godot/doc/classes/StreamPeerTCP.xml

85 lines
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XML

<?xml version="1.0" encoding="UTF-8" ?>
<class name="StreamPeerTCP" inherits="StreamPeer" category="Core" version="3.0.7">
<brief_description>
TCP Stream peer.
</brief_description>
<description>
TCP Stream peer. This object can be used to connect to TCP servers, or also is returned by a tcp server.
</description>
<tutorials>
</tutorials>
<demos>
</demos>
<methods>
<method name="connect_to_host">
<return type="int" enum="Error">
</return>
<argument index="0" name="host" type="String">
</argument>
<argument index="1" name="port" type="int">
</argument>
<description>
Connect to the specified host:port pair. A hostname will be resolved if valid. Returns [OK] on success or [FAILED] on failure.
</description>
</method>
<method name="disconnect_from_host">
<return type="void">
</return>
<description>
Disconnect from host.
</description>
</method>
<method name="get_connected_host" qualifiers="const">
<return type="String">
</return>
<description>
Return the IP of this peer.
</description>
</method>
<method name="get_connected_port" qualifiers="const">
<return type="int">
</return>
<description>
Return the port of this peer.
</description>
</method>
<method name="get_status" qualifiers="const">
<return type="int" enum="StreamPeerTCP.Status">
</return>
<description>
Return the status of the connection, one of STATUS_* enum.
</description>
</method>
<method name="is_connected_to_host" qualifiers="const">
<return type="bool">
</return>
<description>
</description>
</method>
<method name="set_no_delay">
<return type="void">
</return>
<argument index="0" name="enabled" type="bool">
</argument>
<description>
Disable Nagle algorithm to improve latency for small packets.
Note that for applications that send large packets, or need to transfer a lot of data, this can reduce total bandwidth.
</description>
</method>
</methods>
<constants>
<constant name="STATUS_NONE" value="0" enum="Status">
The initial status of the [code]StreamPeerTCP[/code], also the status after a disconnect.
</constant>
<constant name="STATUS_CONNECTING" value="1" enum="Status">
A status representing a [code]StreamPeerTCP[/code] that is connecting to a host.
</constant>
<constant name="STATUS_CONNECTED" value="2" enum="Status">
A status representing a [code]StreamPeerTCP[/code] that is connected to a host.
</constant>
<constant name="STATUS_ERROR" value="3" enum="Status">
A staus representing a [code]StreamPeerTCP[/code] in error state.
</constant>
</constants>
</class>