godot/thirdparty/embree/kernels/common/rtcore.h

143 lines
6.4 KiB
C++

// Copyright 2009-2021 Intel Corporation
// SPDX-License-Identifier: Apache-2.0
#pragma once
#include "../../include/embree3/rtcore.h"
RTC_NAMESPACE_USE
namespace embree
{
/*! decoding of intersection flags */
__forceinline bool isCoherent (RTCIntersectContextFlags flags) { return (flags & RTC_INTERSECT_CONTEXT_FLAG_COHERENT) == RTC_INTERSECT_CONTEXT_FLAG_COHERENT; }
__forceinline bool isIncoherent(RTCIntersectContextFlags flags) { return (flags & RTC_INTERSECT_CONTEXT_FLAG_COHERENT) == RTC_INTERSECT_CONTEXT_FLAG_INCOHERENT; }
#if defined(TASKING_TBB) && (TBB_INTERFACE_VERSION_MAJOR >= 8)
# define USE_TASK_ARENA 1
#else
# define USE_TASK_ARENA 0
#endif
#if defined(TASKING_TBB) && (TBB_INTERFACE_VERSION >= 11009) // TBB 2019 Update 9
# define TASKING_TBB_USE_TASK_ISOLATION 1
#else
# define TASKING_TBB_USE_TASK_ISOLATION 0
#endif
/*! Macros used in the rtcore API implementation */
// -- GODOT start --
// #define RTC_CATCH_BEGIN try {
#define RTC_CATCH_BEGIN
// #define RTC_CATCH_END(device) \
// } catch (std::bad_alloc&) { \
// Device::process_error(device,RTC_ERROR_OUT_OF_MEMORY,"out of memory"); \
// } catch (rtcore_error& e) { \
// Device::process_error(device,e.error,e.what()); \
// } catch (std::exception& e) { \
// Device::process_error(device,RTC_ERROR_UNKNOWN,e.what()); \
// } catch (...) { \
// Device::process_error(device,RTC_ERROR_UNKNOWN,"unknown exception caught"); \
// }
#define RTC_CATCH_END(device)
// #define RTC_CATCH_END2(scene) \
// } catch (std::bad_alloc&) { \
// Device* device = scene ? scene->device : nullptr; \
// Device::process_error(device,RTC_ERROR_OUT_OF_MEMORY,"out of memory"); \
// } catch (rtcore_error& e) { \
// Device* device = scene ? scene->device : nullptr; \
// Device::process_error(device,e.error,e.what()); \
// } catch (std::exception& e) { \
// Device* device = scene ? scene->device : nullptr; \
// Device::process_error(device,RTC_ERROR_UNKNOWN,e.what()); \
// } catch (...) { \
// Device* device = scene ? scene->device : nullptr; \
// Device::process_error(device,RTC_ERROR_UNKNOWN,"unknown exception caught"); \
// }
#define RTC_CATCH_END2(scene)
// #define RTC_CATCH_END2_FALSE(scene) \
// } catch (std::bad_alloc&) { \
// Device* device = scene ? scene->device : nullptr; \
// Device::process_error(device,RTC_ERROR_OUT_OF_MEMORY,"out of memory"); \
// return false; \
// } catch (rtcore_error& e) { \
// Device* device = scene ? scene->device : nullptr; \
// Device::process_error(device,e.error,e.what()); \
// return false; \
// } catch (std::exception& e) { \
// Device* device = scene ? scene->device : nullptr; \
// Device::process_error(device,RTC_ERROR_UNKNOWN,e.what()); \
// return false; \
// } catch (...) { \
// Device* device = scene ? scene->device : nullptr; \
// Device::process_error(device,RTC_ERROR_UNKNOWN,"unknown exception caught"); \
// return false; \
// }
#define RTC_CATCH_END2_FALSE(scene) return false;
// -- GODOT end --
#define RTC_VERIFY_HANDLE(handle) \
if (handle == nullptr) { \
throw_RTCError(RTC_ERROR_INVALID_ARGUMENT,"invalid argument"); \
}
#define RTC_VERIFY_GEOMID(id) \
if (id == RTC_INVALID_GEOMETRY_ID) { \
throw_RTCError(RTC_ERROR_INVALID_ARGUMENT,"invalid argument"); \
}
#define RTC_VERIFY_UPPER(id,upper) \
if (id > upper) { \
throw_RTCError(RTC_ERROR_INVALID_ARGUMENT,"invalid argument"); \
}
#define RTC_VERIFY_RANGE(id,lower,upper) \
if (id < lower || id > upper) \
throw_RTCError(RTC_ERROR_INVALID_OPERATION,"argument out of bounds");
#if 0 // enable to debug print all API calls
#define RTC_TRACE(x) std::cout << #x << std::endl;
#else
#define RTC_TRACE(x)
#endif
// -- GODOT begin --
// /*! used to throw embree API errors */
// struct rtcore_error : public std::exception
// {
// __forceinline rtcore_error(RTCError error, const std::string& str)
// : error(error), str(str) {}
//
// ~rtcore_error() throw() {}
//
// const char* what () const throw () {
// return str.c_str();
// }
//
// RTCError error;
// std::string str;
// };
// -- GODOT end --
#if defined(DEBUG) // only report file and line in debug mode
// -- GODOT begin --
// #define throw_RTCError(error,str) \
// throw rtcore_error(error,std::string(__FILE__) + " (" + toString(__LINE__) + "): " + std::string(str));
#define throw_RTCError(error,str) \
printf(std::string(__FILE__) + " (" + toString(__LINE__) + "): " + std::string(str)), abort();
// -- GODOT end --
#else
// -- GODOT begin --
// #define throw_RTCError(error,str) \
// throw rtcore_error(error,str);
#define throw_RTCError(error,str) \
abort();
// -- GODOT end --
#endif
#define RTC_BUILD_ARGUMENTS_HAS(settings,member) \
(settings.byteSize > (offsetof(RTCBuildArguments,member)+sizeof(settings.member)))
}