99 lines
4.4 KiB
C++
99 lines
4.4 KiB
C++
// Copyright 2009-2020 Intel Corporation
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// SPDX-License-Identifier: Apache-2.0
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#pragma once
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#include "primitive.h"
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#include "../subdiv/bezier_curve.h"
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#include "../common/primref.h"
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#include "bezier_hair_intersector.h"
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#include "bezier_ribbon_intersector.h"
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#include "bezier_curve_intersector.h"
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#include "oriented_curve_intersector.h"
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#include "../bvh/node_intersector1.h"
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// FIXME: this file seems replicate of curve_intersector_virtual.h
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namespace embree
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{
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namespace isa
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{
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struct VirtualCurveIntersector1
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{
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typedef unsigned char Primitive;
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typedef CurvePrecalculations1 Precalculations;
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template<int N, int Nx, bool robust>
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static __forceinline void intersect(const Accel::Intersectors* This, Precalculations& pre, RayHit& ray, IntersectContext* context, const Primitive* prim, size_t num, const TravRay<N,Nx,robust> &tray, size_t& lazy_node)
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{
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assert(num == 1);
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RTCGeometryType ty = (RTCGeometryType)(*prim);
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assert(This->leafIntersector);
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VirtualCurvePrimitive::Intersectors& leafIntersector = ((VirtualCurvePrimitive*) This->leafIntersector)->vtbl[ty];
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leafIntersector.intersect<1>(&pre,&ray,context,prim);
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}
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template<int N, int Nx, bool robust>
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static __forceinline bool occluded(const Accel::Intersectors* This, Precalculations& pre, Ray& ray, IntersectContext* context, const Primitive* prim, size_t num, const TravRay<N,Nx,robust> &tray, size_t& lazy_node)
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{
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assert(num == 1);
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RTCGeometryType ty = (RTCGeometryType)(*prim);
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assert(This->leafIntersector);
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VirtualCurvePrimitive::Intersectors& leafIntersector = ((VirtualCurvePrimitive*) This->leafIntersector)->vtbl[ty];
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return leafIntersector.occluded<1>(&pre,&ray,context,prim);
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}
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};
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template<int K>
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struct VirtualCurveIntersectorK
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{
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typedef unsigned char Primitive;
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typedef CurvePrecalculationsK<K> Precalculations;
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static __forceinline void intersect(const vbool<K>& valid_i, const Accel::Intersectors* This, Precalculations& pre, RayHitK<K>& ray, IntersectContext* context, const Primitive* prim, size_t num, size_t& lazy_node)
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{
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assert(num == 1);
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RTCGeometryType ty = (RTCGeometryType)(*prim);
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assert(This->leafIntersector);
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VirtualCurvePrimitive::Intersectors& leafIntersector = ((VirtualCurvePrimitive*) This->leafIntersector)->vtbl[ty];
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size_t mask = movemask(valid_i);
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while (mask) leafIntersector.intersect<K>(&pre,&ray,bscf(mask),context,prim);
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}
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static __forceinline vbool<K> occluded(const vbool<K>& valid_i, const Accel::Intersectors* This, Precalculations& pre, RayK<K>& ray, IntersectContext* context, const Primitive* prim, size_t num, size_t& lazy_node)
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{
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assert(num == 1);
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RTCGeometryType ty = (RTCGeometryType)(*prim);
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assert(This->leafIntersector);
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VirtualCurvePrimitive::Intersectors& leafIntersector = ((VirtualCurvePrimitive*) This->leafIntersector)->vtbl[ty];
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vbool<K> valid_o = false;
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size_t mask = movemask(valid_i);
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while (mask) {
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size_t k = bscf(mask);
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if (leafIntersector.occluded<K>(&pre,&ray,k,context,prim))
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set(valid_o, k);
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}
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return valid_o;
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}
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static __forceinline void intersect(const Accel::Intersectors* This, Precalculations& pre, RayHitK<K>& ray, size_t k, IntersectContext* context, const Primitive* prim, size_t num, size_t& lazy_node)
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{
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assert(num == 1);
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RTCGeometryType ty = (RTCGeometryType)(*prim);
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assert(This->leafIntersector);
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VirtualCurvePrimitive::Intersectors& leafIntersector = ((VirtualCurvePrimitive*) This->leafIntersector)->vtbl[ty];
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leafIntersector.intersect<K>(&pre,&ray,k,context,prim);
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}
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static __forceinline bool occluded(const Accel::Intersectors* This, Precalculations& pre, RayK<K>& ray, size_t k, IntersectContext* context, const Primitive* prim, size_t num, size_t& lazy_node)
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{
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assert(num == 1);
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RTCGeometryType ty = (RTCGeometryType)(*prim);
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assert(This->leafIntersector);
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VirtualCurvePrimitive::Intersectors& leafIntersector = ((VirtualCurvePrimitive*) This->leafIntersector)->vtbl[ty];
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return leafIntersector.occluded<K>(&pre,&ray,k,context,prim);
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}
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};
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}
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}
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