALIZATION ***/
|
|
|
|
keyboard_layout_dirty = true;
|
|
|
|
// Register to be notified on keyboard layout changes
|
|
CFNotificationCenterAddObserver(CFNotificationCenterGetDistributedCenter(),
|
|
NULL, keyboardLayoutChanged,
|
|
kTISNotifySelectedKeyboardInputSourceChanged, NULL,
|
|
CFNotificationSuspensionBehaviorDeliverImmediately);
|
|
|
|
if (is_hidpi_allowed() && [[NSScreen mainScreen] respondsToSelector:@selector(backingScaleFactor)]) {
|
|
for (NSScreen *screen in [NSScreen screens]) {
|
|
float s = [screen backingScaleFactor];
|
|
if (s > display_scale) {
|
|
display_scale = s;
|
|
}
|
|
}
|
|
}
|
|
|
|
window_delegate = [[GodotWindowDelegate alloc] init];
|
|
|
|
// Don't use accumulation buffer support; it's not accelerated
|
|
// Aux buffers probably aren't accelerated either
|
|
|
|
unsigned int styleMask;
|
|
|
|
if (p_desired.borderless_window) {
|
|
styleMask = NSWindowStyleMaskBorderless;
|
|
} else {
|
|
styleMask = NSTitledWindowMask | NSClosableWindowMask | NSMiniaturizableWindowMask | (p_desired.resizable ? NSResizableWindowMask : 0);
|
|
}
|
|
|
|
window_object = [[GodotWindow alloc]
|
|
initWithContentRect:NSMakeRect(0, 0, p_desired.width, p_desired.height)
|
|
styleMask:styleMask
|
|
backing:NSBackingStoreBuffered
|
|
defer:NO];
|
|
|
|
ERR_FAIL_COND(window_object == nil);
|
|
|
|
window_view = [[GodotContentView alloc] init];
|
|
|
|
window_size.width = p_desired.width * display_scale;
|
|
window_size.height = p_desired.height * display_scale;
|
|
|
|
if (floor(NSAppKitVersionNumber) > NSAppKitVersionNumber10_6 && display_scale > 1) {
|
|
[window_view setWantsBestResolutionOpenGLSurface:YES];
|
|
//if (current_videomode.resizable)
|
|
[window_object setCollectionBehavior:NSWindowCollectionBehaviorFullScreenPrimary];
|
|
}
|
|
|
|
//[window_object setTitle:[NSString stringWithUTF8String:"GodotEnginies"]];
|
|
[window_object setContentView:window_view];
|
|
[window_object setDelegate:window_delegate];
|
|
[window_object setAcceptsMouseMovedEvents:YES];
|
|
[window_object center];
|
|
|
|
if (floor(NSAppKitVersionNumber) > NSAppKitVersionNumber10_6)
|
|
[window_object setRestorable:NO];
|
|
|
|
unsigned int attributeCount = 0;
|
|
|
|
// OS X needs non-zero color size, so set resonable values
|
|
int colorBits = 32;
|
|
|
|
// Fail if a robustness strategy was requested
|
|
|
|
#define ADD_ATTR(x) \
|
|
{ attributes[attributeCount++] = x; }
|
|
#define ADD_ATTR2(x, y) \
|
|
{ \
|
|
ADD_ATTR(x); \
|
|
ADD_ATTR(y); \
|
|
}
|
|
|
|
// Arbitrary array size here
|
|
NSOpenGLPixelFormatAttribute attributes[40];
|
|
|
|
ADD_ATTR(NSOpenGLPFADoubleBuffer);
|
|
ADD_ATTR(NSOpenGLPFAClosestPolicy);
|
|
|
|
//we now need OpenGL 3 or better, maybe even change this to 3_3Core ?
|
|
ADD_ATTR2(NSOpenGLPFAOpenGLProfile, NSOpenGLProfileVersion3_2Core);
|
|
|
|
ADD_ATTR2(NSOpenGLPFAColorSize, colorBits);
|
|
|
|
/*
|
|
if (fbconfig->alphaBits > 0)
|
|
ADD_ATTR2(NSOpenGLPFAAlphaSize, fbconfig->alphaBits);
|
|
*/
|
|
|
|
ADD_ATTR2(NSOpenGLPFADepthSize, 24);
|
|
|
|
ADD_ATTR2(NSOpenGLPFAStencilSize, 8);
|
|
|
|
/*
|
|
if (fbconfig->stereo)
|
|
ADD_ATTR(NSOpenGLPFAStereo);
|
|
*/
|
|
|
|
/*
|
|
if (fbconfig->samples > 0) {
|
|
ADD_ATTR2(NSOpenGLPFASampleBuffers, 1);
|
|
ADD_ATTR2(NSOpenGLPFASamples, fbconfig->samples);
|
|
}
|
|
*/
|
|
|
|
// NOTE: All NSOpenGLPixelFormats on the relevant cards support sRGB
|
|
// frambuffer, so there's no need (and no way) to request it
|
|
|
|
ADD_ATTR(0);
|
|
|
|
#undef ADD_ATTR
|
|
#undef ADD_ATTR2
|
|
|
|
pixelFormat = [[NSOpenGLPixelFormat alloc] initWithAttributes:attributes];
|
|
ERR_FAIL_COND(pixelFormat == nil);
|
|
|
|
context = [[NSOpenGLContext alloc] initWithFormat:pixelFormat shareContext:nil];
|
|
|
|
ERR_FAIL_COND(context == nil);
|
|
|
|
[context setView:window_view];
|
|
|
|
[context makeCurrentContext];
|
|
|
|
[NSApp activateIgnoringOtherApps:YES];
|
|
|
|
_update_window();
|
|
|
|
[window_object makeKeyAndOrderFront:nil];
|
|
|
|
if (p_desired.fullscreen)
|
|
zoomed = true;
|
|
|
|
/*** END OSX INITIALIZATION ***/
|
|
/*** END OSX INITIALIZATION ***/
|
|
/*** END OSX INITIALIZATION ***/
|
|
|
|
bool use_gl2 = p_video_driver != 1;
|
|
|
|
AudioDriverManager::add_driver(&audio_driver_osx);
|
|
|
|
// only opengl support here...
