godot/platform/android/plugin/godot_plugin_config.h

252 lines
9.8 KiB
C++

/*************************************************************************/
/* godot_plugin_config.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef GODOT_PLUGIN_CONFIG_H
#define GODOT_PLUGIN_CONFIG_H
#include "core/error_list.h"
#include "core/io/config_file.h"
#include "core/ustring.h"
static const char *PLUGIN_CONFIG_EXT = ".gdap";
static const char *CONFIG_SECTION = "config";
static const char *CONFIG_NAME_KEY = "name";
static const char *CONFIG_BINARY_TYPE_KEY = "binary_type";
static const char *CONFIG_BINARY_KEY = "binary";
static const char *DEPENDENCIES_SECTION = "dependencies";
static const char *DEPENDENCIES_LOCAL_KEY = "local";
static const char *DEPENDENCIES_REMOTE_KEY = "remote";
static const char *DEPENDENCIES_CUSTOM_MAVEN_REPOS_KEY = "custom_maven_repos";
static const char *BINARY_TYPE_LOCAL = "local";
static const char *BINARY_TYPE_REMOTE = "remote";
static const char *PLUGIN_VALUE_SEPARATOR = "|";
/*
The `config` section and fields are required and defined as follow:
- **name**: name of the plugin
- **binary_type**: can be either `local` or `remote`. The type affects the **binary** field
- **binary**:
- if **binary_type** is `local`, then this should be the filename of the plugin `aar` file in the `res://android/plugins` directory (e.g: `MyPlugin.aar`).
- if **binary_type** is `remote`, then this should be a declaration for a remote gradle binary (e.g: "org.godot.example:my-plugin:0.0.0").
The `dependencies` section and fields are optional and defined as follow:
- **local**: contains a list of local `.aar` binary files the plugin depends on. The local binary dependencies must also be located in the `res://android/plugins` directory.
- **remote**: contains a list of remote binary gradle dependencies for the plugin.
- **custom_maven_repos**: contains a list of urls specifying custom maven repos required for the plugin's dependencies.
See https://github.com/godotengine/godot/issues/38157#issuecomment-618773871
*/
struct PluginConfig {
// Set to true when the config file is properly loaded.
bool valid_config = false;
// Required config section
String name;
String binary_type;
String binary;
// Optional dependencies section
Vector<String> local_dependencies;
Vector<String> remote_dependencies;
Vector<String> custom_maven_repos;
};
/*
* Set of prebuilt plugins.
*/
static const PluginConfig GODOT_PAYMENT = {
/*.valid_config =*/true,
/*.name =*/"GodotPayment",
/*.binary_type =*/"local",
/*.binary =*/"res://android/build/libs/plugins/GodotPayment.release.aar",
/*.local_dependencies =*/{},
/*.remote_dependencies =*/{},
/*.custom_maven_repos =*/{}
};
static inline String resolve_local_dependency_path(String plugin_config_dir, String dependency_path) {
String absolute_path;
if (!dependency_path.empty()) {
if (dependency_path.is_abs_path()) {
absolute_path = ProjectSettings::get_singleton()->globalize_path(dependency_path);
} else {
absolute_path = plugin_config_dir.plus_file(dependency_path);
}
}
return absolute_path;
}
static inline PluginConfig resolve_prebuilt_plugin(PluginConfig prebuilt_plugin, String plugin_config_dir) {
PluginConfig resolved = prebuilt_plugin;
resolved.binary = resolved.binary_type == BINARY_TYPE_LOCAL ? resolve_local_dependency_path(plugin_config_dir, prebuilt_plugin.binary) : prebuilt_plugin.binary;
if (!prebuilt_plugin.local_dependencies.empty()) {
resolved.local_dependencies.clear();
for (int i = 0; i < prebuilt_plugin.local_dependencies.size(); i++) {
resolved.local_dependencies.push_back(resolve_local_dependency_path(plugin_config_dir, prebuilt_plugin.local_dependencies[i]));
}
}
return resolved;
}
static inline Vector<PluginConfig> get_prebuilt_plugins(String plugins_base_dir) {
Vector<PluginConfig> prebuilt_plugins;
prebuilt_plugins.push_back(resolve_prebuilt_plugin(GODOT_PAYMENT, plugins_base_dir));
