godot/core/object.cpp
George Marques 2b9d9bc364
Remove multilevel calls
In general they are more confusing to users because they expect
inheritance to fully override parent methods. This behavior can be
enabled by script writers using a simple super() call.
2020-07-24 14:13:58 -03:00

1981 lines
54 KiB
C++

/*************************************************************************/
/* object.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "object.h"
#include "core/class_db.h"
#include "core/core_string_names.h"
#include "core/message_queue.h"
#include "core/os/os.h"
#include "core/print_string.h"
#include "core/resource.h"
#include "core/script_language.h"
#include "core/translation.h"
#ifdef DEBUG_ENABLED
struct _ObjectDebugLock {
Object *obj;
_ObjectDebugLock(Object *p_obj) {
obj = p_obj;
obj->_lock_index.ref();
}
~_ObjectDebugLock() {
obj->_lock_index.unref();
}
};
#define OBJ_DEBUG_LOCK _ObjectDebugLock _debug_lock(this);
#else
#define OBJ_DEBUG_LOCK
#endif
PropertyInfo::operator Dictionary() const {
Dictionary d;
d["name"] = name;
d["class_name"] = class_name;
d["type"] = type;
d["hint"] = hint;
d["hint_string"] = hint_string;
d["usage"] = usage;
return d;
}
PropertyInfo PropertyInfo::from_dict(const Dictionary &p_dict) {
PropertyInfo pi;
if (p_dict.has("type")) {
pi.type = Variant::Type(int(p_dict["type"]));
}
if (p_dict.has("name")) {
pi.name = p_dict["name"];
}
if (p_dict.has("class_name")) {
pi.class_name = p_dict["class_name"];
}
if (p_dict.has("hint")) {
pi.hint = PropertyHint(int(p_dict["hint"]));
}
if (p_dict.has("hint_string")) {
pi.hint_string = p_dict["hint_string"];
}
if (p_dict.has("usage")) {
pi.usage = p_dict["usage"];
}
return pi;
}
Array convert_property_list(const List<PropertyInfo> *p_list) {
Array va;
for (const List<PropertyInfo>::Element *E = p_list->front(); E; E = E->next()) {
va.push_back(Dictionary(E->get()));
}
return va;
}
MethodInfo::operator Dictionary() const {
Dictionary d;
d["name"] = name;
d["args"] = convert_property_list(&arguments);
Array da;
for (int i = 0; i < default_arguments.size(); i++) {
da.push_back(default_arguments[i]);
}
d["default_args"] = da;
d["flags"] = flags;
d["id"] = id;
Dictionary r = return_val;
d["return"] = r;
return d;
}
MethodInfo MethodInfo::from_dict(const Dictionary &p_dict) {
MethodInfo mi;
if (p_dict.has("name")) {
mi.name = p_dict["name"];
}
Array args;
if (p_dict.has("args")) {
args = p_dict["args"];
}
for (int i = 0; i < args.size(); i++) {
Dictionary d = args[i];
mi.arguments.push_back(PropertyInfo::from_dict(d));
}
Array defargs;
if (p_dict.has("default_args")) {
defargs = p_dict["default_args"];
}
for (int i = 0; i < defargs.size(); i++) {
mi.default_arguments.push_back(defargs[i]);
}
if (p_dict.has("return")) {
mi.return_val = PropertyInfo::from_dict(p_dict["return"]);
}
if (p_dict.has("flags")) {
mi.flags = p_dict["flags"];
}
return mi;
}
MethodInfo::MethodInfo() :
flags(METHOD_FLAG_NORMAL) {}
MethodInfo::MethodInfo(const String &p_name) :
name(p_name),
flags(METHOD_FLAG_NORMAL) {
}
MethodInfo::MethodInfo(const String &p_name, const PropertyInfo &p_param1) :
name(p_name),
flags(METHOD_FLAG_NORMAL) {
arguments.push_back(p_param1);
}
MethodInfo::MethodInfo(const String &p_name, const PropertyInfo &p_param1, const PropertyInfo &p_param2) :
name(p_name),
flags(METHOD_FLAG_NORMAL) {
arguments.push_back(p_param1);
arguments.push_back(p_param2);
}
MethodInfo::MethodInfo(const String &p_name, const PropertyInfo &p_param1, const PropertyInfo &p_param2, const PropertyInfo &p_param3) :
name(p_name),
flags(METHOD_FLAG_NORMAL) {
arguments.push_back(p_param1);
arguments.push_back(p_param2);
arguments.push_back(p_param3);
}
MethodInfo::MethodInfo(const String &p_name, const PropertyInfo &p_param1, const PropertyInfo &p_param2, const PropertyInfo &p_param3, const PropertyInfo &p_param4) :
name(p_name),
flags(METHOD_FLAG_NORMAL) {
arguments.push_back(p_param1);
arguments.push_back(p_param2);
arguments.push_back(p_param3);
arguments.push_back(p_param4);
}
MethodInfo::MethodInfo(const String &p_name, const PropertyInfo &p_param1, const PropertyInfo &p_param2, const PropertyInfo &p_param3, const PropertyInfo &p_param4, const PropertyInfo &p_param5) :
name(p_name),
flags(METHOD_FLAG_NORMAL) {
arguments.push_back(p_param1);
arguments.push_back(p_param2);
arguments.push_back(p_param3);
arguments.push_back(p_param4);
arguments.push_back(p_param5);
}
MethodInfo::MethodInfo(Variant::Type ret) :
flags(METHOD_FLAG_NORMAL) {
return_val.type = ret;
}
MethodInfo::MethodInfo(Variant::Type ret, const String &p_name) :
name(p_name),
flags(METHOD_FLAG_NORMAL) {
return_val.type = ret;
}
MethodInfo::MethodInfo(Variant::Type ret, const String &p_name, const PropertyInfo &p_param1) :
name(p_name),
flags(METHOD_FLAG_NORMAL) {
return_val.type = ret;
arguments.push_back(p_param1);
}
MethodInfo::MethodInfo(Variant::Type ret, const String &p_name, const PropertyInfo &p_param1, const PropertyInfo &p_param2) :
name(p_name),
flags(METHOD_FLAG_NORMAL) {
return_val.type = ret;
arguments.push_back(p_param1);
arguments.push_back(p_param2);
}
MethodInfo::MethodInfo(Variant::Type ret, const String &p_name, const PropertyInfo &p_param1, const PropertyInfo &p_param2, const PropertyInfo &p_param3) :
name(p_name),
flags(METHOD_FLAG_NORMAL) {
return_val.type = ret;
arguments.push_back(p_param1);
arguments.push_back(p_param2);
arguments.push_back(p_param3);
}
MethodInfo::MethodInfo(Variant::Type ret, const String &p_name, const PropertyInfo &p_param1, const PropertyInfo &p_param2, const PropertyInfo &p_param3, const PropertyInfo &p_param4) :
name(p_name),
flags(METHOD_FLAG_NORMAL) {
return_val.type = ret;
arguments.push_back(p_param1);
arguments.push_back(p_param2);
arguments.push_back(p_param3);
arguments.push_back(p_param4);
}
MethodInfo::MethodInfo(Variant::Type ret, const String &p_name, const PropertyInfo &p_param1, const PropertyInfo &p_param2, const PropertyInfo &p_param3, const PropertyInfo &p_param4, const PropertyInfo &p_param5) :
name(p_name),
flags(METHOD_FLAG_NORMAL) {
return_val.type = ret;
arguments.push_back(p_param1);
arguments.push_back(p_param2);
arguments.push_back(p_param3);
arguments.push_back(p_param4);
arguments.push_back(p_param5);
}
MethodInfo::MethodInfo(const PropertyInfo &p_ret, const String &p_name) :
name(p_name),
return_val(p_ret),
flags(METHOD_FLAG_NORMAL) {
}