|
|
RasterizerGLES3::register_config();
|
|
RasterizerGLES3::make_current();
|
|
|
|
//rasterizer = instance_RasterizerGLES2();
|
|
//visual_server = memnew( VisualServerRaster(rasterizer) );
|
|
|
|
visual_server = memnew(VisualServerRaster);
|
|
if (get_render_thread_mode() != RENDER_THREAD_UNSAFE) {
|
|
|
|
visual_server = memnew(VisualServerWrapMT(visual_server, get_render_thread_mode() == RENDER_SEPARATE_THREAD));
|
|
}
|
|
visual_server->init();
|
|
visual_server->cursor_set_visible(false, 0);
|
|
|
|
AudioDriverManager::get_driver(p_audio_driver)->set_singleton();
|
|
|
|
if (AudioDriverManager::get_driver(p_audio_driver)->init() != OK) {
|
|
|
|
ERR_PRINT("Initializing audio failed.");
|
|
}
|
|
|
|
//
|
|
physics_server = memnew(PhysicsServerSW);
|
|
physics_server->init();
|
|
//physics_2d_server = memnew( Physics2DServerSW );
|
|
physics_2d_server = Physics2DServerWrapMT::init_server<Physics2DServerSW>();
|
|
physics_2d_server->init();
|
|
|
|
input = memnew(InputDefault);
|
|
joypad_osx = memnew(JoypadOSX);
|
|
|
|
power_manager = memnew(power_osx);
|
|
|
|
_ensure_data_dir();
|
|
|
|
NSArray *screenArray = [NSScreen screens];
|
|
printf("nscreen count %i\n", (int)[screenArray count]);
|
|
for (int i = 0; i < [screenArray count]; i++) {
|
|
|
|
float displayScale = 1.0;
|
|
|
|
if (display_scale > 1.0 && [[screenArray objectAtIndex:i] respondsToSelector:@selector(backingScaleFactor)]) {
|
|
displayScale = [[screenArray objectAtIndex:i] backingScaleFactor];
|
|
}
|
|
|
|
// Note: Use frame to get the whole screen size
|
|
NSRect nsrect = [[screenArray objectAtIndex:i] frame];
|
|
Rect2 rect = Rect2(nsrect.origin.x, nsrect.origin.y, nsrect.size.width, nsrect.size.height);
|
|
rect.position *= displayScale;
|
|
rect.size *= displayScale;
|
|
screens.push_back(rect);
|
|
|
|
NSDictionary *description = [[screenArray objectAtIndex:i] deviceDescription];
|
|
NSSize displayPixelSize = [[description objectForKey:NSDeviceSize] sizeValue];
|
|
CGSize displayPhysicalSize = CGDisplayScreenSize(
|
|
[[description objectForKey:@"NSScreenNumber"] unsignedIntValue]);
|
|
|
|
//printf("width: %i pwidth %i rect width %i\n",int(displayPixelSize.width*displayScale),int(displayPhysicalSize.width*displayScale),int(nsrect.size.width));
|
|
int dpi = (displayPixelSize.width * 25.4f / displayPhysicalSize.width) * displayScale;
|
|
|
|
screen_dpi.push_back(dpi);
|
|
};
|
|
restore_rect = Rect2(get_window_position(), get_window_size());
|
|
}
|
|
|
|
void OS_OSX::finalize() {
|
|
|
|
CFNotificationCenterRemoveObserver(CFNotificationCenterGetDistributedCenter(), NULL, kTISNotifySelectedKeyboardInputSourceChanged, NULL);
|
|
delete_main_loop();
|
|
|
|
memdelete(joypad_osx);
|
|
memdelete(input);
|
|
|
|
visual_server->finish();
|
|
memdelete(visual_server);
|
|
//memdelete(rasterizer);
|
|
|
|
physics_server->finish();
|
|
memdelete(physics_server);
|
|
|
|
physics_2d_server->finish();
|
|
memdelete(physics_2d_server);
|
|
|
|
screens.clear();
|
|
}
|
|
|
|
void OS_OSX::set_main_loop(MainLoop *p_main_loop) {
|
|
|
|
main_loop = p_main_loop;
|
|
input->set_main_loop(p_main_loop);
|
|
}
|
|
|
|
void OS_OSX::delete_main_loop() {
|
|
|
|
if (!main_loop)
|
|
return;
|
|
memdelete(main_loop);
|
|
main_loop = NULL;
|
|
}
|
|
|
|
String OS_OSX::get_name() {
|
|
|
|
return "OSX";
|
|
}
|
|
|
|
void OS_OSX::alert(const String &p_alert, const String &p_title) {
|
|
// Set OS X-compliant variables
|
|
