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audio
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Use PROPERTY_USAGE_NONE instead of 0 for no property usage
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2021-07-01 14:13:27 -04:00 |
camera
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Rename Reference to RefCounted
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2021-06-11 18:48:42 +02:00 |
physics_2d
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Merge pull request #50063 from nekomatata/more-accurate-move-and-slide
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2021-07-13 20:41:09 +02:00 |
physics_3d
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Merge pull request #50255 from Calinou/physicsserver3d-add-set-iterations
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2021-07-14 07:56:24 +02:00 |
rendering
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Check if there are new docs missing on CI
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2021-07-14 14:21:03 +03:00 |
xr
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Add stereoscopic rendering through multiview
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2021-06-13 22:52:20 +10:00 |
SCsub
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…
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audio_server.cpp
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Rename `instance()`->`instantiate()` when it's a verb
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2021-06-19 20:49:18 -06:00 |
audio_server.h
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…
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camera_server.cpp
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Fix crash caused by null parameter passed to CameraServer.add_feed()
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2021-04-02 17:11:30 +03:00 |
camera_server.h
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Rename Reference to RefCounted
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2021-06-11 18:48:42 +02:00 |
display_server.cpp
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Restructure and reimplement vsync options
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2021-07-06 16:34:26 +02:00 |
display_server.h
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Change VSync mode project setting enum type from string to integer
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2021-07-12 03:35:51 +02:00 |
display_server_headless.h
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Restructure and reimplement vsync options
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2021-07-06 16:34:26 +02:00 |
navigation_server_2d.cpp
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Rename files and the exposed name for Transform3D
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2021-06-03 07:30:01 -04:00 |
navigation_server_2d.h
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…
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navigation_server_3d.cpp
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…
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navigation_server_3d.h
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Rename Transform to Transform3D in core
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2021-06-03 07:30:01 -04:00 |
physics_server_2d.cpp
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Remove unused PhysicsShapeQueryResult3D & PhysicsShapeQueryResult2D
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2021-07-05 11:16:11 -07:00 |
physics_server_2d.h
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Add a method to set the number of physics solver iterations in 3D
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2021-07-10 16:28:34 +02:00 |
physics_server_3d.cpp
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Add a method to set the number of physics solver iterations in 3D
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2021-07-10 16:28:34 +02:00 |
physics_server_3d.h
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Add a method to set the number of physics solver iterations in 3D
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2021-07-10 16:28:34 +02:00 |
register_server_types.cpp
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Implement the ability to disable classes
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2021-07-13 09:25:14 -03:00 |
register_server_types.h
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…
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rendering_server.cpp
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Fix warning message spam when a VoxelGI node is selected in the editor
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2021-07-06 23:02:59 +02:00 |
rendering_server.h
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Use specialization constants in clustered renderer
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2021-07-12 20:33:52 -03:00 |
server_wrap_mt_common.h
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…
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text_server.cpp
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Separate underscore from grapheme punctuation to enable doubleclick and caret jump over snakecase variables in editor
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2021-07-13 10:03:26 -03:00 |
text_server.h
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Separate underscore from grapheme punctuation to enable doubleclick and caret jump over snakecase variables in editor
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2021-07-13 10:03:26 -03:00 |
xr_server.cpp
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Add stereoscopic rendering through multiview
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2021-06-13 22:52:20 +10:00 |
xr_server.h
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Rename Reference to RefCounted
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2021-06-11 18:48:42 +02:00 |