MethodInfo::MethodInfo(const PropertyInfo &p_ret, const String &p_name, const PropertyInfo &p_param1) :
name(p_name),
return_val(p_ret),
flags(METHOD_FLAG_NORMAL) {
arguments.push_back(p_param1);
}
MethodInfo::MethodInfo(const PropertyInfo &p_ret, const String &p_name, const PropertyInfo &p_param1, const PropertyInfo &p_param2) :
name(p_name),
return_val(p_ret),
flags(METHOD_FLAG_NORMAL) {
arguments.push_back(p_param1);
arguments.push_back(p_param2);
}
MethodInfo::MethodInfo(const PropertyInfo &p_ret, const String &p_name, const PropertyInfo &p_param1, const PropertyInfo &p_param2, const PropertyInfo &p_param3) :
name(p_name),
return_val(p_ret),
flags(METHOD_FLAG_NORMAL) {
arguments.push_back(p_param1);
arguments.push_back(p_param2);
arguments.push_back(p_param3);
}
MethodInfo::MethodInfo(const PropertyInfo &p_ret, const String &p_name, const PropertyInfo &p_param1, const PropertyInfo &p_param2, const PropertyInfo &p_param3, const PropertyInfo &p_param4) :
name(p_name),
return_val(p_ret),
flags(METHOD_FLAG_NORMAL) {
arguments.push_back(p_param1);
arguments.push_back(p_param2);
arguments.push_back(p_param3);
arguments.push_back(p_param4);
}
MethodInfo::MethodInfo(const PropertyInfo &p_ret, const String &p_name, const PropertyInfo &p_param1, const PropertyInfo &p_param2, const PropertyInfo &p_param3, const PropertyInfo &p_param4, const PropertyInfo &p_param5) :
name(p_name),
return_val(p_ret),
flags(METHOD_FLAG_NORMAL) {
arguments.push_back(p_param1);
arguments.push_back(p_param2);
arguments.push_back(p_param3);
arguments.push_back(p_param4);
arguments.push_back(p_param5);
}
Object::Connection::operator Variant() const {
Dictionary d;
d["signal"] = signal;
d["callable"] = callable;
d["flags"] = flags;
d["binds"] = binds;
return d;
}
bool Object::Connection::operator<(const Connection &p_conn) const {
if (signal == p_conn.signal) {
return callable < p_conn.callable;
} else {
return signal < p_conn.signal;
}
}
Object::Connection::Connection(const Variant &p_variant) {
Dictionary d = p_variant;
if (d.has("signal")) {
signal = d["signal"];
}
if (d.has("callable")) {
callable = d["callable"];
}
if (d.has("flags")) {
flags = d["flags"];
}
if (d.has("binds")) {
binds = d["binds"];
}
}
bool Object::_predelete() {
_predelete_ok = 1;
notification(NOTIFICATION_PREDELETE, true);
if (_predelete_ok) {
_class_ptr = nullptr; //must restore so destructors can access class ptr correctly
}
return _predelete_ok;
}
void Object::_postinitialize() {
_class_ptr = _get_class_namev();
_initialize_classv();
notification(NOTIFICATION_POSTINITIALIZE);
}
void Object::get_valid_parents_static(List<String> *p_parents) {
}
void Object::_get_valid_parents_static(List<String> *p_parents) {
}
void Object::set(const StringName &p_name, const Variant &p_value, bool *r_valid) {
#ifdef TOOLS_ENABLED
_edited = true;
#endif
if (script_instance) {
if (script_instance->set(p_name, p_value)) {
if (r_valid) {
*r_valid = true;
}
return;
}
}
//try built-in setgetter
{
if (ClassDB::set_property(this, p_name, p_value, r_valid)) {
/*
if (r_valid)
*r_valid=true;
*/
return;
}
}
if (p_name == CoreStringNames::get_singleton()->_script) {
set_script(p_value);
if (r_valid) {
*r_valid = true;
}
return;
} else if (p_name == CoreStringNames::get_singleton()->_meta) {
//set_meta(p_name,p_value);
metadata = p_value.duplicate();
if (r_valid) {
*r_valid = true;
}
return;
}
//something inside the object... :|
bool success = _setv(p_name, p_value);
if (success) {
if (r_valid) {
*r_valid = true;
}
return;
}
{
bool valid;
setvar(p_name, p_value, &valid);
if (valid) {
if (r_valid) {
*r_valid = true;
}
return;
}
}
#ifdef TOOLS_ENABLED
if (script_instance) {
bool valid;
script_instance->property_set_fallback(p_name, p_value, &valid);
if (valid) {
if (r_valid) {
*r_valid = true;
}
return;
}
}
#endif
if (r_valid) {
*r_valid = false;
}
}
Variant Object::get(const StringName &p_name, bool *r_valid) const {
Variant ret;
if (script_instance) {
if (script_instance->get(p_name, ret)) {
if (r_valid) {
*r_valid = true;
}
return ret;
}
}
//try built-in setgetter
{
if (ClassDB::get_property(const_cast<Object *>(this), p_name, ret)) {
if (r_valid) {
*r_valid = true;
}
return ret;
}
}
if (p_name == CoreStringNames::get_singleton()->_script) {
ret = get_script();
if (r_valid) {
*r_valid = true;
}
return ret;
} else if (p_name == CoreStringNames::get_singleton()->_meta) {
ret = metadata;
if (r_valid) {
*r_valid = true;
}
return ret;
} else {
//something inside the object... :|
bool success = _getv(p_name, ret);
if (success) {
if (r_valid) {
*r_valid = true;
}
return ret;
}
//if nothing else, use getvar
{
bool valid;
ret = getvar(p_name, &valid);
if (valid) {
if (r_valid) {
*r_valid = true;
}
return ret;
}
}
#ifdef TOOLS_ENABLED
if (script_instance) {
bool valid;
ret = script_instance->property_get_fallback(p_name, &valid);
if (valid) {
if (r_valid) {
*r_valid = true;
}
return ret;
}
}
#endif
if (r_valid) {
*r_valid = false;
}
return Variant();
}
}
void Object::set_indexed(const Vector<StringName> &p_names, const Variant &p_value, bool *r_valid) {
if (p_names.empty()) {
if (r_valid) {
*r_valid = false;
}
return;
}
if (p_names.size() == 1) {
set(p_names[0], p_value, r_valid);
return;
}
bool valid = false;
if (!r_valid) {
r_valid = &valid;
}
List<Variant> value_stack;
value_stack.push_back(get(p_names[0], r_valid));
if (!*r_valid) {
value_stack.clear();
return;
}
for (int i = 1; i < p_names.size() - 1; i++) {
value_stack.push_back(value_stack.back()->get().get_named(p_names[i], r_valid));
if (!*r_valid) {
value_stack.clear();
return;
}
}
value_stack.push_back(p_value); // p_names[p_names.size() - 1]
for (int i = p_names.size() - 1; i > 0; i--) {
value_stack.back()->prev()->get().set_named(p_names[i], value_stack.back()->get(), r_valid);
value_stack.pop_back();
if (!*r_valid) {
value_stack.clear();
return;
}
}
set(p_names[0], value_stack.back()->get(), r_valid);
value_stack.pop_back();
ERR_FAIL_COND(!value_stack.empty());
}
Variant Object::get_indexed(const Vector<StringName> &p_names, bool *r_valid) const {
if (p_names.empty()) {
if (r_valid) {
*r_valid = false;
}
return Variant();
}
bool valid = false;
Variant current_value = get(p_names[0], &valid);
for (int i = 1; i < p_names.size(); i++) {
current_value = current_value.get_named(p_names[i], &valid);
if (!valid) {
break;
}
}
if (r_valid) {
*r_valid = valid;
}