NSAlert *window = [[NSAlert alloc] init];
|
|
NSString *ns_title = [NSString stringWithUTF8String:p_title.utf8().get_data()];
|
|
NSString *ns_alert = [NSString stringWithUTF8String:p_alert.utf8().get_data()];
|
|
|
|
[window addButtonWithTitle:@"OK"];
|
|
[window setMessageText:ns_title];
|
|
[window setInformativeText:ns_alert];
|
|
[window setAlertStyle:NSWarningAlertStyle];
|
|
|
|
// Display it, then release
|
|
[window runModal];
|
|
[window release];
|
|
}
|
|
|
|
void OS_OSX::set_cursor_shape(CursorShape p_shape) {
|
|
|
|
if (cursor_shape == p_shape)
|
|
return;
|
|
|
|
switch (p_shape) {
|
|
case CURSOR_ARROW: [[NSCursor arrowCursor] set]; break;
|
|
case CURSOR_IBEAM: [[NSCursor IBeamCursor] set]; break;
|
|
case CURSOR_POINTING_HAND: [[NSCursor pointingHandCursor] set]; break;
|
|
case CURSOR_CROSS: [[NSCursor crosshairCursor] set]; break;
|
|
case CURSOR_WAIT: [[NSCursor arrowCursor] set]; break;
|
|
case CURSOR_BUSY: [[NSCursor arrowCursor] set]; break;
|
|
case CURSOR_DRAG: [[NSCursor closedHandCursor] set]; break;
|
|
case CURSOR_CAN_DROP: [[NSCursor openHandCursor] set]; break;
|
|
case CURSOR_FORBIDDEN: [[NSCursor arrowCursor] set]; break;
|
|
case CURSOR_VSIZE: [[NSCursor resizeUpDownCursor] set]; break;
|
|
case CURSOR_HSIZE: [[NSCursor resizeLeftRightCursor] set]; break;
|
|
case CURSOR_BDIAGSIZE: [[NSCursor arrowCursor] set]; break;
|
|
case CURSOR_FDIAGSIZE: [[NSCursor arrowCursor] set]; break;
|
|
case CURSOR_MOVE: [[NSCursor arrowCursor] set]; break;
|
|
case CURSOR_VSPLIT: [[NSCursor resizeUpDownCursor] set]; break;
|
|
case CURSOR_HSPLIT: [[NSCursor resizeLeftRightCursor] set]; break;
|
|
case CURSOR_HELP: [[NSCursor arrowCursor] set]; break;
|
|
default: {};
|
|
}
|
|
|
|
cursor_shape = p_shape;
|
|
}
|
|
|
|
void OS_OSX::set_mouse_show(bool p_show) {
|
|
}
|
|
|
|
void OS_OSX::set_mouse_grab(bool p_grab) {
|
|
}
|
|
|
|
bool OS_OSX::is_mouse_grab_enabled() const {
|
|
|
|
return mouse_grab;
|
|
}
|
|
|
|
void OS_OSX::warp_mouse_pos(const Point2 &p_to) {
|
|
|
|
//copied from windows impl with osx native calls
|
|
if (mouse_mode == MOUSE_MODE_CAPTURED) {
|
|
mouse_x = p_to.x;
|
|
mouse_y = p_to.y;
|
|
} else { //set OS position
|
|
|
|
/* this code has not been tested, please be a kind soul and fix it if it fails! */
|
|
|
|
//local point in window coords
|
|
NSPoint localPoint = { p_to.x, p_to.y };
|
|
|
|
NSPoint pointInWindow = [window_view convertPoint:localPoint toView:nil];
|
|
NSRect pointInWindowRect;
|
|
pointInWindowRect.origin = pointInWindow;
|
|
NSPoint pointOnScreen = [[window_view window] convertRectToScreen:pointInWindowRect].origin;
|
|
|
|
//point in scren coords
|
|
CGPoint lMouseWarpPos = { pointOnScreen.x, pointOnScreen.y };
|
|
|
|
//do the warping
|
|
CGEventSourceRef lEventRef = CGEventSourceCreate(kCGEventSourceStateCombinedSessionState);
|
|
CGEventSourceSetLocalEventsSuppressionInterval(lEventRef, 0.0);
|
|
CGAssociateMouseAndMouseCursorPosition(false);
|
|
CGWarpMouseCursorPosition(lMouseWarpPos);
|
|
CGAssociateMouseAndMouseCursorPosition(true);
|
|
}
|
|
}
|
|
|
|
Point2 OS_OSX::get_mouse_position() const {
|
|
|
|
return Vector2(mouse_x, mouse_y);
|
|
}
|
|
|
|
int OS_OSX::get_mouse_button_state() const {
|
|
return button_mask;
|
|
}
|
|
|
|
void OS_OSX::set_window_title(const String &p_title) {
|
|
title = p_title;
|
|
|
|
[window_object setTitle:[NSString stringWithUTF8String:p_title.utf8().get_data()]];
|
|
}
|
|
|
|
