godot/doc/classes/Position2D.xml

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XML

<?xml version="1.0" encoding="UTF-8" ?>
<class name="Position2D" inherits="Node2D" category="Core" version="3.2">
<brief_description>
Generic 2D Position hint for editing.
</brief_description>
<description>
Generic 2D Position hint for editing. It's just like a plain [Node2D] but displays as a cross in the 2D-Editor at all times. You can set visual size of the cross by changing Gizmo Extents in the inspector.
</description>
<tutorials>
</tutorials>
<methods>
</methods>
<constants>
</constants>
</class>