return current_value;
}
void Object::get_property_list(List<PropertyInfo> *p_list, bool p_reversed) const {
if (script_instance && p_reversed) {
p_list->push_back(PropertyInfo(Variant::NIL, "Script Variables", PROPERTY_HINT_NONE, String(), PROPERTY_USAGE_CATEGORY));
script_instance->get_property_list(p_list);
}
_get_property_listv(p_list, p_reversed);
if (!is_class("Script")) { // can still be set, but this is for userfriendlyness
#ifdef TOOLS_ENABLED
p_list->push_back(PropertyInfo(Variant::NIL, "Script", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_GROUP));
#endif
p_list->push_back(PropertyInfo(Variant::OBJECT, "script", PROPERTY_HINT_RESOURCE_TYPE, "Script", PROPERTY_USAGE_DEFAULT));
}
if (!metadata.empty()) {
p_list->push_back(PropertyInfo(Variant::DICTIONARY, "__meta__", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL));
}
if (script_instance && !p_reversed) {
p_list->push_back(PropertyInfo(Variant::NIL, "Script Variables", PROPERTY_HINT_NONE, String(), PROPERTY_USAGE_CATEGORY));
script_instance->get_property_list(p_list);
}
}
void Object::_validate_property(PropertyInfo &property) const {
}
void Object::get_method_list(List<MethodInfo> *p_list) const {
ClassDB::get_method_list(get_class_name(), p_list);
if (script_instance) {
script_instance->get_method_list(p_list);
}
}
Variant Object::_call_bind(const Variant **p_args, int p_argcount, Callable::CallError &r_error) {
if (p_argcount < 1) {
r_error.error = Callable::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS;
r_error.argument = 0;
return Variant();
}
if (p_args[0]->get_type() != Variant::STRING_NAME && p_args[0]->get_type() != Variant::STRING) {
r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT;
r_error.argument = 0;
r_error.expected = Variant::STRING_NAME;
return Variant();
}
StringName method = *p_args[0];
return call(method, &p_args[1], p_argcount - 1, r_error);
}
Variant Object::_call_deferred_bind(const Variant **p_args, int p_argcount, Callable::CallError &r_error) {
if (p_argcount < 1) {
r_error.error = Callable::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS;
r_error.argument = 0;
return Variant();
}
if (p_args[0]->get_type() != Variant::STRING_NAME && p_args[0]->get_type() != Variant::STRING) {
r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT;
r_error.argument = 0;
r_error.expected = Variant::STRING_NAME;
return Variant();
}
r_error.error = Callable::CallError::CALL_OK;
StringName method = *p_args[0];
MessageQueue::get_singleton()->push_call(get_instance_id(), method, &p_args[1], p_argcount - 1);
return Variant();
}
bool Object::has_method(const StringName &p_method) const {
if (p_method == CoreStringNames::get_singleton()->_free) {
return true;
}
if (script_instance && script_instance->has_method(p_method)) {
return true;
}
MethodBind *method = ClassDB::get_method(get_class_name(), p_method);
return method != nullptr;
}
Variant Object::getvar(const Variant &p_key, bool *r_valid) const {
if (r_valid) {
*r_valid = false;
}
return Variant();
}
void Object::setvar(const Variant &p_key, const Variant &p_value, bool *r_valid) {
if (r_valid) {
*r_valid = false;
}
}
Variant Object::callv(const StringName &p_method, const Array &p_args) {
const Variant **argptrs = nullptr;
if (p_args.size() > 0) {
argptrs = (const Variant **)alloca(sizeof(Variant *) * p_args.size());
for (int i = 0; i < p_args.size(); i++) {
argptrs[i] = &p_args[i];
}
}
Callable::CallError ce;
Variant ret = call(p_method, argptrs, p_args.size(), ce);
if (ce.error != Callable::CallError::CALL_OK) {
ERR_FAIL_V_MSG(Variant(), "Error calling method from 'callv': " + Variant::get_call_error_text(this, p_method, argptrs, p_args.size(), ce) + ".");
}
return ret;
}
Variant Object::call(const StringName &p_name, VARIANT_ARG_DECLARE) {
VARIANT_ARGPTRS;
int argc = 0;
for (int i = 0; i < VARIANT_ARG_MAX; i++) {
if (argptr[i]->get_type() == Variant::NIL) {
break;
}
argc++;
}
Callable::CallError error;
Variant ret = call(p_name, argptr, argc, error);
return ret;
}
Variant Object::call(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error) {
r_error.error = Callable::CallError::CALL_OK;
if (p_method == CoreStringNames::get_singleton()->_free) {
//free must be here, before anything, always ready
#ifdef DEBUG_ENABLED
if (p_argcount != 0) {
r_error.argument = 0;
r_error.error = Callable::CallError::CALL_ERROR_TOO_MANY_ARGUMENTS;
return Variant();
}
if (Object::cast_to<Reference>(this)) {
r_error.argument = 0;
r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD;
ERR_FAIL_V_MSG(Variant(), "Can't 'free' a reference.");
}
if (_lock_index.get() > 1) {
r_error.argument = 0;
r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD;
ERR_FAIL_V_MSG(Variant(), "Object is locked and can't be freed.");
}
#endif
//must be here, must be before everything,
memdelete(this);
r_error.error = Callable::CallError::CALL_OK;
return Variant();
}
Variant ret;
OBJ_DEBUG_LOCK
if (script_instance) {
ret = script_instance->call(p_method, p_args, p_argcount, r_error);
//force jumptable
switch (r_error.error) {
case Callable::CallError::CALL_OK:
return ret;
case Callable::CallError::CALL_ERROR_INVALID_METHOD:
break;
case Callable::CallError::CALL_ERROR_INVALID_ARGUMENT:
case Callable::CallError::CALL_ERROR_TOO_MANY_ARGUMENTS:
case Callable::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS:
return ret;
case Callable::CallError::CALL_ERROR_INSTANCE_IS_NULL: {
}
}
}
MethodBind *method = ClassDB::get_method(get_class_name(), p_method);
if (method) {
ret = method->call(this, p_args, p_argcount, r_error);
} else {
r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD;
}
return ret;
}
void Object::notification(int p_notification, bool p_reversed) {
_notificationv(p_notification, p_reversed);
if (script_instance) {
script_instance->notification(p_notification);
}
}
String Object::to_string() {
if (script_instance) {
bool valid;
String ret = script_instance->to_string(&valid);
if (valid) {
return ret;
}
}
return "[" + get_class() + ":" + itos(get_instance_id()) + "]";
}
void Object::_changed_callback(Object *p_changed, const char *p_prop) {
}
void Object::add_change_receptor(Object *p_receptor) {
change_receptors.insert(p_receptor);
}
void Object::remove_change_receptor(Object *p_receptor) {
change_receptors.erase(p_receptor);
}
void Object::property_list_changed_notify() {
_change_notify();
}
