..
area_3d.cpp
Make _validate_property
a multilevel method
2022-08-22 18:35:11 +03:00
area_3d.h
Make _validate_property
a multilevel method
2022-08-22 18:35:11 +03:00
audio_listener_3d.cpp
Add dedicated macros for property name extraction
2022-05-19 14:08:47 +08:00
audio_listener_3d.h
Code quality: Fix header guards consistency
2022-07-25 11:17:40 +02:00
audio_stream_player_3d.cpp
Make _validate_property
a multilevel method
2022-08-22 18:35:11 +03:00
audio_stream_player_3d.h
Make _validate_property
a multilevel method
2022-08-22 18:35:11 +03:00
bone_attachment_3d.cpp
Make _validate_property
a multilevel method
2022-08-22 18:35:11 +03:00
bone_attachment_3d.h
Make _validate_property
a multilevel method
2022-08-22 18:35:11 +03:00
camera_3d.cpp
Replace Array return types with TypedArray
2022-08-22 22:42:36 +02:00
camera_3d.h
Replace Array return types with TypedArray
2022-08-22 22:42:36 +02:00
collision_object_3d.cpp
Replace Array return types with TypedArray
2022-08-22 22:42:36 +02:00
collision_object_3d.h
Replace Array return types with TypedArray
2022-08-22 22:42:36 +02:00
collision_polygon_3d.cpp
Use suffixes for units in nodes and resources
2022-05-19 14:34:27 -05:00
collision_polygon_3d.h
Code quality: Fix header guards consistency
2022-07-25 11:17:40 +02:00
collision_shape_3d.cpp
Remove RES
and REF
typedefs in favor of spelled out Ref<>
2022-05-03 01:43:50 +02:00
collision_shape_3d.h
Code quality: Fix header guards consistency
2022-07-25 11:17:40 +02:00
cpu_particles_3d.cpp
Make _validate_property
a multilevel method
2022-08-22 18:35:11 +03:00
cpu_particles_3d.h
Make _validate_property
a multilevel method
2022-08-22 18:35:11 +03:00
decal.cpp
Make _validate_property
a multilevel method
2022-08-22 18:35:11 +03:00
decal.h
Make _validate_property
a multilevel method
2022-08-22 18:35:11 +03:00
fog_volume.cpp
Make _validate_property
a multilevel method
2022-08-22 18:35:11 +03:00
fog_volume.h
Make _validate_property
a multilevel method
2022-08-22 18:35:11 +03:00
gpu_particles_3d.cpp
Make _validate_property
a multilevel method
2022-08-22 18:35:11 +03:00
gpu_particles_3d.h
Make _validate_property
a multilevel method
2022-08-22 18:35:11 +03:00
gpu_particles_collision_3d.cpp
Merge pull request #62571 from Calinou/gpuparticlescollisionsdf3d-add-bake-mask
2022-08-08 10:18:11 +02:00
gpu_particles_collision_3d.h
Add a Bake Mask property to GPUParticlesCollisionSDF3D
2022-06-30 23:12:40 +02:00
importer_mesh_instance_3d.cpp
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
importer_mesh_instance_3d.h
Code quality: Fix header guards consistency
2022-07-25 11:17:40 +02:00
joint_3d.cpp
Joint3D: Remove utility method bindings for angular limits
2022-08-23 11:57:44 +02:00
joint_3d.h
Joint3D: Remove utility method bindings for angular limits
2022-08-23 11:57:44 +02:00
label_3d.cpp
Replace Array return types with TypedArray
2022-08-22 22:42:36 +02:00
label_3d.h
Make _validate_property
a multilevel method
2022-08-22 18:35:11 +03:00
light_3d.cpp
Make _validate_property
a multilevel method
2022-08-22 18:35:11 +03:00
light_3d.h
Make _validate_property
a multilevel method
2022-08-22 18:35:11 +03:00
lightmap_gi.cpp
Make _validate_property
a multilevel method
2022-08-22 18:35:11 +03:00
lightmap_gi.h
Make _validate_property
a multilevel method
2022-08-22 18:35:11 +03:00
lightmap_probe.cpp
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
lightmap_probe.h
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
lightmapper.cpp
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
lightmapper.h
add support for soft shadows to the lightmapper
2022-06-24 21:50:13 +05:30
mesh_instance_3d.cpp
Add dedicated macros for property name extraction
2022-05-19 14:08:47 +08:00
mesh_instance_3d.h
Code quality: Fix header guards consistency
2022-07-25 11:17:40 +02:00
multimesh_instance_3d.cpp
Discern between virtual and abstract class bindings
2022-03-10 12:28:11 +01:00
multimesh_instance_3d.h
Code quality: Fix header guards consistency
2022-07-25 11:17:40 +02:00
navigation_agent_3d.cpp
Group NavigationAgent properties
2022-06-29 18:42:51 +02:00
navigation_agent_3d.h
Code quality: Fix header guards consistency
2022-07-25 11:17:40 +02:00
navigation_obstacle_3d.cpp
Make Navigation Agents and Obstacles respect parent process mode
2022-05-17 20:08:39 +02:00
navigation_obstacle_3d.h
Make _validate_property
a multilevel method
2022-08-22 18:35:11 +03:00
