godot/scene/2d
Juan Linietsky d8b702b566 -Re-added margins in one way collision (made in a more user friendly way than in Godot 2.1), fixes #23860
-Fixed potential bug in OWC (i dont think anyone had it but..)
2019-01-18 14:15:05 -03:00
..
SCsub SCons: Build thirdparty code in own env, disable warnings 2018-09-28 14:07:39 +02:00
animated_sprite.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
animated_sprite.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
area_2d.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
area_2d.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
audio_stream_player_2d.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
audio_stream_player_2d.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
back_buffer_copy.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
back_buffer_copy.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
camera_2d.cpp Add process_mode property to Camera2D 2019-01-06 15:44:17 +01:00
camera_2d.h Add process_mode property to Camera2D 2019-01-06 15:44:17 +01:00
canvas_item.cpp Add some checks to avoid disaster when making a node the scene root. Fixes #24484 2019-01-17 15:26:38 -03:00
canvas_item.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
canvas_modulate.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
canvas_modulate.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
collision_object_2d.cpp -Re-added margins in one way collision (made in a more user friendly way than in Godot 2.1), fixes #23860 2019-01-18 14:15:05 -03:00
collision_object_2d.h -Re-added margins in one way collision (made in a more user friendly way than in Godot 2.1), fixes #23860 2019-01-18 14:15:05 -03:00
collision_polygon_2d.cpp -Re-added margins in one way collision (made in a more user friendly way than in Godot 2.1), fixes #23860 2019-01-18 14:15:05 -03:00
collision_polygon_2d.h -Re-added margins in one way collision (made in a more user friendly way than in Godot 2.1), fixes #23860 2019-01-18 14:15:05 -03:00
collision_shape_2d.cpp -Re-added margins in one way collision (made in a more user friendly way than in Godot 2.1), fixes #23860 2019-01-18 14:15:05 -03:00
collision_shape_2d.h -Re-added margins in one way collision (made in a more user friendly way than in Godot 2.1), fixes #23860 2019-01-18 14:15:05 -03:00
cpu_particles_2d.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
cpu_particles_2d.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
joints_2d.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
joints_2d.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
light_2d.cpp Fixes to 2D lights, closes #24750 2019-01-17 10:40:36 -03:00
light_2d.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
light_occluder_2d.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
light_occluder_2d.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
line_2d.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
line_2d.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
line_builder.cpp Merge pull request #24691 from BlackCatter/line2d-fix 2019-01-02 19:39:31 +01:00
line_builder.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
mesh_instance_2d.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
mesh_instance_2d.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
navigation2d.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
navigation2d.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
navigation_polygon.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
navigation_polygon.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
node_2d.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
node_2d.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
parallax_background.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
parallax_background.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
parallax_layer.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
parallax_layer.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
particles_2d.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
particles_2d.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
path_2d.cpp Allow offset and unit_offset to be set higher than one loop 2019-01-03 17:32:20 +01:00
path_2d.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
path_texture.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
path_texture.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
physics_body_2d.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
physics_body_2d.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
polygon_2d.cpp Appease some CppCheck warns for files in the "scene" directory 2019-01-16 12:59:18 -02:00
polygon_2d.h Removed splits in Polygon editor, replace by internal vertices and polygon support. 2019-01-08 19:11:08 -03:00
position_2d.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
position_2d.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
ray_cast_2d.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
ray_cast_2d.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
remote_transform_2d.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
remote_transform_2d.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
screen_button.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
screen_button.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
skeleton_2d.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
skeleton_2d.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
sprite.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
sprite.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
tile_map.cpp -Re-added margins in one way collision (made in a more user friendly way than in Godot 2.1), fixes #23860 2019-01-18 14:15:05 -03:00
tile_map.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
visibility_notifier_2d.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
visibility_notifier_2d.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
y_sort.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
y_sort.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00