void Object::cancel_delete() {
_predelete_ok = true;
}
void Object::set_script_and_instance(const Variant &p_script, ScriptInstance *p_instance) {
//this function is not meant to be used in any of these ways
ERR_FAIL_COND(p_script.is_null());
ERR_FAIL_COND(!p_instance);
ERR_FAIL_COND(script_instance != nullptr || !script.is_null());
script = p_script;
script_instance = p_instance;
}
void Object::set_script(const Variant &p_script) {
if (script == p_script) {
return;
}
if (script_instance) {
memdelete(script_instance);
script_instance = nullptr;
}
script = p_script;
Ref<Script> s = script;
if (!s.is_null()) {
if (s->can_instance()) {
OBJ_DEBUG_LOCK
script_instance = s->instance_create(this);
} else if (Engine::get_singleton()->is_editor_hint()) {
OBJ_DEBUG_LOCK
script_instance = s->placeholder_instance_create(this);
}
}
_change_notify(); //scripts may add variables, so refresh is desired
emit_signal(CoreStringNames::get_singleton()->script_changed);
}
void Object::set_script_instance(ScriptInstance *p_instance) {
if (script_instance == p_instance) {
return;
}
if (script_instance) {
memdelete(script_instance);
}
script_instance = p_instance;
if (p_instance) {
script = p_instance->get_script();
} else {
script = Variant();
}
}
Variant Object::get_script() const {
return script;
}
bool Object::has_meta(const String &p_name) const {
return metadata.has(p_name);
}
void Object::set_meta(const String &p_name, const Variant &p_value) {
if (p_value.get_type() == Variant::NIL) {
metadata.erase(p_name);
return;
}
metadata[p_name] = p_value;
}
Variant Object::get_meta(const String &p_name) const {
ERR_FAIL_COND_V(!metadata.has(p_name), Variant());
return metadata[p_name];
}
void Object::remove_meta(const String &p_name) {
metadata.erase(p_name);
}
Array Object::_get_property_list_bind() const {
List<PropertyInfo> lpi;
get_property_list(&lpi);
return convert_property_list(&lpi);
}
Array Object::_get_method_list_bind() const {
List<MethodInfo> ml;
get_method_list(&ml);
Array ret;
for (List<MethodInfo>::Element *E = ml.front(); E; E = E->next()) {
Dictionary d = E->get();
//va.push_back(d);
ret.push_back(d);
}
return ret;
}
Vector<String> Object::_get_meta_list_bind() const {
Vector<String> _metaret;
List<Variant> keys;
metadata.get_key_list(&keys);
for (List<Variant>::Element *E = keys.front(); E; E = E->next()) {
_metaret.push_back(E->get());
}
return _metaret;
}
void Object::get_meta_list(List<String> *p_list) const {
List<Variant> keys;
metadata.get_key_list(&keys);
for (List<Variant>::Element *E = keys.front(); E; E = E->next()) {
p_list->push_back(E->get());
}
}
void Object::add_user_signal(const MethodInfo &p_signal) {
ERR_FAIL_COND_MSG(p_signal.name == "", "Signal name cannot be empty.");
ERR_FAIL_COND_MSG(ClassDB::has_signal(get_class_name(), p_signal.name), "User signal's name conflicts with a built-in signal of '" + get_class_name() + "'.");
ERR_FAIL_COND_MSG(signal_map.has(p_signal.name), "Trying to add already existing signal '" + p_signal.name + "'.");
SignalData s;
s.user = p_signal;
signal_map[p_signal.name] = s;
}
bool Object::_has_user_signal(const StringName &p_name) const {
if (!signal_map.has(p_name)) {
return false;
}
return signal_map[p_name].user.name.length() > 0;
}
struct _ObjectSignalDisconnectData {
StringName signal;
Callable callable;
};
Variant Object::_emit_signal(const Variant **p_args, int p_argcount, Callable::CallError &r_error) {
r_error.error = Callable::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS;
ERR_FAIL_COND_V(p_argcount < 1, Variant());
if (p_args[0]->get_type() != Variant::STRING_NAME && p_args[0]->get_type() != Variant::STRING) {
r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT;
r_error.argument = 0;
r_error.expected = Variant::STRING_NAME;
ERR_FAIL_COND_V(p_args[0]->get_type() != Variant::STRING_NAME && p_args[0]->get_type() != Variant::STRING, Variant());
}
r_error.error = Callable::CallError::CALL_OK;
StringName signal = *p_args[0];
const Variant **args = nullptr;
int argc = p_argcount - 1;
if (argc) {
args = &p_args[1];
}
emit_signal(signal, args, argc);
return Variant();
}
Error Object::emit_signal(const StringName &p_name, const Variant **p_args, int p_argcount) {
if (_block_signals) {
return ERR_CANT_ACQUIRE_RESOURCE; //no emit, signals blocked
}
SignalData *s = signal_map.getptr(p_name);
if (!s) {
#ifdef DEBUG_ENABLED
bool signal_is_valid = ClassDB::has_signal(get_class_name(), p_name);
//check in script
ERR_FAIL_COND_V_MSG(!signal_is_valid && !script.is_null() && !Ref<Script>(script)->has_script_signal(p_name), ERR_UNAVAILABLE, "Can't emit non-existing signal " + String("\"") + p_name + "\".");
#endif
//not connected? just return
return ERR_UNAVAILABLE;
}
List<_ObjectSignalDisconnectData> disconnect_data;
//copy on write will ensure that disconnecting the signal or even deleting the object will not affect the signal calling.
//this happens automatically and will not change the performance of calling.
//awesome, isn't it?
VMap<Callable, SignalData::Slot> slot_map = s->slot_map;
int ssize = slot_map.size();
OBJ_DEBUG_LOCK
Vector<const Variant *> bind_mem;
Error err = OK;
for (int i = 0; i < ssize; i++) {
const Connection &c = slot_map.getv(i).conn;
Object *target = c.callable.get_object();
if (!target) {
// Target might have been deleted during signal callback, this is expected and OK.
continue;
}
const Variant **args = p_args;
int argc = p_argcount;
if (c.binds.size()) {
//handle binds
bind_mem.resize(p_argcount + c.binds.size());
for (int j = 0; j < p_argcount; j++) {
bind_mem.write[j] = p_args[j];
}
for (int j = 0; j < c.binds.size(); j++) {
bind_mem.write[p_argcount + j] = &c.binds[j];
}
args = (const Variant **)bind_mem.ptr();
argc = bind_mem.size();
}
if (c.flags & CONNECT_DEFERRED) {
MessageQueue::get_singleton()->push_callable(c.callable, args, argc, true);
} else {
Callable::CallError ce;
_emitting = true;
Variant ret;
c.callable.call(args, argc, ret, ce);
_emitting = false;
if (ce.error != Callable::CallError::CALL_OK) {
#ifdef DEBUG_ENABLED
if (c.flags & CONNECT_PERSIST && Engine::get_singleton()->is_editor_hint() && (script.is_null() || !Ref<Script>(script)->is_tool())) {
continue;
}
#endif
if (ce.error == Callable::CallError::CALL_ERROR_INVALID_METHOD && !ClassDB::class_exists(target->get_class_name())) {
//most likely object is not initialized yet, do not throw error.