void OS_OSX::set_icon(const Ref<Image> &p_icon) {
|
|
|
|
Ref<Image> img = p_icon;
|
|
img = img->duplicate();
|
|
img->convert(Image::FORMAT_RGBA8);
|
|
NSBitmapImageRep *imgrep = [[[NSBitmapImageRep alloc]
|
|
initWithBitmapDataPlanes:NULL
|
|
pixelsWide:img->get_width()
|
|
pixelsHigh:img->get_height()
|
|
bitsPerSample:8
|
|
samplesPerPixel:4
|
|
hasAlpha:YES
|
|
isPlanar:NO
|
|
colorSpaceName:NSDeviceRGBColorSpace
|
|
bytesPerRow:img->get_width() * 4
|
|
bitsPerPixel:32] autorelease];
|
|
ERR_FAIL_COND(imgrep == nil);
|
|
uint8_t *pixels = [imgrep bitmapData];
|
|
|
|
int len = img->get_width() * img->get_height();
|
|
PoolVector<uint8_t> data = img->get_data();
|
|
PoolVector<uint8_t>::Read r = data.read();
|
|
|
|
/* Premultiply the alpha channel */
|
|
for (int i = 0; i < len; i++) {
|
|
uint8_t alpha = r[i * 4 + 3];
|
|
pixels[i * 4 + 0] = (uint8_t)(((uint16_t)r[i * 4 + 0] * alpha) / 255);
|
|
pixels[i * 4 + 1] = (uint8_t)(((uint16_t)r[i * 4 + 1] * alpha) / 255);
|
|
pixels[i * 4 + 2] = (uint8_t)(((uint16_t)r[i * 4 + 2] * alpha) / 255);
|
|
pixels[i * 4 + 3] = alpha;
|
|
}
|
|
|
|
NSImage *nsimg = [[[NSImage alloc] initWithSize:NSMakeSize(img->get_width(), img->get_height())] autorelease];
|
|
ERR_FAIL_COND(nsimg == nil);
|
|
[nsimg addRepresentation:imgrep];
|
|
|
|
[NSApp setApplicationIconImage:nsimg];
|
|
}
|
|
|
|
MainLoop *OS_OSX::get_main_loop() const {
|
|
|
|
return main_loop;
|
|
}
|
|
|
|
bool OS_OSX::can_draw() const {
|
|
|
|
return true;
|
|
}
|
|
|
|
void OS_OSX::set_clipboard(const String &p_text) {
|
|
|
|
NSArray *types = [NSArray arrayWithObjects:NSStringPboardType, nil];
|
|
|
|
NSPasteboard *pasteboard = [NSPasteboard generalPasteboard];
|
|
[pasteboard declareTypes:types owner:nil];
|
|
[pasteboard setString:[NSString stringWithUTF8String:p_text.utf8().get_data()]
|
|
forType:NSStringPboardType];
|
|
}
|
|
|
|
String OS_OSX::get_clipboard() const {
|
|
|
|
NSPasteboard *pasteboard = [NSPasteboard generalPasteboard];
|
|
|
|
if (![[pasteboard types] containsObject:NSStringPboardType]) {
|
|
return "";
|
|
}
|
|
|
|
NSString *object = [pasteboard stringForType:NSStringPboardType];
|
|
if (!object) {
|
|
return "";
|
|
}
|
|
|
|
char *utfs = strdup([object UTF8String]);
|
|
String ret;
|
|
ret.parse_utf8(utfs);
|
|
free(utfs);
|
|
|
|
return ret;
|
|
}
|
|
|
|
void OS_OSX::release_rendering_thread() {
|
|
|
|
[NSOpenGLContext clearCurrentContext];
|
|
}
|
|
|
|
void OS_OSX::make_rendering_thread() {
|
|
|
|
[context makeCurrentContext];
|
|
}
|
|
|
|
Error OS_OSX::shell_open(String p_uri) {
|
|
|
|
[[NSWorkspace sharedWorkspace] openURL:[[NSURL alloc] initWithString:[NSString stringWithUTF8String:p_uri.utf8().get_data()]]];
|
|
return OK;
|
|
}
|
|
|
|
String OS_OSX::get_locale() const {
|
|
NSString *locale_code = [[NSLocale currentLocale] localeIdentifier];
|
|
return [locale_code UTF8String];
|
|
}
|
|
|
|
void OS_OSX::swap_buffers() {
|
|
|
|
[context flushBuffer];
|
|
}
|
|
|
|
void OS_OSX::wm_minimized(bool p_minimized) {
|
|
|
|
minimized = p_minimized;
|
|
};
|
|
|
|
void OS_OSX::set_video_mode(const VideoMode &p_video_mode, int p_screen) {
|
|
}
|
|
|
|
OS::VideoMode OS_OSX::get_video_mode(int p_screen) const {
|
|
|
|
VideoMode vm;
|
|
vm.width = window_size.width;
|
|
vm.height = window_size.height;
|
|
|
|
return vm;
|
|
}
|
|
|
|
void OS_OSX::get_fullscreen_mode_list(List<VideoMode> *p_list, int p_screen) const {
|
|
}
|
|
|
|
