godot/servers/rendering/renderer_rd/shaders/forward_clustered
2023-10-30 23:07:30 +01:00
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scene_forward_clustered_inc.glsl Vertex and attribute compression to reduce the size of the vertex format. 2023-10-05 12:02:23 -06:00
scene_forward_clustered.glsl Fix bug with alpha to coverage by enabling depth discard when using alpha to coverage 2023-10-30 23:07:30 +01:00
SCsub Make dependencies with shader includes in subfolders 2022-09-26 12:29:19 +10:00