} else {
ERR_PRINT("Error calling from signal '" + String(p_name) + "' to callable: " + Variant::get_callable_error_text(c.callable, args, argc, ce) + ".");
err = ERR_METHOD_NOT_FOUND;
}
}
}
bool disconnect = c.flags & CONNECT_ONESHOT;
#ifdef TOOLS_ENABLED
if (disconnect && (c.flags & CONNECT_PERSIST) && Engine::get_singleton()->is_editor_hint()) {
//this signal was connected from the editor, and is being edited. just don't disconnect for now
disconnect = false;
}
#endif
if (disconnect) {
_ObjectSignalDisconnectData dd;
dd.signal = p_name;
dd.callable = c.callable;
disconnect_data.push_back(dd);
}
}
while (!disconnect_data.empty()) {
const _ObjectSignalDisconnectData &dd = disconnect_data.front()->get();
_disconnect(dd.signal, dd.callable);
disconnect_data.pop_front();
}
return err;
}
Error Object::emit_signal(const StringName &p_name, VARIANT_ARG_DECLARE) {
VARIANT_ARGPTRS;
int argc = 0;
for (int i = 0; i < VARIANT_ARG_MAX; i++) {
if (argptr[i]->get_type() == Variant::NIL) {
break;
}
argc++;
}
return emit_signal(p_name, argptr, argc);
}
void Object::_add_user_signal(const String &p_name, const Array &p_args) {
// this version of add_user_signal is meant to be used from scripts or external apis
// without access to ADD_SIGNAL in bind_methods
// added events are per instance, as opposed to the other ones, which are global
MethodInfo mi;
mi.name = p_name;
for (int i = 0; i < p_args.size(); i++) {
Dictionary d = p_args[i];
PropertyInfo param;
if (d.has("name")) {
param.name = d["name"];
}
if (d.has("type")) {
param.type = (Variant::Type)(int)d["type"];
}
mi.arguments.push_back(param);
}
add_user_signal(mi);
}
Array Object::_get_signal_list() const {
List<MethodInfo> signal_list;
get_signal_list(&signal_list);
Array ret;
for (List<MethodInfo>::Element *E = signal_list.front(); E; E = E->next()) {
ret.push_back(Dictionary(E->get()));
}
return ret;
}
Array Object::_get_signal_connection_list(const String &p_signal) const {
List<Connection> conns;
get_all_signal_connections(&conns);
Array ret;
for (List<Connection>::Element *E = conns.front(); E; E = E->next()) {
Connection &c = E->get();
if (c.signal.get_name() == p_signal) {
ret.push_back(c);
}
}
return ret;
}
Array Object::_get_incoming_connections() const {
Array ret;
int connections_amount = connections.size();
for (int idx_conn = 0; idx_conn < connections_amount; idx_conn++) {
ret.push_back(connections[idx_conn]);
}
return ret;
}
bool Object::has_signal(const StringName &p_name) const {
if (!script.is_null()) {
Ref<Script> scr = script;
if (scr.is_valid() && scr->has_script_signal(p_name)) {
return true;
}
}
if (ClassDB::has_signal(get_class_name(), p_name)) {
return true;
}
if (_has_user_signal(p_name)) {
return true;
}
return false;
}
void Object::get_signal_list(List<MethodInfo> *p_signals) const {
if (!script.is_null()) {
Ref<Script> scr = script;
if (scr.is_valid()) {
scr->get_script_signal_list(p_signals);
}
}
ClassDB::get_signal_list(get_class_name(), p_signals);
//find maybe usersignals?
const StringName *S = nullptr;
while ((S = signal_map.next(S))) {
if (signal_map[*S].user.name != "") {
//user signal
p_signals->push_back(signal_map[*S].user);
}
}
}
void Object::get_all_signal_connections(List<Connection> *p_connections) const {
const StringName *S = nullptr;
while ((S = signal_map.next(S))) {
const SignalData *s = &signal_map[*S];
for (int i = 0; i < s->slot_map.size(); i++) {
p_connections->push_back(s->slot_map.getv(i).conn);
}
}
}
void Object::get_signal_connection_list(const StringName &p_signal, List<Connection> *p_connections) const {
const SignalData *s = signal_map.getptr(p_signal);
if (!s) {
return; //nothing
}
for (int i = 0; i < s->slot_map.size(); i++) {
p_connections->push_back(s->slot_map.getv(i).conn);
}
}
int Object::get_persistent_signal_connection_count() const {
int count = 0;
const StringName *S = nullptr;
while ((S = signal_map.next(S))) {
const SignalData *s = &signal_map[*S];
for (int i = 0; i < s->slot_map.size(); i++) {
if (s->slot_map.getv(i).conn.flags & CONNECT_PERSIST) {
count += 1;
}
}
}
return count;
}
void Object::get_signals_connected_to_this(List<Connection> *p_connections) const {
for (const List<Connection>::Element *E = connections.front(); E; E = E->next()) {
p_connections->push_back(E->get());
}
}
Error Object::connect_compat(const StringName &p_signal, Object *p_to_object, const StringName &p_to_method, const Vector<Variant> &p_binds, uint32_t p_flags) {
return connect(p_signal, Callable(p_to_object, p_to_method), p_binds, p_flags);
}
Error Object::connect(const StringName &p_signal, const Callable &p_callable, const Vector<Variant> &p_binds, uint32_t p_flags) {
ERR_FAIL_COND_V(p_callable.is_null(), ERR_INVALID_PARAMETER);
Object *target_object = p_callable.get_object();
ERR_FAIL_COND_V(!target_object, ERR_INVALID_PARAMETER);
SignalData *s = signal_map.getptr(p_signal);
if (!s) {
bool signal_is_valid = ClassDB::has_signal(get_class_name(), p_signal);
//check in script
if (!signal_is_valid && !script.is_null()) {
if (Ref<Script>(script)->has_script_signal(p_signal)) {
signal_is_valid = true;
}
#ifdef TOOLS_ENABLED
else {
//allow connecting signals anyway if script is invalid, see issue #17070
if (!Ref<Script>(script)->is_valid()) {
signal_is_valid = true;
}
}
#endif
}
ERR_FAIL_COND_V_MSG(!signal_is_valid, ERR_INVALID_PARAMETER, "In Object of type '" + String(get_class()) + "': Attempt to connect nonexistent signal '" + p_signal + "' to callable '" + p_callable + "'.");
signal_map[p_signal] = SignalData();
s = &signal_map[p_signal];
}
Callable target = p_callable;
if (s->slot_map.has(target)) {
if (p_flags & CONNECT_REFERENCE_COUNTED) {
s->slot_map[target].reference_count++;
return OK;
} else {
ERR_FAIL_V_MSG(ERR_INVALID_PARAMETER, "Signal '" + p_signal + "' is already connected to given callable '" + p_callable + "' in that object.");
}
}
SignalData::Slot slot;
Connection conn;
conn.callable = target;
conn.signal = ::Signal(this, p_signal);
conn.flags = p_flags;
conn.binds = p_binds;
slot.conn = conn;
