godot/modules/mono/editor/GodotTools
Ignacio Etcheverry 2bb251f628 [3.2] C#: Hide Build button if there's no solution to build
Same as we do with the bottom panel. Mainly to
avoid bothering if the project is not using C#.
2020-09-04 02:18:42 +02:00
..
GodotTools [3.2] C#: Hide Build button if there's no solution to build 2020-09-04 02:18:42 +02:00
GodotTools.BuildLogger C#: Fix null exception in our MSBuild logger 2020-08-21 02:28:18 +02:00
GodotTools.Core Mono/C#: Fix editor using wrong project assembly path in rare cases 2020-08-21 02:28:18 +02:00
GodotTools.IdeMessaging [3.2] C#: Rewrite GodotTools messaging protocol 2020-05-10 21:05:00 +02:00
GodotTools.IdeMessaging.CLI Style: Sync other changes from new fix_style.sh and clang_format.sh 2020-07-24 10:39:18 +02:00
GodotTools.OpenVisualStudio Style: Sync other changes from new fix_style.sh and clang_format.sh 2020-07-24 10:39:18 +02:00
GodotTools.ProjectEditor C#: Fix Windows detection for copying MSBuild stub 2020-09-03 09:35:41 +02:00
.gitignore Re-write mono module editor code in C# 2019-07-05 09:38:23 +02:00
GodotTools.sln [3.2] C#: Add VisualStudio support 2020-06-23 21:01:54 +02:00