int OS_OSX::get_screen_count() const {
|
|
|
|
return screens.size();
|
|
};
|
|
|
|
int OS_OSX::get_current_screen() const {
|
|
Vector2 wpos = get_window_position();
|
|
|
|
int count = get_screen_count();
|
|
for (int i = 0; i < count; i++) {
|
|
Point2 pos = get_screen_position(i);
|
|
Size2 size = get_screen_size(i);
|
|
if ((wpos.x >= pos.x && wpos.x < pos.x + size.width) && (wpos.y >= pos.y && wpos.y < pos.y + size.height))
|
|
return i;
|
|
}
|
|
return 0;
|
|
};
|
|
|
|
void OS_OSX::set_current_screen(int p_screen) {
|
|
Vector2 wpos = get_window_position() - get_screen_position(get_current_screen());
|
|
set_window_position(wpos + get_screen_position(p_screen));
|
|
};
|
|
|
|
Point2 OS_OSX::get_screen_position(int p_screen) const {
|
|
|
|
ERR_FAIL_INDEX_V(p_screen, screens.size(), Point2());
|
|
return screens[p_screen].position;
|
|
};
|
|
|
|
int OS_OSX::get_screen_dpi(int p_screen) const {
|
|
|
|
ERR_FAIL_INDEX_V(p_screen, screens.size(), 72);
|
|
return screen_dpi[p_screen];
|
|
}
|
|
|
|
Size2 OS_OSX::get_screen_size(int p_screen) const {
|
|
|
|
ERR_FAIL_INDEX_V(p_screen, screens.size(), Point2());
|
|
return screens[p_screen].size;
|
|
};
|
|
|
|
void OS_OSX::_update_window() {
|
|
bool borderless_full = false;
|
|
|
|
if (get_borderless_window()) {
|
|
NSRect frameRect = [window_object frame];
|
|
NSRect screenRect = [[window_object screen] frame];
|
|
|
|
// Check if our window covers up the screen
|
|
if (frameRect.origin.x <= screenRect.origin.x && frameRect.origin.y <= frameRect.origin.y &&
|
|
frameRect.size.width >= screenRect.size.width && frameRect.size.height >= screenRect.size.height) {
|
|
borderless_full = true;
|
|
}
|
|
}
|
|
|
|
if (borderless_full) {
|
|
// If the window covers up the screen set the level to above the main menu and hide on deactivate
|
|
[window_object setLevel:NSMainMenuWindowLevel + 1];
|
|
[window_object setHidesOnDeactivate:YES];
|
|
} else {
|
|
// Reset these when our window is not a borderless window that covers up the screen
|
|
[window_object setLevel:NSNormalWindowLevel];
|
|
[window_object setHidesOnDeactivate:NO];
|
|
}
|
|
}
|
|
|
|
Point2 OS_OSX::get_window_position() const {
|
|
|
|
Size2 wp([window_object frame].origin.x, [window_object frame].origin.y);
|
|
wp *= display_scale;
|
|
return wp;
|
|
};
|
|
|
|
void OS_OSX::set_window_position(const Point2 &p_position) {
|
|
|
|
Point2 size = p_position;
|
|
size /= display_scale;
|
|
[window_object setFrame:NSMakeRect(size.x, size.y, [window_object frame].size.width, [window_object frame].size.height) display:YES];
|
|
|
|
_update_window();
|
|
};
|
|
|
|
Size2 OS_OSX::get_window_size() const {
|
|
|
|
return window_size;
|
|
};
|
|
|
|
void OS_OSX::set_window_size(const Size2 p_size) {
|
|
|
|
Size2 size = p_size;
|
|
|
|
if (get_borderless_window() == false) {
|
|
// NSRect used by setFrame includes the title bar, so add it to our size.y
|
|
CGFloat menuBarHeight = [[[NSApplication sharedApplication] mainMenu] menuBarHeight];
|
|
if (menuBarHeight != 0.f) {
|
|
size.y += menuBarHeight;
|
|
#if MAC_OS_X_VERSION_MAX_ALLOWED <= 101104
|
|
} else {
|
|
size.y += [[NSStatusBar systemStatusBar] thickness];
|
|
#endif
|
|
}
|
|
}
|
|
|
|
NSRect frame = [window_object frame];
|
|
[window_object setFrame:NSMakeRect(frame.origin.x, frame.origin.y, size.x, size.y) display:YES];
|
|
|
|
_update_window();
|
|
};
|
|
|
|
void OS_OSX::set_window_fullscreen(bool p_enabled) {
|
|
|
|