slot.cE = target_object->connections.push_back(conn);
if (p_flags & CONNECT_REFERENCE_COUNTED) {
slot.reference_count = 1;
}
s->slot_map[target] = slot;
return OK;
}
bool Object::is_connected_compat(const StringName &p_signal, Object *p_to_object, const StringName &p_to_method) const {
return is_connected(p_signal, Callable(p_to_object, p_to_method));
}
bool Object::is_connected(const StringName &p_signal, const Callable &p_callable) const {
ERR_FAIL_COND_V(p_callable.is_null(), false);
const SignalData *s = signal_map.getptr(p_signal);
if (!s) {
bool signal_is_valid = ClassDB::has_signal(get_class_name(), p_signal);
if (signal_is_valid) {
return false;
}
if (!script.is_null() && Ref<Script>(script)->has_script_signal(p_signal)) {
return false;
}
ERR_FAIL_V_MSG(false, "Nonexistent signal: " + p_signal + ".");
}
Callable target = p_callable;
return s->slot_map.has(target);
//const Map<Signal::Target,Signal::Slot>::Element *E = s->slot_map.find(target);
//return (E!=nullptr );
}
void Object::disconnect_compat(const StringName &p_signal, Object *p_to_object, const StringName &p_to_method) {
_disconnect(p_signal, Callable(p_to_object, p_to_method));
}
void Object::disconnect(const StringName &p_signal, const Callable &p_callable) {
_disconnect(p_signal, p_callable);
}
void Object::_disconnect(const StringName &p_signal, const Callable &p_callable, bool p_force) {
ERR_FAIL_COND(p_callable.is_null());
Object *target_object = p_callable.get_object();
ERR_FAIL_COND(!target_object);
SignalData *s = signal_map.getptr(p_signal);
ERR_FAIL_COND_MSG(!s, vformat("Nonexistent signal '%s' in %s.", p_signal, to_string()));
ERR_FAIL_COND_MSG(!s->slot_map.has(p_callable), "Disconnecting nonexistent signal '" + p_signal + "', callable: " + p_callable + ".");
SignalData::Slot *slot = &s->slot_map[p_callable];
if (!p_force) {
slot->reference_count--; // by default is zero, if it was not referenced it will go below it
if (slot->reference_count >= 0) {
return;
}
}
target_object->connections.erase(slot->cE);
s->slot_map.erase(p_callable);
if (s->slot_map.empty() && ClassDB::has_signal(get_class_name(), p_signal)) {
//not user signal, delete
signal_map.erase(p_signal);
}
}
void Object::_set_bind(const String &p_set, const Variant &p_value) {
set(p_set, p_value);
}
Variant Object::_get_bind(const String &p_name) const {
return get(p_name);
}
void Object::_set_indexed_bind(const NodePath &p_name, const Variant &p_value) {
set_indexed(p_name.get_as_property_path().get_subnames(), p_value);
}
Variant Object::_get_indexed_bind(const NodePath &p_name) const {
return get_indexed(p_name.get_as_property_path().get_subnames());
}
void Object::initialize_class() {
static bool initialized = false;
if (initialized) {
return;
}
ClassDB::_add_class<Object>();
_bind_methods();
initialized = true;
}
StringName Object::tr(const StringName &p_message) const {
if (!_can_translate || !TranslationServer::get_singleton()) {
return p_message;
}
return TranslationServer::get_singleton()->translate(p_message);
}
void Object::_clear_internal_resource_paths(const Variant &p_var) {
switch (p_var.get_type()) {
case Variant::OBJECT: {
RES r = p_var;
if (!r.is_valid()) {
return;
}
if (!r->get_path().begins_with("res://") || r->get_path().find("::") == -1) {
return; //not an internal resource
}
Object *object = p_var;
if (!object) {
return;
}
r->set_path("");
r->clear_internal_resource_paths();
} break;
case Variant::ARRAY: {
Array a = p_var;
for (int i = 0; i < a.size(); i++) {
_clear_internal_resource_paths(a[i]);
}
} break;
case Variant::DICTIONARY: {
Dictionary d = p_var;
List<Variant> keys;
d.get_key_list(&keys);
for (List<Variant>::Element *E = keys.front(); E; E = E->next()) {
_clear_internal_resource_paths(E->get());
_clear_internal_resource_paths(d[E->get()]);
}
} break;
default: {
}
}
}
#ifdef TOOLS_ENABLED
void Object::editor_set_section_unfold(const String &p_section, bool p_unfolded) {
set_edited(true);
if (p_unfolded) {
editor_section_folding.insert(p_section);
} else {
editor_section_folding.erase(p_section);
}
}
bool Object::editor_is_section_unfolded(const String &p_section) {
return editor_section_folding.has(p_section);
}
#endif
void Object::clear_internal_resource_paths() {
List<PropertyInfo> pinfo;
get_property_list(&pinfo);
for (List<PropertyInfo>::Element *E = pinfo.front(); E; E = E->next()) {
_clear_internal_resource_paths(get(E->get().name));
}
}
void Object::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_class"), &Object::get_class);
ClassDB::bind_method(D_METHOD("is_class", "class"), &Object::is_class);
ClassDB::bind_method(D_METHOD("set", "property", "value"), &Object::_set_bind);
ClassDB::bind_method(D_METHOD("get", "property"), &Object::_get_bind);
ClassDB::bind_method(D_METHOD("set_indexed", "property", "value"), &Object::_set_indexed_bind);
ClassDB::bind_method(D_METHOD("get_indexed", "property"), &Object::_get_indexed_bind);
ClassDB::bind_method(D_METHOD("get_property_list"), &Object::_get_property_list_bind);
ClassDB::bind_method(D_METHOD("get_method_list"), &Object::_get_method_list_bind);
ClassDB::bind_method(D_METHOD("notification", "what", "reversed"), &Object::notification, DEFVAL(false));
ClassDB::bind_method(D_METHOD("to_string"), &Object::to_string);
ClassDB::bind_method(D_METHOD("get_instance_id"), &Object::get_instance_id);
ClassDB::bind_method(D_METHOD("set_script", "script"), &Object::set_script);
ClassDB::bind_method(D_METHOD("get_script"), &Object::get_script);
ClassDB::bind_method(D_METHOD("set_meta", "name", "value"), &Object::set_meta);
ClassDB::bind_method(D_METHOD("remove_meta", "name"), &Object::remove_meta);
ClassDB::bind_method(D_METHOD("get_meta", "name"), &Object::get_meta);
ClassDB::bind_method(D_METHOD("has_meta", "name"), &Object::has_meta);
ClassDB::bind_method(D_METHOD("get_meta_list"), &Object::_get_meta_list_bind);
ClassDB::bind_method(D_METHOD("add_user_signal", "signal", "arguments"), &Object::_add_user_signal, DEFVAL(Array()));
