godot/platform/windows
Matthias Hoelzl fb236045de Make build scripts Scons 3.0/Python3 compatible
- Cherry picked #10662 and fixed merge conflicts.
- Manualy merged the change from #11904.
- Did not merge #12236 since I'm not sure whether the issue
  affects Godot 2.1 and I don't have VS2013 to test.
- Did not merge #11843 since it doesn't seem relevant (the
  code is only needed for creating DONORS.md, etc.).
- Did not merge #10727 and #11752 since they seem to be
  already included in #11742.
- The Windows and Linux builds have been tested with Scons 3.0
  using Python 3.
- OSX and iOS should hopefully work but are not tested since
  I don't have a Mac.
- Builds using SCons 2.5 and Python 2 should not be impacted.
2017-10-24 06:41:32 +02:00
..
export Use HTTPS URL for Godot's website in the headers 2017-08-27 14:11:45 +02:00
SCsub Added a crash handler to dump the backtrace on Windows, Linux and OS X 2017-09-19 19:56:24 -03:00
context_gl_win.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:11:45 +02:00
context_gl_win.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:11:45 +02:00
crash_handler_win.cpp Added a crash handler to dump the backtrace on Windows, Linux and OS X 2017-09-19 19:56:24 -03:00
crash_handler_win.h Added a crash handler to dump the backtrace on Windows, Linux and OS X 2017-09-19 19:56:24 -03:00
ctxgl_procaddr.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:11:45 +02:00
ctxgl_procaddr.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:11:45 +02:00
detect.py Make build scripts Scons 3.0/Python3 compatible 2017-10-24 06:41:32 +02:00
godot.ico Icon: Remove more grey capsules behind official logo 2016-05-30 00:41:42 +02:00
godot_res.rc Use HTTPS URL for Godot's website in the headers 2017-08-27 14:11:45 +02:00
godot_win.cpp Added a crash handler to dump the backtrace on Windows, Linux and OS X 2017-09-19 19:56:24 -03:00
joystick.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:11:45 +02:00
joystick.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:11:45 +02:00
key_mapping_win.cpp Fixed wrong Virtual-KeyCode(0x12) pair on Windows platform (#12073) 2017-10-14 15:49:21 +07:00
key_mapping_win.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:11:45 +02:00
lang_table.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:11:45 +02:00
logo.png Fixed iCCp chunk in pngs 2016-06-22 21:13:29 +02:00
os_windows.cpp OS::execute can now read from stderr too when executing with a pipe. 2017-09-21 17:44:53 -03:00
os_windows.h OS::execute can now read from stderr too when executing with a pipe. 2017-09-21 17:44:53 -03:00
packet_peer_udp_winsock.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:11:45 +02:00
packet_peer_udp_winsock.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:11:45 +02:00
platform_config.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:11:45 +02:00
stream_peer_winsock.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:11:45 +02:00
stream_peer_winsock.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:11:45 +02:00
tcp_server_winsock.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:11:45 +02:00
tcp_server_winsock.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:11:45 +02:00