if (zoomed != p_enabled) {
|
|
#if MAC_OS_X_VERSION_MAX_ALLOWED >= 1070
|
|
[window_object toggleFullScreen:nil];
|
|
#else
|
|
[window_object performZoom:nil];
|
|
#endif /*MAC_OS_X_VERSION_MAX_ALLOWED*/
|
|
}
|
|
zoomed = p_enabled;
|
|
};
|
|
|
|
bool OS_OSX::is_window_fullscreen() const {
|
|
|
|
#if MAC_OS_X_VERSION_MAX_ALLOWED < 1070
|
|
if ([window_object respondsToSelector:@selector(isZoomed)])
|
|
return [window_object isZoomed];
|
|
#endif /*MAC_OS_X_VERSION_MAX_ALLOWED*/
|
|
|
|
return zoomed;
|
|
};
|
|
|
|
void OS_OSX::set_window_resizable(bool p_enabled) {
|
|
|
|
if (p_enabled)
|
|
[window_object setStyleMask:[window_object styleMask] | NSResizableWindowMask];
|
|
else
|
|
[window_object setStyleMask:[window_object styleMask] & ~NSResizableWindowMask];
|
|
};
|
|
|
|
bool OS_OSX::is_window_resizable() const {
|
|
|
|
return [window_object styleMask] & NSResizableWindowMask;
|
|
};
|
|
|
|
void OS_OSX::set_window_minimized(bool p_enabled) {
|
|
|
|
if (p_enabled)
|
|
[window_object performMiniaturize:nil];
|
|
else
|
|
[window_object deminiaturize:nil];
|
|
};
|
|
|
|
bool OS_OSX::is_window_minimized() const {
|
|
|
|
if ([window_object respondsToSelector:@selector(isMiniaturized)])
|
|
return [window_object isMiniaturized];
|
|
|
|
return minimized;
|
|
};
|
|
|
|
void OS_OSX::set_window_maximized(bool p_enabled) {
|
|
|
|
if (p_enabled) {
|
|
restore_rect = Rect2(get_window_position(), get_window_size());
|
|
[window_object setFrame:[[[NSScreen screens] objectAtIndex:get_current_screen()] visibleFrame] display:YES];
|
|
} else {
|
|
set_window_size(restore_rect.size);
|
|
set_window_position(restore_rect.position);
|
|
};
|
|
maximized = p_enabled;
|
|
};
|
|
|
|
bool OS_OSX::is_window_maximized() const {
|
|
|
|
// don't know
|
|
return maximized;
|
|
};
|
|
|
|
void OS_OSX::move_window_to_foreground() {
|
|
|
|
[window_object orderFrontRegardless];
|
|
}
|
|
|
|
void OS_OSX::request_attention() {
|
|
|
|
[NSApp requestUserAttention:NSCriticalRequest];
|
|
}
|
|
|
|
void OS_OSX::set_borderless_window(int p_borderless) {
|
|
|
|
// OrderOut prevents a lose focus bug with the window
|
|
[window_object orderOut:nil];
|
|
|
|
if (p_borderless) {
|
|
[window_object setStyleMask:NSWindowStyleMaskBorderless];
|
|
} else {
|
|
[window_object setStyleMask:NSTitledWindowMask | NSClosableWindowMask | NSMiniaturizableWindowMask | NSResizableWindowMask];
|
|
|
|
// Force update of the window styles
|
|
NSRect frameRect = [window_object frame];
|
|
[window_object setFrame:NSMakeRect(frameRect.origin.x, frameRect.origin.y, frameRect.size.width + 1, frameRect.size.height) display:NO];
|
|
[window_object setFrame:frameRect display:NO];
|
|
|
|
// Restore the window title
|
|
[window_object setTitle:[NSString stringWithUTF8String:title.utf8().get_data()]];
|
|
}
|
|
|
|
_update_window();
|
|
|
|
[window_object makeKeyAndOrderFront:nil];
|
|
}
|
|
|
|
bool OS_OSX::get_borderless_window() {
|
|
|
|
return [window_object styleMask] == NSWindowStyleMaskBorderless;
|
|
}
|
|
|
|
String OS_OSX::get_executable_path() const {
|
|
|
|
int ret;
|
|
pid_t pid;
|
|
char pathbuf[PROC_PIDPATHINFO_MAXSIZE];
|
|
|
|
pid = getpid();
|
|
ret = proc_pidpath(pid, pathbuf, sizeof(pathbuf));
|
|
if (ret <= 0) {
|
|
return OS::get_executable_path();
|
|
} else {
|
|
String path;
|
|
path.parse_utf8(pathbuf);
|
|
|
|
return path;
|
|
}
|
|
}
|
|
|
|
// Returns string representation of keys, if they are printable.
