godot/misc/dist
Fabio Alessandrelli 2668ca7a8c [HTML5] Make home path persistent in editor.
We used to only persist specific sub-folder of /home/web_user/ when
running the Web Editor. This resulted in bad UX about default project
creation path etc.
This PR makes the whole folder persistent, move the zip preloading to a
different folder (to avoid persisting it), and automatically prompt the
user to import it if present.
2021-02-03 17:18:28 +01:00
..
docker Style: Sync other changes from new fix_style.sh and clang_format.sh 2020-07-24 10:39:18 +02:00
document_icons Remove two very slightly displaced duplicate vertices on Gobot's face 2020-12-29 13:54:08 +01:00
html [HTML5] Make home path persistent in editor. 2021-02-03 17:18:28 +01:00
ios_xcode Revert "[3.2] Add separate simulator flag for iOS build, change main library to xcframework." 2021-01-27 21:53:16 +01:00
linux Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
osx_template.app/Contents Cleanup: Remove executable bit from files which don't need it 2021-01-26 17:00:15 +01:00
osx_tools.app/Contents Cleanup: Remove executable bit from files which don't need it 2021-01-26 17:00:15 +01:00
shell Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
uwp_template Style: Sync other changes from new fix_style.sh and clang_format.sh 2020-07-24 10:39:18 +02:00
windows Add files to create a Windows editor installer using Inno Setup 2020-11-17 12:01:59 +01:00
project_icon.svg Remove two very slightly displaced duplicate vertices on Gobot's face 2020-12-29 13:54:08 +01:00