godot/servers
Yuri Sizov 0f78e36e1c Check if there are new docs missing on CI 2021-07-14 14:21:03 +03:00
..
audio Use PROPERTY_USAGE_NONE instead of 0 for no property usage 2021-07-01 14:13:27 -04:00
camera Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
physics_2d Merge pull request #50063 from nekomatata/more-accurate-move-and-slide 2021-07-13 20:41:09 +02:00
physics_3d Merge pull request #50255 from Calinou/physicsserver3d-add-set-iterations 2021-07-14 07:56:24 +02:00
rendering Check if there are new docs missing on CI 2021-07-14 14:21:03 +03:00
xr Add stereoscopic rendering through multiview 2021-06-13 22:52:20 +10:00
SCsub
audio_server.cpp Rename `instance()`->`instantiate()` when it's a verb 2021-06-19 20:49:18 -06:00
audio_server.h
camera_server.cpp Fix crash caused by null parameter passed to CameraServer.add_feed() 2021-04-02 17:11:30 +03:00
camera_server.h Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
display_server.cpp Restructure and reimplement vsync options 2021-07-06 16:34:26 +02:00
display_server.h Change VSync mode project setting enum type from string to integer 2021-07-12 03:35:51 +02:00
display_server_headless.h Restructure and reimplement vsync options 2021-07-06 16:34:26 +02:00
navigation_server_2d.cpp Rename files and the exposed name for Transform3D 2021-06-03 07:30:01 -04:00
navigation_server_2d.h
navigation_server_3d.cpp
navigation_server_3d.h Rename Transform to Transform3D in core 2021-06-03 07:30:01 -04:00
physics_server_2d.cpp Remove unused PhysicsShapeQueryResult3D & PhysicsShapeQueryResult2D 2021-07-05 11:16:11 -07:00
physics_server_2d.h Add a method to set the number of physics solver iterations in 3D 2021-07-10 16:28:34 +02:00
physics_server_3d.cpp Add a method to set the number of physics solver iterations in 3D 2021-07-10 16:28:34 +02:00
physics_server_3d.h Add a method to set the number of physics solver iterations in 3D 2021-07-10 16:28:34 +02:00
register_server_types.cpp Implement the ability to disable classes 2021-07-13 09:25:14 -03:00
register_server_types.h
rendering_server.cpp Fix warning message spam when a VoxelGI node is selected in the editor 2021-07-06 23:02:59 +02:00
rendering_server.h Use specialization constants in clustered renderer 2021-07-12 20:33:52 -03:00
server_wrap_mt_common.h
text_server.cpp Separate underscore from grapheme punctuation to enable doubleclick and caret jump over snakecase variables in editor 2021-07-13 10:03:26 -03:00
text_server.h Separate underscore from grapheme punctuation to enable doubleclick and caret jump over snakecase variables in editor 2021-07-13 10:03:26 -03:00
xr_server.cpp Add stereoscopic rendering through multiview 2021-06-13 22:52:20 +10:00
xr_server.h Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00