godot/modules/webxr/webxr_interface.h

78 lines
3.8 KiB
C++

/**************************************************************************/
/* webxr_interface.h */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#ifndef WEBXR_INTERFACE_H
#define WEBXR_INTERFACE_H
#include "servers/arvr/arvr_interface.h"
#include "servers/arvr/arvr_positional_tracker.h"
/**
@author David Snopek <david.snopek@snopekgames.com>
The WebXR interface is a VR/AR interface that can be used on the web.
*/
class WebXRInterface : public ARVRInterface {
GDCLASS(WebXRInterface, ARVRInterface);
protected:
static void _bind_methods();
public:
enum TargetRayMode {
TARGET_RAY_MODE_UNKNOWN,
TARGET_RAY_MODE_GAZE,
TARGET_RAY_MODE_TRACKED_POINTER,
TARGET_RAY_MODE_SCREEN,
};
virtual void is_session_supported(const String &p_session_mode) = 0;
virtual void set_session_mode(String p_session_mode) = 0;
virtual String get_session_mode() const = 0;
virtual void set_required_features(String p_required_features) = 0;
virtual String get_required_features() const = 0;
virtual void set_optional_features(String p_optional_features) = 0;
virtual String get_optional_features() const = 0;
virtual void set_requested_reference_space_types(String p_requested_reference_space_types) = 0;
virtual String get_requested_reference_space_types() const = 0;
virtual String get_reference_space_type() const = 0;
virtual Ref<ARVRPositionalTracker> get_controller(int p_controller_id) const = 0;
virtual TargetRayMode get_controller_target_ray_mode(int p_controller_id) const = 0;
virtual String get_visibility_state() const = 0;
virtual PoolVector3Array get_bounds_geometry() const = 0;
virtual void set_xr_standard_mapping(bool p_xr_standard_mapping) = 0;
virtual bool get_xr_standard_mapping() const = 0;
};
VARIANT_ENUM_CAST(WebXRInterface::TargetRayMode);
#endif // WEBXR_INTERFACE_H