godot/scene
Arseny Kapoulkine 2b8215a196 Fix dramatically overallocated normal weights
The weight is per-attribute scalar (X, Y, Z), not per-vertex; this was
the case even before the library update so this appears to be an
oversight.
2023-11-02 14:17:41 -07:00
..
2d Fix rotated tile collision not working at runtime 2023-10-31 18:22:26 +01:00
3d Merge pull request #84165 from clayjohn/softbody-bug 2023-10-30 10:19:43 +01:00
animation Remove AnimationMixer bindings only bound in the editor 2023-10-16 17:56:14 +02:00
audio [Audio] Fix pausing stream on entering tree 2023-10-22 22:35:32 +02:00
debugger Display multiplayer authority ID in remote debugger 2023-10-22 14:23:15 +01:00
gui Merge pull request #84287 from bruvzg/rtl_img_resize_and_dropcap_flow 2023-11-01 15:11:20 +01:00
main Revert "Add a Disable 2D property to Viewport" 2023-10-27 14:45:59 +02:00
resources Fix dramatically overallocated normal weights 2023-11-02 14:17:41 -07:00
theme Merge pull request #82653 from MewPurPur/simplify-region-folding-icon 2023-10-04 15:35:57 +02:00
SCsub
property_utils.cpp Extract ScriptInstance to simplify includes 2023-09-06 22:54:38 +02:00
property_utils.h
register_scene_types.cpp Implement AnimationManager the base class of AnimationPlayer/Tree 2023-09-29 08:23:57 +09:00
register_scene_types.h
scene_string_names.cpp Use StringName consistently to refer to the Master audio bus name 2023-08-07 18:06:17 +02:00
scene_string_names.h Use StringName consistently to refer to the Master audio bus name 2023-08-07 18:06:17 +02:00