godot/editor/editor_builders.py

125 lines
3.5 KiB
Python

"""Functions used to generate source files during build time
All such functions are invoked in a subprocess on Windows to prevent build flakiness.
"""
import os
import os.path
from platform_methods import subprocess_main
from compat import encode_utf8, byte_to_str, open_utf8
def make_doc_header(target, source, env):
dst = target[0]
g = open_utf8(dst, "w")
buf = ""
docbegin = ""
docend = ""
for src in source:
if not src.endswith(".xml"):
continue
with open_utf8(src, "r") as f:
content = f.read()
buf += content
buf = encode_utf8(docbegin + buf + docend)
decomp_size = len(buf)
import zlib
buf = zlib.compress(buf)
g.write("/* THIS FILE IS GENERATED DO NOT EDIT */\n")
g.write("#ifndef _DOC_DATA_RAW_H\n")
g.write("#define _DOC_DATA_RAW_H\n")
g.write("static const int _doc_data_compressed_size = " + str(len(buf)) + ";\n")
g.write("static const int _doc_data_uncompressed_size = " + str(decomp_size) + ";\n")
g.write("static const unsigned char _doc_data_compressed[] = {\n")
for i in range(len(buf)):
g.write("\t" + byte_to_str(buf[i]) + ",\n")
g.write("};\n")
g.write("#endif")
g.close()
def make_fonts_header(target, source, env):
dst = target[0]
g = open_utf8(dst, "w")
g.write("/* THIS FILE IS GENERATED DO NOT EDIT */\n")
g.write("#ifndef _EDITOR_FONTS_H\n")
g.write("#define _EDITOR_FONTS_H\n")
# saving uncompressed, since freetype will reference from memory pointer
xl_names = []
for i in range(len(source)):
with open(source[i], "rb")as f:
buf = f.read()
name = os.path.splitext(os.path.basename(source[i]))[0]
g.write("static const int _font_" + name + "_size = " + str(len(buf)) + ";\n")
g.write("static const unsigned char _font_" + name + "[] = {\n")
for i in range(len(buf)):
g.write("\t" + byte_to_str(buf[i]) + ",\n")
g.write("};\n")
g.write("#endif")
g.close()
def make_translations_header(target, source, env):
dst = target[0]
g = open_utf8(dst, "w")
g.write("/* THIS FILE IS GENERATED DO NOT EDIT */\n")
g.write("#ifndef _EDITOR_TRANSLATIONS_H\n")
g.write("#define _EDITOR_TRANSLATIONS_H\n")
import zlib
import os.path
sorted_paths = sorted(source, key=lambda path: os.path.splitext(os.path.basename(path))[0])
xl_names = []
for i in range(len(sorted_paths)):
with open(sorted_paths[i], "rb") as f:
buf = f.read()
decomp_size = len(buf)
buf = zlib.compress(buf)
name = os.path.splitext(os.path.basename(sorted_paths[i]))[0]
g.write("static const unsigned char _translation_" + name + "_compressed[] = {\n")
for i in range(len(buf)):
g.write("\t" + byte_to_str(buf[i]) + ",\n")
g.write("};\n")
xl_names.append([name, len(buf), str(decomp_size)])
g.write("struct EditorTranslationList {\n")
g.write("\tconst char* lang;\n")
g.write("\tint comp_size;\n")
g.write("\tint uncomp_size;\n")
g.write("\tconst unsigned char* data;\n")
g.write("};\n\n")
g.write("static EditorTranslationList _editor_translations[] = {\n")
for x in xl_names:
g.write("\t{ \"" + x[0] + "\", " + str(x[1]) + ", " + str(x[2]) + ", _translation_" + x[0] + "_compressed},\n")
g.write("\t{NULL, 0, 0, NULL}\n")
g.write("};\n")
g.write("#endif")
g.close()
if __name__ == '__main__':
subprocess_main(globals())