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2d
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Fix animated tile time-slice calculation accumulating float errors
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2023-10-24 18:16:52 +02:00 |
3d
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Fix BoneAttachment3D signal connection
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2023-10-24 19:00:16 +02:00 |
animation
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Ensure methods skipped by AnimationPlayer::seek are not called
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2023-10-24 16:52:58 +02:00 |
audio
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Merge pull request #70515 from stmSi/fix-hanging-audio-pitch-scale
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2023-02-17 14:06:55 +01:00 |
debugger
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Fix arg count checks in SceneDebugger
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2023-08-31 20:19:31 +02:00 |
gui
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AssetLib: Fix long plugin names breaking the UI
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2023-10-24 18:17:02 +02:00 |
main
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Fix can not set process priority of node if not any process is processing
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2023-10-24 18:17:01 +02:00 |
resources
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Fix ImporterMesh bone weight handling during lightmap unwrap
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2023-10-24 17:05:24 +02:00 |
theme
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Merge pull request #68429 from KoBeWi/PropertySettings
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2023-01-06 22:59:29 +01:00 |
SCsub
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Add ThemeDB, expose previously static Theme methods
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2022-08-26 19:23:05 +03:00 |
property_utils.cpp
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
property_utils.h
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
register_scene_types.cpp
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Fix for threaded NavigationMesh baking under new thread guards
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2023-06-14 01:53:37 +02:00 |
register_scene_types.h
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
scene_string_names.cpp
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
scene_string_names.h
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |