8425c58991
This reduces the size of the editor binaries significantly, as we otherwise embed all WIP translations, including ones with very low completion ratios, and end up paying for the size of all `msgid`s for each locale. Cf. https://github.com/godotengine/godot-proposals/issues/3421 for details. The thresholds used are: - 30% for the editor interface (should already include most common strings while more obscure ones like UndoRedo action names might be untranslated). - 10% for the class reference: this is a HUGE resource and 10% is already a lot of useful content, especially if focused on the most used APIs. For 3.x, we also exclude languages that require complex text layout support to be displayed properly. This currently reduces the size of the editor binary by 17% on Linux. The list will be synced manually every now and then.
114 lines
4.3 KiB
Python
114 lines
4.3 KiB
Python
#!/usr/bin/env python
|
|
|
|
Import("env")
|
|
|
|
env.editor_sources = []
|
|
|
|
import os
|
|
import glob
|
|
from platform_methods import run_in_subprocess
|
|
from compat import open_utf8
|
|
import editor_builders
|
|
|
|
|
|
def _make_doc_data_class_path(to_path):
|
|
# NOTE: It is safe to generate this file here, since this is still executed serially
|
|
g = open_utf8(os.path.join(to_path, "doc_data_class_path.gen.h"), "w")
|
|
g.write("static const int _doc_data_class_path_count = " + str(len(env.doc_class_path)) + ";\n")
|
|
g.write("struct _DocDataClassPath { const char* name; const char* path; };\n")
|
|
|
|
g.write("static const _DocDataClassPath _doc_data_class_paths[" + str(len(env.doc_class_path) + 1) + "] = {\n")
|
|
for c in sorted(env.doc_class_path):
|
|
g.write('\t{"' + c + '", "' + env.doc_class_path[c] + '"},\n')
|
|
g.write("\t{NULL, NULL}\n")
|
|
g.write("};\n")
|
|
|
|
g.close()
|
|
|
|
|
|
if env["tools"]:
|
|
# Register exporters
|
|
reg_exporters_inc = '#include "register_exporters.h"\n'
|
|
reg_exporters = "void register_exporters() {\n"
|
|
for e in env.platform_exporters:
|
|
# Glob all .cpp files in export folder
|
|
files = Glob("#platform/" + e + "/export/" + "*.cpp")
|
|
env.add_source_files(env.editor_sources, files)
|
|
|
|
reg_exporters += "\tregister_" + e + "_exporter();\n"
|
|
reg_exporters_inc += '#include "platform/' + e + '/export/export.h"\n'
|
|
reg_exporters += "}\n"
|
|
|
|
# NOTE: It is safe to generate this file here, since this is still executed serially
|
|
with open_utf8("register_exporters.gen.cpp", "w") as f:
|
|
f.write(reg_exporters_inc)
|
|
f.write(reg_exporters)
|
|
|
|
# Core API documentation.
|
|
docs = []
|
|
docs += Glob("#doc/classes/*.xml")
|
|
|
|
# Module API documentation.
|
|
module_dirs = []
|
|
for d in env.doc_class_path.values():
|
|
if d not in module_dirs:
|
|
module_dirs.append(d)
|
|
|
|
for d in module_dirs:
|
|
if not os.path.isabs(d):
|
|
docs += Glob("#" + d + "/*.xml") # Built-in.
|
|
else:
|
|
docs += Glob(d + "/*.xml") # Custom.
|
|
|
|
_make_doc_data_class_path(env.Dir("#editor/doc").abspath)
|
|
|
|
docs = sorted(docs)
|
|
env.Depends("#editor/doc_data_compressed.gen.h", docs)
|
|
env.CommandNoCache("#editor/doc_data_compressed.gen.h", docs, run_in_subprocess(editor_builders.make_doc_header))
|
|
|
|
# Editor interface and class reference translations incur a significant size
|
|
# cost for the editor binary (see godot-proposals#3421).
|
|
# To limit it, we only include translations with a high enough completion
|
|
# ratio (30% for the editor UI, 10% for the class reference).
|
|
# Generated with `make include-list` for each resource.
|
|
# Note: In 3.x, we also exclude languages that depend on complex text
|
|
# layouts to be displayed properly: ar,bn,fa,he,hi,ml,si,ta,te,ur.
|
|
|
|
# Editor translations
|
|
to_include = (
|
|
"bg,ca,cs,de,el,eo,es_AR,es,fi,fr,gl,hu,id,it,ja,ko,ms,nb,nl,pl,pt_BR,pt,ro,ru,sk,sv,th,tr,uk,vi,zh_CN,zh_TW"
|
|
).split(",")
|
|
tlist = [env.Dir("#editor/translations").abspath + "/" + f + ".po" for f in to_include]
|
|
env.Depends("#editor/editor_translations.gen.h", tlist)
|
|
env.CommandNoCache(
|
|
"#editor/editor_translations.gen.h", tlist, run_in_subprocess(editor_builders.make_editor_translations_header)
|
|
)
|
|
|
|
# Documentation translations
|
|
to_include = "es,fr,ja,zh_CN".split(",")
|
|
tlist = [env.Dir("#doc/translations").abspath + "/" + f + ".po" for f in to_include]
|
|
env.Depends("#editor/doc_translations.gen.h", tlist)
|
|
env.CommandNoCache(
|
|
"#editor/doc_translations.gen.h", tlist, run_in_subprocess(editor_builders.make_doc_translations_header)
|
|
)
|
|
|
|
# Fonts
|
|
flist = glob.glob(env.Dir("#thirdparty").abspath + "/fonts/*.ttf")
|
|
flist.extend(glob.glob(env.Dir("#thirdparty").abspath + "/fonts/*.otf"))
|
|
flist.sort()
|
|
env.Depends("#editor/builtin_fonts.gen.h", flist)
|
|
env.CommandNoCache("#editor/builtin_fonts.gen.h", flist, run_in_subprocess(editor_builders.make_fonts_header))
|
|
|
|
env.add_source_files(env.editor_sources, "*.cpp")
|
|
env.add_source_files(env.editor_sources, "register_exporters.gen.cpp")
|
|
|
|
SConscript("collada/SCsub")
|
|
SConscript("doc/SCsub")
|
|
SConscript("fileserver/SCsub")
|
|
SConscript("icons/SCsub")
|
|
SConscript("import/SCsub")
|
|
SConscript("plugins/SCsub")
|
|
|
|
lib = env.add_library("editor", env.editor_sources)
|
|
env.Prepend(LIBS=[lib])
|