godot/editor/import
Juan Linietsky 6244b9e2e1 Add option to renormalize mipmaps when generating them for normalmaps.
Reduces some aliasing.
2018-04-29 21:52:21 -03:00
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SCsub
editor_import_collada.cpp Change ".." punctuation for "..." in editor strings (#16507) 2018-04-22 19:36:01 +02:00
editor_import_collada.h
editor_import_plugin.cpp Fix infinite recursion with editor import plugins 2018-02-18 16:24:50 -03:00
editor_import_plugin.h Expose priority and order for custom import plugins 2018-02-13 11:59:56 -02:00
editor_scene_importer_gltf.cpp Fix skeleton import from glTF 2018-04-06 22:22:59 +02:00
editor_scene_importer_gltf.h Fixes to GLTF2 importer skeleton positioning, though vertex bone indices still look broken somehow.. 2018-01-05 09:53:40 -03:00
resource_importer_bitmask.cpp Fix imported BitMap dimension flip 2018-01-08 16:43:47 +07:00
resource_importer_bitmask.h Removed PBM bitmap loader, added abiliy to importi mages as bitmap. Fixes #14828 2018-01-06 16:38:36 -03:00
resource_importer_csv_translation.cpp Fix typos with codespell 2018-02-21 19:46:06 +01:00
resource_importer_csv_translation.h
resource_importer_obj.cpp Add import option "scale_mesh" to obj file importer 2018-02-12 11:36:40 +01:00
resource_importer_obj.h
resource_importer_scene.cpp Change ".." punctuation for "..." in editor strings (#16507) 2018-04-22 19:36:01 +02:00
resource_importer_scene.h Ability to import .escn files, which is just a .tscn but with forced import. 2018-01-30 11:04:22 -03:00
resource_importer_texture.cpp Add option to renormalize mipmaps when generating them for normalmaps. 2018-04-29 21:52:21 -03:00
resource_importer_texture.h
resource_importer_wav.cpp Fixed wave file importer's broken resampling. 2018-02-02 00:12:36 +02:00
resource_importer_wav.h