.. |
Common.cs
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C#: Add `global::` namespace to generated source
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2022-11-26 01:13:16 +01:00 |
EventHandlerSuffixSuppressor.cs
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C#: Suppress EventHandler suffix diagnostic for signals
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2022-09-22 14:23:01 +02:00 |
ExtensionMethods.cs
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C#: Disallow init-only properties
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2022-12-23 19:04:14 +01:00 |
Godot.SourceGenerators.csproj
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C#: Make GodotSharp API a NuGet package
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2022-08-22 03:36:51 +02:00 |
Godot.SourceGenerators.props
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C#/netcore: Add base desktop game export implementation
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2022-08-22 03:36:51 +02:00 |
GodotClasses.cs
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Add MustBeVariant attribute and analyzer
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2022-08-25 01:47:40 +02:00 |
GodotEnums.cs
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PropertyUsage: Rename "DO_NOT_SHARE_ON_DUPLICATE" to "ALWAYS_DUPLICATE"
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2023-01-24 16:05:07 -06:00 |
GodotMemberData.cs
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C#: Cleanup Variant marshaling code in source/bindings generators
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2022-12-02 14:47:12 +01:00 |
GodotPluginsInitializerGenerator.cs
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Use `.generated` suffix for generated C# code
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2022-10-22 23:13:52 +02:00 |
MarshalType.cs
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C#: Rename SignalInfo to Signal and make awaitable
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2022-12-12 17:30:14 +01:00 |
MarshalUtils.cs
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C#: Rename `ConvertToX` methods
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2022-12-23 19:40:32 +01:00 |
MethodInfo.cs
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Add `readonly` to C# methods and types that don't mutate
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2022-11-14 20:32:20 +01:00 |
MustBeVariantAnalyzer.cs
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C#: Make MustBeVariantAnalyzer ignore OmittedTypeArgument
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2022-09-06 18:51:45 +02:00 |
PropertyInfo.cs
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Add `readonly` to C# methods and types that don't mutate
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2022-11-14 20:32:20 +01:00 |
ScriptMethodsGenerator.cs
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C#: Cleanup Variant marshaling code in source/bindings generators
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2022-12-02 14:47:12 +01:00 |
ScriptPathAttributeGenerator.cs
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C#: Avoid generic types in the script path attribute generator
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2022-12-28 23:20:02 +01:00 |
ScriptPropertiesGenerator.cs
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C#: Disallow init-only properties
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2022-12-23 19:04:14 +01:00 |
ScriptPropertyDefValGenerator.cs
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C#: Disallow init-only properties
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2022-12-23 19:04:14 +01:00 |
ScriptRegistrarGenerator.cs
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C#: Add initial implementation of source generator for script members
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2022-08-22 03:36:51 +02:00 |
ScriptSerializationGenerator.cs
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C#: Cleanup Variant marshaling code in source/bindings generators
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2022-12-02 14:47:12 +01:00 |
ScriptSignalsGenerator.cs
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C#: Cleanup Variant marshaling code in source/bindings generators
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2022-12-02 14:47:12 +01:00 |