2af2a84a03
========== -NOTIFICATION_WM_QUIT fixed on android (seems tha way this is reported changed in newer sdk) -WIP implementation of APK Expansion APIs for publishing games larger than 50mb in Play Store -Feaures in the new tutorials are all present in the sourcecode -This (hopefully) should get rid of the animation list order getting corrupted -Improved 3D Scene Importer (Skeletons, Animations and other stuff were not being merged). Anything missing? -In code editor, the automatic syntax checker will only use file_exists() to check preload() else it might freeze the editor too much while typing if the preload is a big resource -Fixed bugs in PolygonPathFinder, stil pending to do a node and a demo
160 lines
5.1 KiB
C++
160 lines
5.1 KiB
C++
/*************************************************************************/
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/* resource_format_xml.h */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* http://www.godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#ifndef RESOURCE_FORMAT_XML_H
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#define RESOURCE_FORMAT_XML_H
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#include "io/resource_loader.h"
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#include "io/resource_saver.h"
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#include "os/file_access.h"
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class ResourceInteractiveLoaderXML : public ResourceInteractiveLoader {
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String local_path;
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String res_path;
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FileAccess *f;
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struct Tag {
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String name;
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HashMap<String,String> args;
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};
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_FORCE_INLINE_ Error _parse_array_element(Vector<char> &buff,bool p_number_only,FileAccess *f,bool *end);
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List<StringName> ext_resources;
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int resources_total;
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int resource_current;
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String resource_type;
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mutable int lines;
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uint8_t get_char() const;
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int get_current_line() const;
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friend class ResourceFormatLoaderXML;
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List<Tag> tag_stack;
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List<RES> resource_cache;
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Tag* parse_tag(bool* r_exit=NULL,bool p_printerr=true);
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Error close_tag(const String& p_name);
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_FORCE_INLINE_ void unquote(String& p_str);
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Error goto_end_of_tag();
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Error parse_property_data(String &r_data);
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Error parse_property(Variant& r_v, String &r_name);
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Error error;
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RES resource;
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public:
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virtual void set_local_path(const String& p_local_path);
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virtual Ref<Resource> get_resource();
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virtual Error poll();
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virtual int get_stage() const;
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virtual int get_stage_count() const;
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void open(FileAccess *p_f);
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String recognize(FileAccess *p_f);
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void get_dependencies(FileAccess *p_f,List<String> *p_dependencies);
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~ResourceInteractiveLoaderXML();
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};
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class ResourceFormatLoaderXML : public ResourceFormatLoader {
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public:
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virtual Ref<ResourceInteractiveLoader> load_interactive(const String &p_path);
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virtual void get_recognized_extensions_for_type(const String& p_type,List<String> *p_extensions) const;
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virtual void get_recognized_extensions(List<String> *p_extensions) const;
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virtual bool handles_type(const String& p_type) const;
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virtual String get_resource_type(const String &p_path) const;
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virtual void get_dependencies(const String& p_path,List<String> *p_dependencies);
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};
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////////////////////////////////////////////////////////////////////////////////////////////
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class ResourceFormatSaverXMLInstance {
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String local_path;
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bool takeover_paths;
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bool relative_paths;
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bool bundle_resources;
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bool skip_editor;
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FileAccess *f;
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int depth;
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Map<RES,int> resource_map;
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List<RES> saved_resources;
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Set<RES> external_resources;
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void enter_tag(const char* p_tag,const String& p_args=String());
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void exit_tag(const char* p_tag);
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void _find_resources(const Variant& p_variant,bool p_main=false);
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void write_property(const String& p_name,const Variant& p_property,bool *r_ok=NULL);
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void escape(String& p_str);
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void write_tabs(int p_diff=0);
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void write_string(String p_str,bool p_escape=true);
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public:
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Error save(const String &p_path,const RES& p_resource,uint32_t p_flags=0);
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};
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class ResourceFormatSaverXML : public ResourceFormatSaver {
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public:
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virtual Error save(const String &p_path,const RES& p_resource,uint32_t p_flags=0);
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virtual bool recognize(const RES& p_resource) const;
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virtual void get_recognized_extensions(const RES& p_resource,List<String> *p_extensions) const;
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};
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#endif // RESOURCE_FORMAT_XML_H
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