142 lines
5.3 KiB
C++
142 lines
5.3 KiB
C++
/*************************************************************************/
|
|
/* tab_container.h */
|
|
/*************************************************************************/
|
|
/* This file is part of: */
|
|
/* GODOT ENGINE */
|
|
/* https://godotengine.org */
|
|
/*************************************************************************/
|
|
/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
|
|
/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
|
|
/* */
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
/* a copy of this software and associated documentation files (the */
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
/* the following conditions: */
|
|
/* */
|
|
/* The above copyright notice and this permission notice shall be */
|
|
/* included in all copies or substantial portions of the Software. */
|
|
/* */
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
/*************************************************************************/
|
|
|
|
#ifndef TAB_CONTAINER_H
|
|
#define TAB_CONTAINER_H
|
|
|
|
#include "scene/gui/container.h"
|
|
#include "scene/gui/popup.h"
|
|
#include "scene/resources/text_line.h"
|
|
|
|
class TabContainer : public Container {
|
|
GDCLASS(TabContainer, Container);
|
|
|
|
public:
|
|
enum AlignmentMode {
|
|
ALIGNMENT_LEFT,
|
|
ALIGNMENT_CENTER,
|
|
ALIGNMENT_RIGHT,
|
|
};
|
|
|
|
private:
|
|
int first_tab_cache = 0;
|
|
int tabs_ofs_cache = 0;
|
|
int last_tab_cache = 0;
|
|
int current = 0;
|
|
int previous = 0;
|
|
bool tabs_visible = true;
|
|
bool all_tabs_in_front = false;
|
|
bool buttons_visible_cache = false;
|
|
bool menu_hovered = false;
|
|
int highlight_arrow = -1;
|
|
AlignmentMode alignment = ALIGNMENT_CENTER;
|
|
int _get_top_margin() const;
|
|
mutable ObjectID popup_obj_id;
|
|
bool drag_to_rearrange_enabled = false;
|
|
bool use_hidden_tabs_for_min_size = false;
|
|
int tabs_rearrange_group = -1;
|
|
|
|
Vector<Ref<TextLine>> text_buf;
|
|
Vector<Control *> _get_tabs() const;
|
|
int _get_tab_width(int p_index) const;
|
|
bool _theme_changing = false;
|
|
void _on_theme_changed();
|
|
void _repaint();
|
|
void _on_mouse_exited();
|
|
void _update_current_tab();
|
|
void _draw_tab(Ref<StyleBox> &p_tab_style, Color &p_font_color, int p_index, float p_x);
|
|
void _refresh_texts();
|
|
|
|
protected:
|
|
void _child_renamed_callback();
|
|
virtual void gui_input(const Ref<InputEvent> &p_event) override;
|
|
void _notification(int p_what);
|
|
virtual void add_child_notify(Node *p_child) override;
|
|
virtual void move_child_notify(Node *p_child) override;
|
|
virtual void remove_child_notify(Node *p_child) override;
|
|
|
|
Variant get_drag_data(const Point2 &p_point) override;
|
|
bool can_drop_data(const Point2 &p_point, const Variant &p_data) const override;
|
|
void drop_data(const Point2 &p_point, const Variant &p_data) override;
|
|
int get_tab_idx_at_point(const Point2 &p_point) const;
|
|
|
|
static void _bind_methods();
|
|
|
|
public:
|
|
void set_tab_alignment(AlignmentMode p_alignment);
|
|
AlignmentMode get_tab_alignment() const;
|
|
|
|
void set_tabs_visible(bool p_visible);
|
|
bool are_tabs_visible() const;
|
|
|
|
void set_all_tabs_in_front(bool p_is_front);
|
|
bool is_all_tabs_in_front() const;
|
|
|
|
void set_tab_title(int p_tab, const String &p_title);
|
|
String get_tab_title(int p_tab) const;
|
|
|
|
void set_tab_icon(int p_tab, const Ref<Texture2D> &p_icon);
|
|
Ref<Texture2D> get_tab_icon(int p_tab) const;
|
|
|
|
void set_tab_disabled(int p_tab, bool p_disabled);
|
|
bool get_tab_disabled(int p_tab) const;
|
|
|
|
void set_tab_hidden(int p_tab, bool p_hidden);
|
|
bool get_tab_hidden(int p_tab) const;
|
|
|
|
int get_tab_count() const;
|
|
void set_current_tab(int p_current);
|
|
int get_current_tab() const;
|
|
int get_previous_tab() const;
|
|
|
|
Control *get_tab_control(int p_idx) const;
|
|
Control *get_current_tab_control() const;
|
|
|
|
virtual Size2 get_minimum_size() const override;
|
|
|
|
virtual void get_translatable_strings(List<String> *p_strings) const override;
|
|
|
|
void set_popup(Node *p_popup);
|
|
Popup *get_popup() const;
|
|
|
|
void set_drag_to_rearrange_enabled(bool p_enabled);
|
|
bool get_drag_to_rearrange_enabled() const;
|
|
void set_tabs_rearrange_group(int p_group_id);
|
|
int get_tabs_rearrange_group() const;
|
|
void set_use_hidden_tabs_for_min_size(bool p_use_hidden_tabs);
|
|
bool get_use_hidden_tabs_for_min_size() const;
|
|
|
|
TabContainer();
|
|
};
|
|
|
|
VARIANT_ENUM_CAST(TabContainer::AlignmentMode);
|
|
|
|
#endif // TAB_CONTAINER_H
|