godot/doc/classes/ProgressBar.xml
Yuri Sizov 43f03e2ce6 Improve naming of theme properties throughout GUI code
Rename ItemList's bg -> panel
Rename ItemList's bg_focus -> focus
Rename ProgressBar's bg -> background
Rename ProgressBar's fg -> fill
Rename Tree's bg -> panel
Rename Tree's bg_focus -> focus
Rename ScrollContainer's bg -> panel
Rename FileDialog's *_icon_modulate -> *_icon_color
Rename FileDialog's files_disabled -> file_disabled_color
Rename CheckButton's on/off -> checked/unchecked
Rename check_v_adjust -> check_v_offset
2022-09-06 22:53:17 +03:00

60 lines
2.9 KiB
XML

<?xml version="1.0" encoding="UTF-8" ?>
<class name="ProgressBar" inherits="Range" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
<brief_description>
General-purpose progress bar.
</brief_description>
<description>
General-purpose progress bar. Shows fill percentage from right to left.
</description>
<tutorials>
</tutorials>
<members>
<member name="fill_mode" type="int" setter="set_fill_mode" getter="get_fill_mode" default="0">
The fill direction. See [enum FillMode] for possible values.
</member>
<member name="percent_visible" type="bool" setter="set_percent_visible" getter="is_percent_visible" default="true">
If [code]true[/code], the fill percentage is displayed on the bar.
</member>
</members>
<constants>
<constant name="FILL_BEGIN_TO_END" value="0" enum="FillMode">
The progress bar fills from begin to end horizontally, according to the language direction. If [method Control.is_layout_rtl] returns [code]false[/code], it fills from left to right, and if it returns [code]true[/code], it fills from right to left.
</constant>
<constant name="FILL_END_TO_BEGIN" value="1" enum="FillMode">
The progress bar fills from end to begin horizontally, according to the language direction. If [method Control.is_layout_rtl] returns [code]false[/code], it fills from right to left, and if it returns [code]true[/code], it fills from left to right.
</constant>
<constant name="FILL_TOP_TO_BOTTOM" value="2" enum="FillMode">
The progress fills from top to bottom.
</constant>
<constant name="FILL_BOTTOM_TO_TOP" value="3" enum="FillMode">
The progress fills from bottom to top.
</constant>
</constants>
<theme_items>
<theme_item name="font_color" data_type="color" type="Color" default="Color(0.95, 0.95, 0.95, 1)">
The color of the text.
</theme_item>
<theme_item name="font_outline_color" data_type="color" type="Color" default="Color(1, 1, 1, 1)">
The tint of text outline of the [ProgressBar].
</theme_item>
<theme_item name="font_shadow_color" data_type="color" type="Color" default="Color(0, 0, 0, 1)">
The color of the text's shadow.
</theme_item>
<theme_item name="outline_size" data_type="constant" type="int" default="0">
The size of the text outline.
</theme_item>
<theme_item name="font" data_type="font" type="Font">
Font used to draw the fill percentage if [member percent_visible] is [code]true[/code].
</theme_item>
<theme_item name="font_size" data_type="font_size" type="int">
Font size used to draw the fill percentage if [member percent_visible] is [code]true[/code].
</theme_item>
<theme_item name="background" data_type="style" type="StyleBox">
The style of the background.
</theme_item>
<theme_item name="fill" data_type="style" type="StyleBox">
The style of the progress (i.e. the part that fills the bar).
</theme_item>
</theme_items>
</class>