godot/modules/mono/build_scripts
Ignacio Etcheverry 2af8a72663 Mono: Don't use -rdynamic when compiling for WASM
`-rdynamic` was causing the emsdk linker to silently fail to
generate the output `.wasm` file (even though exit code was 0).
2020-12-14 21:16:09 +01:00
..
__init__.py Mono: Reorganize build scripts 2019-04-07 19:03:09 +02:00
api_solution_build.py SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00
gen_cs_glue_version.py SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00
godot_net_sdk_build.py C#: Make editor create NuGet fallback folder for Godot packages 2020-10-23 10:54:49 +02:00
godot_tools_build.py C#: Add VisualStudio support 2020-06-15 21:29:16 +02:00
make_android_mono_config.py Remove empty lines around braces with the formatting script 2020-11-16 23:38:11 -05:00
mono_android_config.xml Mono/C#: Several android fixes 2019-12-04 19:03:42 +01:00
mono_configure.py Mono: Don't use -rdynamic when compiling for WASM 2020-12-14 21:16:09 +01:00
mono_reg_utils.py Merge python EnvironmentError, IOError and WindowsError into OSError. 2020-09-02 15:58:07 +01:00
solution_builder.py Remove unused Python local variables. 2020-09-11 11:39:15 +01:00