ClassDB::bind_method(D_METHOD("has_user_signal", "signal"), &Object::_has_user_signal);
{
MethodInfo mi;
mi.name = "emit_signal";
mi.arguments.push_back(PropertyInfo(Variant::STRING_NAME, "signal"));
ClassDB::bind_vararg_method(METHOD_FLAGS_DEFAULT, "emit_signal", &Object::_emit_signal, mi, varray(), false);
}
{
MethodInfo mi;
mi.name = "call";
mi.arguments.push_back(PropertyInfo(Variant::STRING_NAME, "method"));
ClassDB::bind_vararg_method(METHOD_FLAGS_DEFAULT, "call", &Object::_call_bind, mi);
}
{
MethodInfo mi;
mi.name = "call_deferred";
mi.arguments.push_back(PropertyInfo(Variant::STRING_NAME, "method"));
ClassDB::bind_vararg_method(METHOD_FLAGS_DEFAULT, "call_deferred", &Object::_call_deferred_bind, mi, varray(), false);
}
ClassDB::bind_method(D_METHOD("set_deferred", "property", "value"), &Object::set_deferred);
ClassDB::bind_method(D_METHOD("callv", "method", "arg_array"), &Object::callv);
ClassDB::bind_method(D_METHOD("has_method", "method"), &Object::has_method);
ClassDB::bind_method(D_METHOD("has_signal", "signal"), &Object::has_signal);
ClassDB::bind_method(D_METHOD("get_signal_list"), &Object::_get_signal_list);
ClassDB::bind_method(D_METHOD("get_signal_connection_list", "signal"), &Object::_get_signal_connection_list);
ClassDB::bind_method(D_METHOD("get_incoming_connections"), &Object::_get_incoming_connections);
ClassDB::bind_method(D_METHOD("connect", "signal", "callable", "binds", "flags"), &Object::connect, DEFVAL(Array()), DEFVAL(0));
ClassDB::bind_method(D_METHOD("disconnect", "signal", "callable"), &Object::disconnect);
ClassDB::bind_method(D_METHOD("is_connected", "signal", "callable"), &Object::is_connected);
ClassDB::bind_method(D_METHOD("set_block_signals", "enable"), &Object::set_block_signals);
ClassDB::bind_method(D_METHOD("is_blocking_signals"), &Object::is_blocking_signals);
ClassDB::bind_method(D_METHOD("property_list_changed_notify"), &Object::property_list_changed_notify);
ClassDB::bind_method(D_METHOD("set_message_translation", "enable"), &Object::set_message_translation);
ClassDB::bind_method(D_METHOD("can_translate_messages"), &Object::can_translate_messages);
ClassDB::bind_method(D_METHOD("tr", "message"), &Object::tr);
ClassDB::bind_method(D_METHOD("is_queued_for_deletion"), &Object::is_queued_for_deletion);
ClassDB::add_virtual_method("Object", MethodInfo("free"), false);
ADD_SIGNAL(MethodInfo("script_changed"));
BIND_VMETHOD(MethodInfo("_notification", PropertyInfo(Variant::INT, "what")));
BIND_VMETHOD(MethodInfo(Variant::BOOL, "_set", PropertyInfo(Variant::STRING_NAME, "property"), PropertyInfo(Variant::NIL, "value")));
#ifdef TOOLS_ENABLED
MethodInfo miget("_get", PropertyInfo(Variant::STRING_NAME, "property"));
miget.return_val.name = "Variant";
miget.return_val.usage |= PROPERTY_USAGE_NIL_IS_VARIANT;
BIND_VMETHOD(miget);
MethodInfo plget("_get_property_list");
plget.return_val.type = Variant::ARRAY;
BIND_VMETHOD(plget);
#endif
BIND_VMETHOD(MethodInfo("_init"));
BIND_VMETHOD(MethodInfo(Variant::STRING, "_to_string"));
BIND_CONSTANT(NOTIFICATION_POSTINITIALIZE);
BIND_CONSTANT(NOTIFICATION_PREDELETE);
BIND_ENUM_CONSTANT(CONNECT_DEFERRED);
BIND_ENUM_CONSTANT(CONNECT_PERSIST);
BIND_ENUM_CONSTANT(CONNECT_ONESHOT);
BIND_ENUM_CONSTANT(CONNECT_REFERENCE_COUNTED);
}
void Object::call_deferred(const StringName &p_method, VARIANT_ARG_DECLARE) {
MessageQueue::get_singleton()->push_call(this, p_method, VARIANT_ARG_PASS);
}
void Object::set_deferred(const StringName &p_property, const Variant &p_value) {
MessageQueue::get_singleton()->push_set(this, p_property, p_value);
}
void Object::set_block_signals(bool p_block) {
_block_signals = p_block;
}
bool Object::is_blocking_signals() const {
return _block_signals;
}
void Object::get_translatable_strings(List<String> *p_strings) const {
List<PropertyInfo> plist;
get_property_list(&plist);
for (List<PropertyInfo>::Element *E = plist.front(); E; E = E->next()) {
if (!(E->get().usage & PROPERTY_USAGE_INTERNATIONALIZED)) {
continue;
}
String text = get(E->get().name);
if (text == "") {
continue;
}
p_strings->push_back(text);
}
}
Variant::Type Object::get_static_property_type(const StringName &p_property, bool *r_valid) const {
bool valid;
Variant::Type t = ClassDB::get_property_type(get_class_name(), p_property, &valid);
if (valid) {
if (r_valid) {
*r_valid = true;
}
return t;
}
if (get_script_instance()) {
return get_script_instance()->get_property_type(p_property, r_valid);
}
if (r_valid) {
*r_valid = false;
}
return Variant::NIL;
}
Variant::Type Object::get_static_property_type_indexed(const Vector<StringName> &p_path, bool *r_valid) const {
if (p_path.size() == 0) {
if (r_valid) {
*r_valid = false;
}
return Variant::NIL;
}
bool valid = false;
Variant::Type t = get_static_property_type(p_path[0], &valid);
if (!valid) {
if (r_valid) {
*r_valid = false;
}
return Variant::NIL;
}
Callable::CallError ce;
Variant check = Variant::construct(t, nullptr, 0, ce);
for (int i = 1; i < p_path.size(); i++) {
if (check.get_type() == Variant::OBJECT || check.get_type() == Variant::DICTIONARY || check.get_type() == Variant::ARRAY) {
// We cannot be sure about the type of properties this types can have
if (r_valid) {
*r_valid = false;
}
return Variant::NIL;
}
check = check.get_named(p_path[i], &valid);
if (!valid) {
if (r_valid) {
*r_valid = false;
}
return Variant::NIL;
}
}
if (r_valid) {
*r_valid = true;
}
return check.get_type();
}
bool Object::is_queued_for_deletion() const {
return _is_queued_for_deletion;
}
#ifdef TOOLS_ENABLED
void Object::set_edited(bool p_edited) {
_edited = p_edited;
_edited_version++;
}
bool Object::is_edited() const {
return _edited;
}
uint32_t Object::get_edited_version() const {
return _edited_version;
}
#endif
void *Object::get_script_instance_binding(int p_script_language_index) {
#ifdef DEBUG_ENABLED
ERR_FAIL_INDEX_V(p_script_language_index, MAX_SCRIPT_INSTANCE_BINDINGS, nullptr);
#endif
//it's up to the script language to make this thread safe, if the function is called twice due to threads being out of syncro
//just return the same pointer.
