godot/main/tests/test_xml_parser.h
Henry Conklin a28beb3048
Add support for numeric XML entities to XMLParser
* Add support for decimal numeric entities to String::xml_unescape
* Add more error checks to String::xml_unescape
* Refactor XMLParser to use String::xml_unescape instead of an internal
implementation
2021-06-03 11:44:47 +02:00

46 lines
2.4 KiB
C++

/*************************************************************************/
/* test_xml_parser.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
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/* "Software"), to deal in the Software without restriction, including */
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#ifndef TEST_XML_PARSER_H
#define TEST_XML_PARSER_H
#include <inttypes.h>
#include "core/io/xml_parser.h"
#include "core/os/main_loop.h"
#include "core/ustring.h"
#include "core/vector.h"
namespace TestXMLParser {
MainLoop *test();
}
#endif // TEST_XML_PARSER_H