godot/scene
bitsawer 27b0e5aebb Fix BoneAttachment3D signal connection
(cherry picked from commit 34574db5b9)
2023-10-24 19:00:16 +02:00
..
2d Fix animated tile time-slice calculation accumulating float errors 2023-10-24 18:16:52 +02:00
3d Fix BoneAttachment3D signal connection 2023-10-24 19:00:16 +02:00
animation Ensure methods skipped by AnimationPlayer::seek are not called 2023-10-24 16:52:58 +02:00
audio Merge pull request #70515 from stmSi/fix-hanging-audio-pitch-scale 2023-02-17 14:06:55 +01:00
debugger Fix arg count checks in SceneDebugger 2023-08-31 20:19:31 +02:00
gui AssetLib: Fix long plugin names breaking the UI 2023-10-24 18:17:02 +02:00
main Fix can not set process priority of node if not any process is processing 2023-10-24 18:17:01 +02:00
resources Fix ImporterMesh bone weight handling during lightmap unwrap 2023-10-24 17:05:24 +02:00
theme Merge pull request #68429 from KoBeWi/PropertySettings 2023-01-06 22:59:29 +01:00
SCsub Add ThemeDB, expose previously static Theme methods 2022-08-26 19:23:05 +03:00
property_utils.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
property_utils.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
register_scene_types.cpp Fix for threaded NavigationMesh baking under new thread guards 2023-06-14 01:53:37 +02:00
register_scene_types.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
scene_string_names.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
scene_string_names.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00