|
|
//
|
|
static NSString *createStringForKeys(const CGKeyCode *keyCode, int length) {
|
|
|
|
TISInputSourceRef currentKeyboard = TISCopyCurrentKeyboardInputSource();
|
|
if (!currentKeyboard)
|
|
return nil;
|
|
|
|
CFDataRef layoutData = (CFDataRef)TISGetInputSourceProperty(currentKeyboard, kTISPropertyUnicodeKeyLayoutData);
|
|
if (!layoutData)
|
|
return nil;
|
|
|
|
const UCKeyboardLayout *keyboardLayout = (const UCKeyboardLayout *)CFDataGetBytePtr(layoutData);
|
|
|
|
OSStatus err;
|
|
CFMutableStringRef output = CFStringCreateMutable(NULL, 0);
|
|
|
|
for (int i = 0; i < length; ++i) {
|
|
|
|
UInt32 keysDown = 0;
|
|
UniChar chars[4];
|
|
UniCharCount realLength;
|
|
|
|
err = UCKeyTranslate(keyboardLayout,
|
|
keyCode[i],
|
|
kUCKeyActionDisplay,
|
|
0,
|
|
LMGetKbdType(),
|
|
kUCKeyTranslateNoDeadKeysBit,
|
|
&keysDown,
|
|
sizeof(chars) / sizeof(chars[0]),
|
|
&realLength,
|
|
chars);
|
|
|
|
if (err != noErr) {
|
|
CFRelease(output);
|
|
return nil;
|
|
}
|
|
|
|
CFStringAppendCharacters(output, chars, 1);
|
|
}
|
|
|
|
//CFStringUppercase(output, NULL);
|
|
|
|
return (NSString *)output;
|
|
}
|
|
|
|
OS::LatinKeyboardVariant OS_OSX::get_latin_keyboard_variant() const {
|
|
|
|
static LatinKeyboardVariant layout = LATIN_KEYBOARD_QWERTY;
|
|
|
|
if (keyboard_layout_dirty) {
|
|
|
|
layout = LATIN_KEYBOARD_QWERTY;
|
|
|
|
CGKeyCode keys[] = { kVK_ANSI_Q, kVK_ANSI_W, kVK_ANSI_E, kVK_ANSI_R, kVK_ANSI_T, kVK_ANSI_Y };
|
|
NSString *test = createStringForKeys(keys, 6);
|
|
|
|
if ([test isEqualToString:@"qwertz"]) {
|
|
layout = LATIN_KEYBOARD_QWERTZ;
|
|
} else if ([test isEqualToString:@"azerty"]) {
|
|
layout = LATIN_KEYBOARD_AZERTY;
|
|
} else if ([test isEqualToString:@"qzerty"]) {
|
|
layout = LATIN_KEYBOARD_QZERTY;
|
|
} else if ([test isEqualToString:@"',.pyf"]) {
|
|
layout = LATIN_KEYBOARD_DVORAK;
|
|
} else if ([test isEqualToString:@"xvlcwk"]) {
|
|
layout = LATIN_KEYBOARD_NEO;
|
|
}
|
|
|
|
[test release];
|
|
|
|
keyboard_layout_dirty = false;
|
|
return layout;
|
|
}
|
|
|
|
return layout;
|
|
}
|
|
|
|
void OS_OSX::process_events() {
|
|
|
|
while (true) {
|
|
NSEvent *event = [NSApp
|
|
nextEventMatchingMask:NSAnyEventMask
|
|
untilDate:[NSDate distantPast]
|
|
inMode:NSDefaultRunLoopMode
|
|
dequeue:YES];
|
|
|
|
if (event == nil)
|
|
break;
|
|
|
|
[NSApp sendEvent:event];
|
|
}
|
|
|
|
[autoreleasePool drain];
|
|
autoreleasePool = [[NSAutoreleasePool alloc] init];
|
|
}
|
|
|
|
void OS_OSX::push_input(const Ref<InputEvent> &p_event) {
|
|
|
|
Ref<InputEvent> ev = p_event;
|
|
input->parse_input_event(ev);
|
|
}
|
|
|
|
void OS_OSX::run() {
|
|
|
|
force_quit = false;
|
|
|
|
if (!main_loop)
|
|
return;
|
|
|
|
main_loop->init();
|
|
|
|
if (zoomed) {
|
|
zoomed = false;
|
|
set_window_fullscreen(true);
|
|
}
|
|
|
|
//uint64_t last_ticks=get_ticks_usec();
|
|
|
|
//int frames=0;
|
|
//uint64_t frame=0;
|
|
|
|
while (!force_quit) {
|
|
|
|
process_events(); // get rid of pending events
|
|
joypad_osx->process_joypads();
|
|
if (Main::iteration() == true)
|
|
break;
|
|
};
|
|
|
|
main_loop->finish();
|
|
}
|
|
|
|
void OS_OSX::set_mouse_mode(MouseMode p_mode) {
|
|
|
|
if (p_mode == mouse_mode)
|
|
return;
|
|
|
|
if (p_mode == MOUSE_MODE_CAPTURED) {
|
|
// Apple Docs state that the display parameter is not used.
|
|
// "This parameter is not used. By default, you may pass kCGDirectMainDisplay."
