godot/platform
Juan Linietsky 28641fd9b8 Merge pull request #5525 from SuperUserNameMan/window_get_latin_kb_variant
windows get_latin_keyboard_variant() implementation and gdscript binding, #5503
2016-07-10 12:41:05 -03:00
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android Fix crash when null value through jni on android 2016-07-05 04:41:46 +09:00
bb10 Removed unused variables (second pass) + dead code 2016-07-07 23:15:59 +02:00
haiku Fixed building for latest Haiku nightlies. 2016-06-29 15:40:25 -04:00
iphone added "arch" parameter, made iphone use it to build isim 2016-06-23 07:41:54 +02:00
javascript Pass mouse position to Input singleton in web export 2016-07-08 20:09:25 +02:00
osx OSX export: Default to fat format, make it an enum 2016-07-09 00:46:10 +02:00
server Fixed iCCp chunk in pngs 2016-06-22 21:13:29 +02:00
windows Merge pull request #5525 from SuperUserNameMan/window_get_latin_kb_variant 2016-07-10 12:41:05 -03:00
winrt Added function to notify ScriptLanguage when a thread is created/freed, allows scripts to allocate a stack there via TLS 2016-06-25 10:41:23 -03:00
x11 line/col label was changing size with each cursor move, forcing the GUI to resize upwards and costing considerably CPU usage. 2016-07-09 14:56:08 -03:00