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shaders
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
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SCsub
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SCons: Format buildsystem files with psf/black
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2020-06-10 15:30:52 +02:00 |
rasterizer_canvas_base_gles2.cpp
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
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rasterizer_canvas_base_gles2.h
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Update copyright statements to 2021
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2021-01-13 16:17:06 +01:00 |
rasterizer_canvas_gles2.cpp
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
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rasterizer_canvas_gles2.h
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
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rasterizer_gles2.cpp
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
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rasterizer_gles2.h
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
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rasterizer_scene_gles2.cpp
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
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rasterizer_scene_gles2.h
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rasterizer_storage_gles2.cpp
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
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rasterizer_storage_gles2.h
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
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shader_compiler_gles2.cpp
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
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shader_compiler_gles2.h
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
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2021-05-04 14:45:16 +02:00 |
shader_gles2.cpp
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
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2021-05-04 14:45:16 +02:00 |
shader_gles2.h
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
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2021-05-04 14:45:16 +02:00 |