godot/scene
Rémi Verschelde 26ae551108
Merge pull request #85870 from dsnopek/collision-object-3d-gdextension-virtuals
Fix overriding `CollisionObject3D::_mouse_enter()` and `_mouse_exit()` from GDExtension
2024-01-08 11:51:52 +01:00
..
2d [Core] Prevent copying of SelfList and SelfList::List 2024-01-07 00:48:23 +01:00
3d Merge pull request #85870 from dsnopek/collision-object-3d-gdextension-virtuals 2024-01-08 11:51:52 +01:00
animation Add const lvalue ref to container parameters 2024-01-05 14:49:57 -03:00
audio [Audio] Fix pausing stream on entering tree 2023-10-22 22:35:32 +02:00
debugger Use mingw-std-threads in MinGW builds 2023-11-18 11:56:05 +01:00
gui Merge pull request #82669 from 4d49/graph-node-slot-custom-icon 2024-01-08 11:49:46 +01:00
main Merge pull request #86745 from KoBeWi/internal_error 2024-01-03 15:48:41 +01:00
resources Merge pull request #51156 from Muller-Castro/value2ref 2024-01-08 11:48:34 +01:00
theme Add const lvalue ref to container parameters 2024-01-05 14:49:57 -03:00
property_utils.cpp Fix node property duplication 2023-11-04 10:45:38 +02:00
property_utils.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
register_scene_types.cpp Merge pull request #85000 from bruvzg/ed_ui_direction 2023-12-19 13:01:35 +01:00
register_scene_types.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
scene_string_names.cpp Use StringName consistently to refer to the Master audio bus name 2023-08-07 18:06:17 +02:00
scene_string_names.h Use StringName consistently to refer to the Master audio bus name 2023-08-07 18:06:17 +02:00
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