|
|
// https://developer.apple.com/library/mac/documentation/graphicsimaging/reference/Quartz_Services_Ref/Reference/reference.html
|
|
CGDisplayHideCursor(kCGDirectMainDisplay);
|
|
CGAssociateMouseAndMouseCursorPosition(false);
|
|
} else if (p_mode == MOUSE_MODE_HIDDEN) {
|
|
CGDisplayHideCursor(kCGDirectMainDisplay);
|
|
CGAssociateMouseAndMouseCursorPosition(true);
|
|
} else {
|
|
CGDisplayShowCursor(kCGDirectMainDisplay);
|
|
CGAssociateMouseAndMouseCursorPosition(true);
|
|
}
|
|
|
|
mouse_mode = p_mode;
|
|
}
|
|
|
|
OS::MouseMode OS_OSX::get_mouse_mode() const {
|
|
|
|
return mouse_mode;
|
|
}
|
|
|
|
String OS_OSX::get_joy_guid(int p_device) const {
|
|
return input->get_joy_guid_remapped(p_device);
|
|
}
|
|
|
|
PowerState OS_OSX::get_power_state() {
|
|
return power_manager->get_power_state();
|
|
}
|
|
|
|
int OS_OSX::get_power_seconds_left() {
|
|
return power_manager->get_power_seconds_left();
|
|
}
|
|
|
|
int OS_OSX::get_power_percent_left() {
|
|
return power_manager->get_power_percent_left();
|
|
}
|
|
|
|
OS_OSX *OS_OSX::singleton = NULL;
|
|
|
|
OS_OSX::OS_OSX() {
|
|
|
|
mouse_mode = OS::MOUSE_MODE_VISIBLE;
|
|
main_loop = NULL;
|
|
singleton = this;
|
|
autoreleasePool = [[NSAutoreleasePool alloc] init];
|
|
|
|
eventSource = CGEventSourceCreate(kCGEventSourceStateHIDSystemState);
|
|
ERR_FAIL_COND(!eventSource);
|
|
|
|
CGEventSourceSetLocalEventsSuppressionInterval(eventSource, 0.0);
|
|
|
|
/*
|
|
if (pthread_key_create(&_Godot.nsgl.current, NULL) != 0) {
|
|
_GodotInputError(Godot_PLATFORM_ERROR, "NSGL: Failed to create context TLS");
|
|
return GL_FALSE;
|
|
}
|
|
*/
|
|
|
|
framework = CFBundleGetBundleWithIdentifier(CFSTR("com.apple.opengl"));
|
|
ERR_FAIL_COND(!framework);
|
|
|
|
// Implicitly create shared NSApplication instance
|
|
[GodotApplication sharedApplication];
|
|
|
|
// In case we are unbundled, make us a proper UI application
|
|
[NSApp setActivationPolicy:NSApplicationActivationPolicyRegular];
|
|
|
|
// Menu bar setup must go between sharedApplication above and
|
|
// finishLaunching below, in order to properly emulate the behavior
|
|
// of NSApplicationMain
|
|
NSMenuItem *menu_item;
|
|
NSString *title;
|
|
|
|
NSString *nsappname = [[[NSBundle mainBundle] performSelector:@selector(localizedInfoDictionary)] objectForKey:@"CFBundleName"];
|
|
if (nsappname == nil)
|
|
nsappname = [[NSProcessInfo processInfo] processName];
|
|
|
|
// Setup Apple menu
|
|
NSMenu *apple_menu = [[NSMenu alloc] initWithTitle:@""];
|
|
title = [NSString stringWithFormat:NSLocalizedString(@"About %@", nil), nsappname];
|
|
[apple_menu addItemWithTitle:title action:@selector(orderFrontStandardAboutPanel:) keyEquivalent:@""];
|
|
|
|
[apple_menu addItem:[NSMenuItem separatorItem]];
|
|
|
|
NSMenu *services = [[NSMenu alloc] initWithTitle:@""];
|
|
menu_item = [apple_menu addItemWithTitle:NSLocalizedString(@"Services", nil) action:nil keyEquivalent:@""];
|
|
[apple_menu setSubmenu:services forItem:menu_item];
|
|
[NSApp setServicesMenu:services];
|
|
[services release];
|
|
|
|
[apple_menu addItem:[NSMenuItem separatorItem]];
|
|
|
|
title = [NSString stringWithFormat:NSLocalizedString(@"Hide %@", nil), nsappname];
|
|
[apple_menu addItemWithTitle:title action:@selector(hide:) keyEquivalent:@"h"];
|
|
|
|
menu_item = [apple_menu addItemWithTitle:NSLocalizedString(@"Hide Others", nil) action:@selector(hideOtherApplications:) keyEquivalent:@"h"];
|
|
[menu_item setKeyEquivalentModifierMask:(NSAlternateKeyMask | NSCommandKeyMask)];
|
|
|
|
[apple_menu addItemWithTitle:NSLocalizedString(@"Show all", nil) action:@selector(unhideAllApplications:) keyEquivalent:@""];
|
|
|
|
[apple_menu addItem:[NSMenuItem separatorItem]];
|
|
|
|
title = [NSString stringWithFormat:NSLocalizedString(@"Quit %@", nil), nsappname];
|
|
[apple_menu addItemWithTitle:title action:@selector(terminate:) keyEquivalent:@"q"];
|
|
|
|
// Setup menu bar
|
|
NSMenu *main_menu = [[NSMenu alloc] initWithTitle:@""];
|
|
menu_item = [main_menu addItemWithTitle:@"" action:nil keyEquivalent:@""];
|
|
[main_menu setSubmenu:apple_menu forItem:menu_item];
|
|
[NSApp setMainMenu:main_menu];
|
|
|
|
[main_menu release];
|
|
[apple_menu release];
|
|
|
|
[NSApp finishLaunching];
|
|
|
|
delegate = [[GodotApplicationDelegate alloc] init];
|
|
ERR_FAIL_COND(!delegate);
|
|
[NSApp setDelegate:delegate];
|
|
|
|
cursor_shape = CURSOR_ARROW;
|
|
|
|
maximized = false;
|
|
minimized = false;
|
|
window_size = Vector2(1024, 600);
|
|
zoomed = false;
|
|
display_scale = 1.0;
|
|
}
|
|
|
|
bool OS_OSX::_check_internal_feature_support(const String &p_feature) {
|
|
return p_feature == "pc" || p_feature == "s3tc";
|
|
}
|