39 lines
1.1 KiB
C++
39 lines
1.1 KiB
C++
// Copyright 2009-2020 Intel Corporation
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// SPDX-License-Identifier: Apache-2.0
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#pragma once
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#include "../geometry/primitive.h"
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#include "../subdiv/subdivpatch1base.h"
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namespace embree
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{
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struct __aligned(64) SubdivPatch1 : public SubdivPatch1Base
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{
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struct Type : public PrimitiveType
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{
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const char* name() const;
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size_t sizeActive(const char* This) const;
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size_t sizeTotal(const char* This) const;
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size_t getBytes(const char* This) const;
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};
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static Type type;
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public:
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/*! constructor for cached subdiv patch */
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SubdivPatch1 (const unsigned int gID,
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const unsigned int pID,
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const unsigned int subPatch,
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const SubdivMesh *const mesh,
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const size_t time,
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const Vec2f uv[4],
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const float edge_level[4],
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const int subdiv[4],
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const int simd_width)
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: SubdivPatch1Base(gID,pID,subPatch,mesh,time,uv,edge_level,subdiv,simd_width) {}
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};
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}
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