godot/core/debugger
reduz 746dddc067 Replace most uses of Map by HashMap
* Map is unnecessary and inefficient in almost every case.
* Replaced by the new HashMap.
* Renamed Map to RBMap and Set to RBSet for cases that still make sense
  (order matters) but use is discouraged.

There were very few cases where replacing by HashMap was undesired because
keeping the key order was intended.
I tried to keep those (as RBMap) as much as possible, but might have missed
some. Review appreciated!
2022-05-16 10:37:48 +02:00
..
debugger_marshalls.cpp [Debugger] Move most profilers to ServersDebugger. 2022-02-06 17:36:48 +01:00
debugger_marshalls.h [Debugger] Move servers-related behaviours to ServersDebugger. 2022-02-06 17:36:48 +01:00
engine_debugger.cpp Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
engine_debugger.h Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
engine_profiler.cpp Rename profiler "Idle Time" to "Process Time" 2022-05-05 20:23:47 +02:00
engine_profiler.h Rename profiler "Idle Time" to "Process Time" 2022-05-05 20:23:47 +02:00
local_debugger.cpp Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
local_debugger.h Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
remote_debugger_peer.cpp Merge pull request #59582 from Faless/net/4.x_tcp_explicit_poll 2022-04-27 13:56:58 +02:00
remote_debugger_peer.h Fix some issues found by cppcheck. 2022-04-06 14:34:37 +03:00
remote_debugger.cpp Rename profiler "Idle Time" to "Process Time" 2022-05-05 20:23:47 +02:00
remote_debugger.h Fix more issues found by cppcheck. 2022-04-20 10:34:00 +03:00
script_debugger.cpp Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
script_debugger.h Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00