return prebuilt_plugins;
}
static inline bool is_plugin_config_valid(PluginConfig plugin_config) {
bool valid_name = !plugin_config.name.empty();
bool valid_binary_type = plugin_config.binary_type == BINARY_TYPE_LOCAL ||
plugin_config.binary_type == BINARY_TYPE_REMOTE;
bool valid_binary = false;
if (valid_binary_type) {
valid_binary = !plugin_config.binary.empty() &&
(plugin_config.binary_type == BINARY_TYPE_REMOTE ||
FileAccess::exists(plugin_config.binary));
}
bool valid_local_dependencies = true;
if (!plugin_config.local_dependencies.empty()) {
for (int i = 0; i < plugin_config.local_dependencies.size(); i++) {
if (!FileAccess::exists(plugin_config.local_dependencies[i])) {
valid_local_dependencies = false;
break;
}
}
}
return valid_name && valid_binary && valid_binary_type && valid_local_dependencies;
}
static inline PluginConfig load_plugin_config(Ref<ConfigFile> config_file, const String &path) {
PluginConfig plugin_config = {};
if (config_file.is_valid()) {
Error err = config_file->load(path);
if (err == OK) {
String config_base_dir = path.get_base_dir();
plugin_config.name = config_file->get_value(CONFIG_SECTION, CONFIG_NAME_KEY, String());
plugin_config.binary_type = config_file->get_value(CONFIG_SECTION, CONFIG_BINARY_TYPE_KEY, String());
String binary_path = config_file->get_value(CONFIG_SECTION, CONFIG_BINARY_KEY, String());
plugin_config.binary = plugin_config.binary_type == BINARY_TYPE_LOCAL ? resolve_local_dependency_path(config_base_dir, binary_path) : binary_path;
if (config_file->has_section(DEPENDENCIES_SECTION)) {
Vector<String> local_dependencies_paths = config_file->get_value(DEPENDENCIES_SECTION, DEPENDENCIES_LOCAL_KEY, Vector<String>());
if (!local_dependencies_paths.empty()) {
for (int i = 0; i < local_dependencies_paths.size(); i++) {
plugin_config.local_dependencies.push_back(resolve_local_dependency_path(config_base_dir, local_dependencies_paths[i]));
}
}
plugin_config.remote_dependencies = config_file->get_value(DEPENDENCIES_SECTION, DEPENDENCIES_REMOTE_KEY, Vector<String>());
plugin_config.custom_maven_repos = config_file->get_value(DEPENDENCIES_SECTION, DEPENDENCIES_CUSTOM_MAVEN_REPOS_KEY, Vector<String>());
}
plugin_config.valid_config = is_plugin_config_valid(plugin_config);
}
}
return plugin_config;
}
static inline String get_plugins_binaries(String binary_type, Vector<PluginConfig> plugins_configs) {
String plugins_binaries;
if (!plugins_configs.empty()) {
Vector<String> binaries;
for (int i = 0; i < plugins_configs.size(); i++) {
PluginConfig config = plugins_configs[i];
if (!config.valid_config) {
continue;
}
if (config.binary_type == binary_type) {
binaries.push_back(config.binary);
}
if (binary_type == BINARY_TYPE_LOCAL) {
binaries.append_array(config.local_dependencies);
}
if (binary_type == BINARY_TYPE_REMOTE) {
binaries.append_array(config.remote_dependencies);
}
}
plugins_binaries = String(PLUGIN_VALUE_SEPARATOR).join(binaries);
}
return plugins_binaries;
}
static inline String get_plugins_custom_maven_repos(Vector<PluginConfig> plugins_configs) {
String custom_maven_repos;
if (!plugins_configs.empty()) {
Vector<String> repos_urls;
for (int i = 0; i < plugins_configs.size(); i++) {
PluginConfig config = plugins_configs[i];
if (!config.valid_config) {
continue;
}
repos_urls.append_array(config.custom_maven_repos);
}
custom_maven_repos = String(PLUGIN_VALUE_SEPARATOR).join(repos_urls);
}
return custom_maven_repos;
}
static inline String get_plugins_names(Vector<PluginConfig> plugins_configs) {
String plugins_names;
if (!plugins_configs.empty()) {
Vector<String> names;
for (int i = 0; i < plugins_configs.size(); i++) {
PluginConfig config = plugins_configs[i];
if (!config.valid_config) {
continue;
}
names.push_back(config.name);
}
plugins_names = String(PLUGIN_VALUE_SEPARATOR).join(names);
}
return plugins_names;
}
#endif // GODOT_PLUGIN_CONFIG_H