godot/platform
Rémi Verschelde 90446fe9f3
SCons: Move platform logo/run icon to `export` folder
Follow-up to #75932.
Since these icons are only used by the export plugin, it makes sense to
move them and generate the headers there.

The whole `detect.is_active()` logic seems to be a leftover from before
times, as far back as 1.0-stable it already wasn't used for anything.

So I'm removing it and moving the export icon generation to
`platform_methods`, where it makes more sense.
2023-06-20 13:16:37 +02:00
..
android SCons: Move platform logo/run icon to `export` folder 2023-06-20 13:16:37 +02:00
ios SCons: Move platform logo/run icon to `export` folder 2023-06-20 13:16:37 +02:00
linuxbsd SCons: Move platform logo/run icon to `export` folder 2023-06-20 13:16:37 +02:00
macos SCons: Move platform logo/run icon to `export` folder 2023-06-20 13:16:37 +02:00
uwp SCons: Move platform logo/run icon to `export` folder 2023-06-20 13:16:37 +02:00
web SCons: Move platform logo/run icon to `export` folder 2023-06-20 13:16:37 +02:00
windows SCons: Move platform logo/run icon to `export` folder 2023-06-20 13:16:37 +02:00
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00
register_platform_apis.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00