4226d56ca9
As of clang-format 6.0.1, putting the `/* clang-format off */` hint around our "invalid" `[vertex]` and `[shader]` statements isn't enough to prevent a bogus indent of the next comments and first valid statement, so we need to enclose that first valid statement in the unformatted chunk. |
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README.md | ||
canonicalize_filename.sh | ||
pre-commit | ||
pre-commit-clang-format |
README.md
Git hooks for Godot Engine
This folder contains git hooks meant to be installed locally by Godot Engine contributors to make sure they comply with our requirements.
List of hooks
- Pre-commit hook for clang-format: Applies clang-format to the staged files before accepting a commit; blocks the commit and generates a patch if the style is not respected. Should work on Linux and macOS. You may need to edit the file if your clang-format binary is not in the $PATH, or if you want to enable colored output with pygmentize.
Installation
Copy all the files from this folder into your .git/hooks folder, and make sure the hooks and helper scripts are executable.