//if you want to put a big lock in the entire function and keep allocated pointers in a map or something, feel free to do it
//as it should not really affect performance much (won't be called too often), as in far most caes the condition below will be false afterwards
if (!_script_instance_bindings[p_script_language_index]) {
void *script_data = ScriptServer::get_language(p_script_language_index)->alloc_instance_binding_data(this);
if (script_data) {
atomic_increment(&instance_binding_count);
_script_instance_bindings[p_script_language_index] = script_data;
}
}
return _script_instance_bindings[p_script_language_index];
}
bool Object::has_script_instance_binding(int p_script_language_index) {
return _script_instance_bindings[p_script_language_index] != nullptr;
}
void Object::set_script_instance_binding(int p_script_language_index, void *p_data) {
#ifdef DEBUG_ENABLED
CRASH_COND(_script_instance_bindings[p_script_language_index] != nullptr);
#endif
_script_instance_bindings[p_script_language_index] = p_data;
}
void Object::_construct_object(bool p_reference) {
type_is_reference = p_reference;
_instance_id = ObjectDB::add_instance(this);
memset(_script_instance_bindings, 0, sizeof(void *) * MAX_SCRIPT_INSTANCE_BINDINGS);
#ifdef DEBUG_ENABLED
_lock_index.init(1);
#endif
}
Object::Object(bool p_reference) {
_construct_object(p_reference);
}
Object::Object() {
_construct_object(false);
}
Object::~Object() {
if (script_instance) {
memdelete(script_instance);
}
script_instance = nullptr;
const StringName *S = nullptr;
if (_emitting) {
//@todo this may need to actually reach the debugger prioritarily somehow because it may crash before
ERR_PRINT("Object " + to_string() + " was freed or unreferenced while a signal is being emitted from it. Try connecting to the signal using 'CONNECT_DEFERRED' flag, or use queue_free() to free the object (if this object is a Node) to avoid this error and potential crashes.");
}
while ((S = signal_map.next(nullptr))) {
SignalData *s = &signal_map[*S];
//brute force disconnect for performance
int slot_count = s->slot_map.size();
const VMap<Callable, SignalData::Slot>::Pair *slot_list = s->slot_map.get_array();
for (int i = 0; i < slot_count; i++) {
slot_list[i].value.conn.callable.get_object()->connections.erase(slot_list[i].value.cE);
}
signal_map.erase(*S);
}
//signals from nodes that connect to this node
while (connections.size()) {
Connection c = connections.front()->get();
c.signal.get_object()->_disconnect(c.signal.get_name(), c.callable, true);
}
ObjectDB::remove_instance(this);
_instance_id = ObjectID();
_predelete_ok = 2;
if (!ScriptServer::are_languages_finished()) {
for (int i = 0; i < MAX_SCRIPT_INSTANCE_BINDINGS; i++) {
if (_script_instance_bindings[i]) {
ScriptServer::get_language(i)->free_instance_binding_data(_script_instance_bindings[i]);
}
}
}
}
bool predelete_handler(Object *p_object) {
return p_object->_predelete();
}
void postinitialize_handler(Object *p_object) {
p_object->_postinitialize();
}
void ObjectDB::debug_objects(DebugFunc p_func) {
spin_lock.lock();
for (uint32_t i = 0; i < slot_count; i++) {
uint32_t slot = object_slots[i].next_free;
p_func(object_slots[slot].object);
}
spin_lock.unlock();
}
void Object::get_argument_options(const StringName &p_function, int p_idx, List<String> *r_options) const {
}
SpinLock ObjectDB::spin_lock;
uint32_t ObjectDB::slot_count = 0;
uint32_t ObjectDB::slot_max = 0;
ObjectDB::ObjectSlot *ObjectDB::object_slots = nullptr;
uint64_t ObjectDB::validator_counter = 0;
int ObjectDB::get_object_count() {
return slot_count;
}
ObjectID ObjectDB::add_instance(Object *p_object) {
spin_lock.lock();
if (unlikely(slot_count == slot_max)) {
CRASH_COND(slot_count == (1 << OBJECTDB_SLOT_MAX_COUNT_BITS));
uint32_t new_slot_max = slot_max > 0 ? slot_max * 2 : 1;
object_slots = (ObjectSlot *)memrealloc(object_slots, sizeof(ObjectSlot) * new_slot_max);
for (uint32_t i = slot_max; i < new_slot_max; i++) {
object_slots[i].object = nullptr;
object_slots[i].is_reference = false;
object_slots[i].next_free = i;
object_slots[i].validator = 0;
}
slot_max = new_slot_max;
}
uint32_t slot = object_slots[slot_count].next_free;
if (object_slots[slot].object != nullptr) {
spin_lock.unlock();
ERR_FAIL_COND_V(object_slots[slot].object != nullptr, ObjectID());
}
object_slots[slot].object = p_object;
object_slots[slot].is_reference = p_object->is_reference();
validator_counter = (validator_counter + 1) & OBJECTDB_VALIDATOR_MASK;
if (unlikely(validator_counter == 0)) {
validator_counter = 1;
}
object_slots[slot].validator = validator_counter;
uint64_t id = validator_counter;
id <<= OBJECTDB_SLOT_MAX_COUNT_BITS;
id |= uint64_t(slot);
if (p_object->is_reference()) {
id |= OBJECTDB_REFERENCE_BIT;
}
slot_count++;
spin_lock.unlock();
return ObjectID(id);
}
void ObjectDB::remove_instance(Object *p_object) {
uint64_t t = p_object->get_instance_id();
uint32_t slot = t & OBJECTDB_SLOT_MAX_COUNT_MASK; //slot is always valid on valid object
spin_lock.lock();
#ifdef DEBUG_ENABLED
if (object_slots[slot].object != p_object) {
spin_lock.unlock();
ERR_FAIL_COND(object_slots[slot].object != p_object);
}
{
uint64_t validator = (t >> OBJECTDB_SLOT_MAX_COUNT_BITS) & OBJECTDB_VALIDATOR_MASK;
if (object_slots[slot].validator != validator) {
spin_lock.unlock();
ERR_FAIL_COND(object_slots[slot].validator != validator);
}
}
#endif
//decrease slot count
slot_count--;
//set the free slot properly
object_slots[slot_count].next_free = slot;
//invalidate, so checks against it fail
object_slots[slot].validator = 0;
object_slots[slot].is_reference = false;
object_slots[slot].object = nullptr;
spin_lock.unlock();
}
void ObjectDB::setup() {
//nothing to do now
}
void ObjectDB::cleanup() {
if (slot_count > 0) {
spin_lock.lock();
WARN_PRINT("ObjectDB instances leaked at exit (run with --verbose for details).");
if (OS::get_singleton()->is_stdout_verbose()) {
// Ensure calling the native classes because if a leaked instance has a script
// that overrides any of those methods, it'd not be OK to call them at this point,
// now the scripting languages have already been terminated.
MethodBind *node_get_name = ClassDB::get_method("Node", "get_name");
MethodBind *resource_get_path = ClassDB::get_method("Resource", "get_path");
Callable::CallError call_error;
for (uint32_t i = 0; i < slot_count; i++) {
uint32_t slot = object_slots[i].next_free;
Object *obj = object_slots[slot].object;
String extra_info;
if (obj->is_class("Node")) {
extra_info = " - Node name: " + String(node_get_name->call(obj, nullptr, 0, call_error));
}
if (obj->is_class("Resource")) {
extra_info = " - Resource path: " + String(resource_get_path->call(obj, nullptr, 0, call_error));
}
uint64_t id = uint64_t(slot) | (uint64_t(object_slots[slot].validator) << OBJECTDB_VALIDATOR_BITS) | (object_slots[slot].is_reference ? OBJECTDB_REFERENCE_BIT : 0);
print_line("Leaked instance: " + String(obj->get_class()) + ":" + itos(id) + extra_info);
}
print_line("Hint: Leaked instances typically happen when nodes are removed from the scene tree (with `remove_child()`) but not freed (with `free()` or `queue_free()`).");
}
spin_lock.unlock();
}
if (object_slots) {
memfree(object_slots);
}
}