godot/scene/2d/marker_2d.cpp
Rémi Verschelde d95794ec8a
One Copyright Update to rule them all
As many open source projects have started doing it, we're removing the
current year from the copyright notice, so that we don't need to bump
it every year.

It seems like only the first year of publication is technically
relevant for copyright notices, and even that seems to be something
that many companies stopped listing altogether (in a version controlled
codebase, the commits are a much better source of date of publication
than a hardcoded copyright statement).

We also now list Godot Engine contributors first as we're collectively
the current maintainers of the project, and we clarify that the
"exclusive" copyright of the co-founders covers the timespan before
opensourcing (their further contributions are included as part of Godot
Engine contributors).

Also fixed "cf." Frenchism - it's meant as "refer to / see".
2023-01-05 13:25:55 +01:00

121 lines
4.4 KiB
C++

/**************************************************************************/
/* marker_2d.cpp */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#include "marker_2d.h"
void Marker2D::_draw_cross() {
const real_t extents = get_gizmo_extents();
// Add more points to create a "hard stop" in the color gradient.
PackedVector2Array points_x = {
Point2(+extents, 0),
Point2(),
Point2(),
Point2(-extents, 0)
};
PackedVector2Array points_y = {
Point2(0, +extents),
Point2(),
Point2(),
Point2(0, -extents)
};
// Use the axis color which is brighter for the positive axis.
// Use a darkened axis color for the negative axis.
// This makes it possible to see in which direction the Marker3D node is rotated
// (which can be important depending on how it's used).
// Axis colors are taken from `axis_x_color` and `axis_y_color` (defined in `editor/editor_themes.cpp`).
const Color color_x = Color(0.96, 0.20, 0.32);
PackedColorArray colors_x = {
color_x,
color_x,
color_x.lerp(Color(0, 0, 0), 0.5),
color_x.lerp(Color(0, 0, 0), 0.5)
};
draw_multiline_colors(points_x, colors_x);
const Color color_y = Color(0.53, 0.84, 0.01);
PackedColorArray colors_y = {
color_y,
color_y,
color_y.lerp(Color(0, 0, 0), 0.5),
color_y.lerp(Color(0, 0, 0), 0.5)
};
draw_multiline_colors(points_y, colors_y);
}
#ifdef TOOLS_ENABLED
Rect2 Marker2D::_edit_get_rect() const {
real_t extents = get_gizmo_extents();
return Rect2(Point2(-extents, -extents), Size2(extents * 2, extents * 2));
}
bool Marker2D::_edit_use_rect() const {
return false;
}
#endif
void Marker2D::_notification(int p_what) {
switch (p_what) {
case NOTIFICATION_ENTER_TREE: {
queue_redraw();
} break;
case NOTIFICATION_DRAW: {
if (!is_inside_tree()) {
break;
}
if (Engine::get_singleton()->is_editor_hint()) {
_draw_cross();
}
} break;
}
}
void Marker2D::set_gizmo_extents(real_t p_extents) {
gizmo_extents = p_extents;
queue_redraw();
}
real_t Marker2D::get_gizmo_extents() const {
return gizmo_extents;
}
void Marker2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_gizmo_extents", "extents"), &Marker2D::set_gizmo_extents);
ClassDB::bind_method(D_METHOD("get_gizmo_extents"), &Marker2D::get_gizmo_extents);
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "gizmo_extents", PROPERTY_HINT_RANGE, "0,1000,0.1,or_greater,suffix:px"), "set_gizmo_extents", "get_gizmo_extents");
}
Marker2D::Marker2D() {
}