godot/scene
Adam Scott 2f5f84b470
Fix audio samples not being able to be "finished"
2024-07-17 10:45:38 -04:00
..
2d Merge pull request #94147 from MovaUA/fixes/node-configuration-warning-dialog-text 2024-07-11 00:27:39 +02:00
3d Re-add Skeleton3D::animate_physical_bones 2024-07-14 14:24:25 +09:00
animation fix the sorting of blend_times in animation player 2024-07-03 10:01:32 -04:00
audio Fix audio samples not being able to be "finished" 2024-07-17 10:45:38 -04:00
debugger Reduce and prevent unnecessary random-access to `List` 2024-05-04 16:08:55 +02:00
gui Merge pull request #94363 from bruvzg/fix_code_completion_scroll 2024-07-17 15:45:10 +02:00
main Fix resources being skipped in InstancePlaceholder 2024-07-17 10:25:29 -03:00
resources Merge pull request #94362 from smix8/navpoly_unref_fix 2024-07-17 11:44:09 +02:00
theme Style: Optimize `.svg` files with `svgo` 2024-06-23 08:15:19 -05:00
SCsub
property_list_helper.cpp Fix a bunch of orphan StringName errors at ProjectSettings/Editor exit 2024-07-09 19:38:52 +03:00
property_list_helper.h Fix a bunch of orphan StringName errors at ProjectSettings/Editor exit 2024-07-09 19:38:52 +03:00
property_utils.cpp Fix storing of Node Array properties 2024-06-21 15:49:48 +02:00
property_utils.h Fix default NodePaths saved in scene 2024-06-03 13:10:23 +02:00
register_scene_types.cpp Use Core/Scene stringnames consistently 2024-05-13 23:41:07 +02:00
register_scene_types.h
scene_string_names.cpp [Scene] Add `SceneStringNames::text/value_changed` 2024-06-19 09:44:38 +02:00
scene_string_names.h [Scene] Add `SceneStringNames::text/value_changed` 2024-06-19 09:44:38 +02:00