godot/scene
Rémi Verschelde 7f691e8bb9
Merge pull request #27419 from GameCoderStudios/keep-custom-tracks-properties
Fix: Keep-custom-tracks option now keeps animation loop property and value track update mode.
2019-04-01 17:16:05 +02:00
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2d Ensure non-emitting particles not processed on entering tree 2019-04-01 11:20:35 +02:00
3d Ensure non-emitting particles not processed on entering tree 2019-04-01 11:20:35 +02:00
animation StateMachine: Fix sync mode 2019-04-01 11:17:33 +02:00
audio Pause AudioStreamPlayer on SceneTree pause 2019-03-05 15:04:29 +01:00
gui Fix scaling issue for texture button focus texture. 2019-04-01 11:14:34 +02:00
main Made the tooltip position offset configurable 2019-03-16 10:41:08 -07:00
resources Merge pull request #27419 from GameCoderStudios/keep-custom-tracks-properties 2019-04-01 17:16:05 +02:00
SCsub Move Penner easing equations to thirdparty/misc 2018-09-28 16:01:26 +02:00
register_scene_types.cpp Scene: Ensure classes match their header filename 2019-02-12 17:21:48 +01:00
register_scene_types.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
scene_string_names.cpp -Fixes to undo redo to avoid crash, closes #24251 2019-02-14 10:22:34 -03:00
scene_string_names.h -Fixes to undo redo to avoid crash, closes #24251 2019-02-14 10:22:34 -03:00