godot/drivers/unix
Hugo Locurcio badcfa2523
Expose `OS.read_string_from_stdin()` to the scripting API
This can be used in scripts to read user input in a blocking manner.

This also removes the unused `block` argument, which is always `true`.
2023-01-16 11:39:53 +01:00
..
SCsub
dir_access_unix.cpp One Copyright Update to rule them all 2023-01-10 15:26:54 +01:00
dir_access_unix.h One Copyright Update to rule them all 2023-01-10 15:26:54 +01:00
file_access_unix.cpp One Copyright Update to rule them all 2023-01-10 15:26:54 +01:00
file_access_unix.h One Copyright Update to rule them all 2023-01-10 15:26:54 +01:00
ip_unix.cpp One Copyright Update to rule them all 2023-01-10 15:26:54 +01:00
ip_unix.h One Copyright Update to rule them all 2023-01-10 15:26:54 +01:00
net_socket_posix.cpp One Copyright Update to rule them all 2023-01-10 15:26:54 +01:00
net_socket_posix.h One Copyright Update to rule them all 2023-01-10 15:26:54 +01:00
os_unix.cpp Expose `OS.read_string_from_stdin()` to the scripting API 2023-01-16 11:39:53 +01:00
os_unix.h Expose `OS.read_string_from_stdin()` to the scripting API 2023-01-16 11:39:53 +01:00
syslog_logger.cpp One Copyright Update to rule them all 2023-01-10 15:26:54 +01:00
syslog_logger.h One Copyright Update to rule them all 2023-01-10 15:26:54 +01:00
thread_posix.cpp One Copyright Update to rule them all 2023-01-10 15:26:54 +01:00
thread_posix.h One Copyright Update to rule them all 2023-01-10 15:26:54 +01:00