navigation_region_3d.cpp
Fix NavigationRegion3D debug mesh rendering twice in Editor
2022-08-09 11:12:03 +02:00
navigation_region_3d.h
Merge pull request #62601 from smix8/navigation_3d_debug_4.x
2022-07-29 12:29:32 +02:00
node_3d.cpp
Make _validate_property
a multilevel method
2022-08-22 18:35:11 +03:00
node_3d.h
Make _validate_property
a multilevel method
2022-08-22 18:35:11 +03:00
occluder_instance_3d.cpp
Swap arguments of ResourceSaver.save()
2022-07-29 19:53:09 +02:00
occluder_instance_3d.h
Code quality: Fix header guards consistency
2022-07-25 11:17:40 +02:00
path_3d.cpp
Make _validate_property
a multilevel method
2022-08-22 18:35:11 +03:00
path_3d.h
Make _validate_property
a multilevel method
2022-08-22 18:35:11 +03:00
physics_body_3d.cpp
Rename properties unnecessarily using slash (/
) in their names
2022-08-23 11:57:43 +02:00
physics_body_3d.h
Make _validate_property
a multilevel method
2022-08-22 18:35:11 +03:00
position_3d.cpp
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
position_3d.h
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
ray_cast_3d.cpp
Expose the collider RID in Raycast nodes
2022-08-22 09:18:08 +02:00
ray_cast_3d.h
Expose the collider RID in Raycast nodes
2022-08-22 09:18:08 +02:00
reflection_probe.cpp
Make _validate_property
a multilevel method
2022-08-22 18:35:11 +03:00
reflection_probe.h
Make _validate_property
a multilevel method
2022-08-22 18:35:11 +03:00
remote_transform_3d.cpp
String: Remove TTR and DTR defines in non-tools build
2022-03-28 20:26:35 +02:00
remote_transform_3d.h
Code quality: Fix header guards consistency
2022-07-25 11:17:40 +02:00
SCsub
Disable Node3D when compiling without 3D and fix disable_3d option
2021-08-13 08:59:48 -05:00
shape_cast_3d.cpp
Add meter suffix to ShapeCast3D margin property
2022-07-31 12:36:15 +02:00
shape_cast_3d.h
Add ShapeCast3D node
2022-07-28 12:08:42 -05:00
skeleton_3d.cpp
Merge pull request #64339 from YuriSizov/core-multilevel-validate-property
2022-08-22 21:39:48 +02:00
skeleton_3d.h
Merge pull request #64339 from YuriSizov/core-multilevel-validate-property
2022-08-22 21:39:48 +02:00
skeleton_ik_3d.cpp
Make _validate_property
a multilevel method
2022-08-22 18:35:11 +03:00
skeleton_ik_3d.h
Make _validate_property
a multilevel method
2022-08-22 18:35:11 +03:00
soft_dynamic_body_3d.cpp
Octahedral Normal Support for Sprite and Soft Body
2022-08-20 10:01:46 -07:00
soft_dynamic_body_3d.h
Code quality: Fix header guards consistency
2022-07-25 11:17:40 +02:00
spring_arm_3d.cpp
Use suffixes for units in nodes and resources
2022-05-19 14:34:27 -05:00
spring_arm_3d.h
Code quality: Fix header guards consistency
2022-07-25 11:17:40 +02:00
sprite_3d.cpp
Merge pull request #64339 from YuriSizov/core-multilevel-validate-property
2022-08-22 21:39:48 +02:00
sprite_3d.h
Make _validate_property
a multilevel method
2022-08-22 18:35:11 +03:00
vehicle_body_3d.cpp
Use suffixes for units in nodes and resources
2022-05-19 14:34:27 -05:00
vehicle_body_3d.h
Code quality: Fix header guards consistency
2022-07-25 11:17:40 +02:00
velocity_tracker_3d.cpp
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
velocity_tracker_3d.h
Unexpose VelocityTracker3D
2022-08-19 02:28:24 +02:00
visible_on_screen_notifier_3d.cpp
Use suffixes for units in nodes and resources
2022-05-19 14:34:27 -05:00
visible_on_screen_notifier_3d.h
Code quality: Fix header guards consistency
2022-07-25 11:17:40 +02:00
visual_instance_3d.cpp
Rename shader parameter uniform setter/getter methods for consistency
2022-08-04 23:17:06 +02:00
visual_instance_3d.h
Rename shader parameter uniform setter/getter methods for consistency
2022-08-04 23:17:06 +02:00
voxel_gi.cpp
Clamp VoxelGI extents to reasonable values to avoid breaking baking
2022-07-05 18:32:44 +02:00
voxel_gi.h
Tweak VoxelGI defaults for better quality
2022-07-31 18:05:24 +02:00
voxelizer.cpp
Fix ORMMaterial3D not being taken into account by static VoxelGI
2022-08-11 21:39:05 +02:00
voxelizer.h
Code quality: Fix header guards consistency
2022-07-25 11:17:40 +02:00
world_environment.cpp
Make {call,set,notify}_group()
immediate by default
2022-05-05 16:59:37 +02:00
world_environment.h
Code quality: Fix header guards consistency
2022-07-25 11:17:40 +02:00
xr_nodes.cpp
Make _validate_property
a multilevel method
2022-08-22 18:35:11 +03:00
xr_nodes.h
Make _validate_property
a multilevel method
2022-08-22 18:35:11 +03:00