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SCsub
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SCons: Format buildsystem files with psf/black
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2020-03-30 09:05:53 +02:00 |
godot_area_2d.cpp
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Add area to moved list when changing monitorable,
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2021-11-20 06:57:34 +00:00 |
godot_area_2d.h
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Separate space override modes for gravity/damping in Area
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2021-11-09 10:29:24 -07:00 |
godot_area_pair_2d.cpp
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Add area to moved list when changing monitorable,
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2021-11-20 06:57:34 +00:00 |
godot_area_pair_2d.h
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Add area to moved list when changing monitorable,
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2021-11-20 06:57:34 +00:00 |
godot_body_2d.cpp
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Improve RigidDynamicBody force and torque API
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2021-12-10 15:55:40 -07:00 |
godot_body_2d.h
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Improve RigidDynamicBody force and torque API
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2021-12-10 15:55:40 -07:00 |
godot_body_direct_state_2d.cpp
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Improve RigidDynamicBody force and torque API
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2021-12-10 15:55:40 -07:00 |
godot_body_direct_state_2d.h
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Improve RigidDynamicBody force and torque API
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2021-12-10 15:55:40 -07:00 |
godot_body_pair_2d.cpp
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Fix rigid body ray cast CCD in 2D and 3D Godot Physics
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2021-12-10 16:25:14 -07:00 |
godot_body_pair_2d.h
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Fix rigid body ray cast CCD in 2D and 3D Godot Physics
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2021-12-10 16:25:14 -07:00 |
godot_broad_phase_2d.cpp
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Rename Godot Physics classes from *SW to Godot*
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2021-10-18 17:01:10 -07:00 |
godot_broad_phase_2d.h
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Rename Godot Physics classes from *SW to Godot*
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2021-10-18 17:01:10 -07:00 |
godot_broad_phase_2d_bvh.cpp
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Rename Godot Physics classes from *SW to Godot*
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2021-10-18 17:01:10 -07:00 |
godot_broad_phase_2d_bvh.h
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Rename Godot Physics classes from *SW to Godot*
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2021-10-18 17:01:10 -07:00 |
godot_collision_object_2d.cpp
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Rename `remove()` to `remove_at()` when removing by index
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2021-11-23 18:58:57 -07:00 |
godot_collision_object_2d.h
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Rename Godot Physics classes from *SW to Godot*
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2021-10-18 17:01:10 -07:00 |
godot_collision_solver_2d.cpp
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Rename Godot Physics classes from *SW to Godot*
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2021-10-18 17:01:10 -07:00 |
godot_collision_solver_2d.h
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Rename Godot Physics classes from *SW to Godot*
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2021-10-18 17:01:10 -07:00 |
godot_collision_solver_2d_sat.cpp
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Rename Godot Physics classes from *SW to Godot*
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2021-10-18 17:01:10 -07:00 |
godot_collision_solver_2d_sat.h
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Rename Godot Physics classes from *SW to Godot*
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2021-10-18 17:01:10 -07:00 |
godot_constraint_2d.h
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Rename Godot Physics classes from *SW to Godot*
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2021-10-18 17:01:10 -07:00 |
godot_joints_2d.cpp
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Rename Godot Physics classes from *SW to Godot*
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2021-10-18 17:01:10 -07:00 |
godot_joints_2d.h
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Rename Godot Physics classes from *SW to Godot*
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2021-10-18 17:01:10 -07:00 |
godot_physics_server_2d.cpp
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Improve RigidDynamicBody force and torque API
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2021-12-10 15:55:40 -07:00 |
godot_physics_server_2d.h
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Improve RigidDynamicBody force and torque API
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2021-12-10 15:55:40 -07:00 |
godot_shape_2d.cpp
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Rename Godot Physics classes from *SW to Godot*
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2021-10-18 17:01:10 -07:00 |
godot_shape_2d.h
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Rename Godot Physics classes from *SW to Godot*
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2021-10-18 17:01:10 -07:00 |
godot_space_2d.cpp
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Merge pull request #55702 from nekomatata/physics-solver-settings
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2021-12-10 22:10:41 +01:00 |
godot_space_2d.h
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Add physics solver settings to project settings
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2021-12-07 12:08:04 -07:00 |
godot_step_2d.cpp
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Update space parameters in 2D and 3D
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2021-12-03 12:01:38 -07:00 |
godot_step_2d.h
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Update space parameters in 2D and 3D
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2021-12-03 12:01:38 -07:00 |